Player Matchup

Horus
Horus
T-Boy77
Horus
Level 101
God Stats
20W - 18L
1,493 SR
Queue Stats
716W - 629L
1,584 Elo+
Party 1
Zeus
Zeus
kmacattack2134
Zeus
Level 95
God Stats
102W - 67L
1,638 SR
Queue Stats
800W - 673L
1,580 Elo+
Party 1
Cliodhna
Cliodhna
m-lantern
Cliodhna
Level 123
God Stats
50W - 31L
1,619 SR
Queue Stats
433W - 339L
1,579 Elo+
Party 1
Team Averages
Level 106
1,583 SR
1,581 Elo+

VS

Team Averages
Level 81
1,481 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
DGrizzly
Ah Muzen Cab
Level 85
God Stats
0W - 2L
1,550 SR
Queue Stats
227W - 291L
1,368 Elo+
Party 2
Yemoja
Yemoja
DatBoiPatty
Yemoja
Level 43
God Stats
5W - 6L
1,531 SR
Queue Stats
81W - 71L
1,439 Elo+
Party 2
Atlas
Atlas
SubZeroSpeciall
Atlas
Level 114
God Stats
1W - 3L
1,361 SR
Queue Stats
22W - 12L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
T-Boy77
Horus
11
4 / 0 / 14
8,067
807
7,516
7,093
4,782
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
6 / 2 / 11
8,134
813
13,746
6,812
2,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
m-lantern
Cliodhna
12
9 / 2 / 8
8,500
850
9,469
6,192
2,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DGrizzly
Ah Muzen Cab
9
1 / 9 / 2
6,849
685
6,081
9,979
2,769
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
8
0 / 5 / 2
6,270
627
1,510
7,796
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 5 / 1
7,259
726
4,455
14,585
8,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
19
Kills
4
4
Deaths
19
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DGrizzly
Ah Muzen Cab
1
9
2
0.22
L
Yemoja
0
5
2
0.2
L
3
5
1
0.7
W
Horus
T-Boy77
Horus
4
0
14
11
W
6
2
11
5.75
W
Cliodhna
m-lantern
Cliodhna
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
12,046
20,097
Taken
32,360
9,582
Mitigated
16,874
6,050
Healing
6,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DGrizzly
Ah Muzen Cab
6,081
1,240
0
436
9,979
2,769
0
4,114
5,664
0
15,403
L
Yemoja
1,510
566
1,913
1,378
7,796
5,302
0
3,787
3,818
3,550
0
L
4,455
1,385
235
2,330
14,585
8,803
0
5,566
8,798
11,286
0
W
Horus
T-Boy77
Horus
7,516
3,683
1,184
2,276
7,093
4,782
543
2,114
4,780
0
17,686
W
13,746
2,264
0
1,190
6,812
2,299
427
1,886
4,748
33,323
1,586
W
Cliodhna
m-lantern
Cliodhna
9,469
357
0
1,400
6,192
2,501
747
1,805
4,251
0
24,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
20,378
130
Minions Killed
44
8
Camps Cleared
1
590,960
Distance Traveled
445,842
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,849
685
26
3
1
151,587
3
L
Yemoja
6,270
627
8
1
0
131,101
2
L
Atlas
7,259
726
10
1
0
163,154
1
W
Horus
8,067
807
36
4
3
197,064
1
W
Zeus
8,134
813
55
6
4
186,854
3
W
Cliodhna
8,500
850
39
4
1
207,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role