Player Matchup

Guan Yu
Guan Yu
ArturoFresno
Guan Yu
Level 132
God Stats
2W - 1L
1,778 SR
Queue Stats
43W - 36L
1,586 Elo+
Party 3
Atlas
Atlas
PaiDoToze_RICKY1
Atlas
Level 145
God Stats
13W - 11L
1,770 SR
Queue Stats
253W - 264L
1,573 Elo+
Party 4
Ra
Ra
Sintex_Games_
Ra
Level 107
God Stats
7W - 9L
1,618 SR
Queue Stats
119W - 129L
1,552 Elo+
Solo
Mercury
Mercury
Tensa_Zangettsu
Mercury
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,308 Elo+
Party 4
Jing Wei
Jing Wei
marsal97
Jing Wei
Level 48
God Stats
0W - 2L
1,753 SR
Queue Stats
9W - 12L
1,520 Elo+
Party 3
Team Averages
Level 95
1,684 SR
1,508 Elo+

VS

Team Averages
Level 117
1,479 SR
1,598 Elo+
Athena
Athena
DeiM Edivad
Athena
Level 80
God Stats
1W - 0L
1,672 SR
Queue Stats
3W - 7L
1,402 Elo+
Party 1
Neith
Neith
DeiM Ibarbo
Neith
Level 122
God Stats
1W - 1L
1,209 SR
Queue Stats
35W - 33L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
Fenrirx97
Gilgamesh
Level 160
God Stats
2W - 0L
1,699 SR
Queue Stats
75W - 59L
1,551 Elo+
Party 1
Sol
Sol
OTCOCHOCKOB
Sol
Level 155
God Stats
1W - 0L
1,564 SR
Queue Stats
2W - 0L
1,761 Elo+
Party 2
Nox
Nox
Уasmine
Nox
Level 70
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 1L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArturoFresno
Guan Yu
11
2 / 3 / 2
5,910
985
3,398
6,672
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 3
5,680
947
4,598
6,225
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 3
5,154
859
3,411
5,176
1,894
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 2
4,888
815
559
3,503
1,290
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
marsal97
Jing Wei
6
0 / 0 / 1
4,072
679
0
450
114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 1 / 4
6,082
1,014
1,542
4,300
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 4
5,773
962
2,983
3,507
1,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Fenrirx97
Gilgamesh
12
3 / 3 / 1
6,443
1,074
4,714
6,268
4,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 0 / 4
6,238
1,040
5,019
3,970
1,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 5
5,575
929
3,442
2,490
818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
5
Kills
8
8
Deaths
5
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArturoFresno
Guan Yu
2
3
2
1
W
Athena
2
1
4
4
W
0
1
4
2
W
Gilgamesh
Fenrirx97
Gilgamesh
3
3
1
1.17
W
2
0
4
4
L
1
1
3
2.5
L
1
2
3
1.25
L
1
2
2
1
L
Jing Wei
marsal97
Jing Wei
0
0
1
0.5
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,966
Damage
17,700
22,026
Taken
20,535
11,558
Mitigated
9,551
3,998
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArturoFresno
Guan Yu
3,398
327
101
829
6,672
4,689
0
3,940
2,732
0
13,408
W
Athena
1,542
496
0
836
4,300
2,432
10
1,667
2,633
5,170
0
W
2,983
777
0
767
3,507
1,167
610
1,670
1,759
0
21,275
W
Gilgamesh
Fenrirx97
Gilgamesh
4,714
974
173
424
6,268
4,086
0
1,647
4,415
0
15,526
W
5,019
2,264
0
2,185
3,970
1,048
962
1,693
2,215
22,899
0
L
4,598
1,552
0
1,512
6,225
3,571
1
3,521
2,704
15,404
0
L
3,411
38
415
713
5,176
1,894
0
1,401
3,775
19,969
0
L
559
109
319
64
3,503
1,290
36
1,388
2,115
0
4,809
L
Jing Wei
marsal97
Jing Wei
0
0
0
45
450
114
0
114
336
0
575
W
3,442
659
0
13
2,490
818
706
1,509
908
12,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
30,111
111
Minions Killed
164
3
Camps Cleared
7
547,619
Distance Traveled
653,406
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,910
985
30
5
1
125,535
0
W
Athena
6,082
1,014
6
1
1
124,271
0
W
Neith
5,773
962
50
8
1
128,027
3
W
Gilgamesh
6,443
1,074
33
6
3
132,775
0
W
Sol
6,238
1,040
47
8
2
130,707
0
L
Atlas
5,680
947
11
2
0
130,755
3
L
Ra
5,154
859
52
9
2
121,687
1
L
Mercury
4,888
815
16
3
0
143,258
0
L
Jing Wei
4,072
679
2
0
0
26,384
1
W
Nox
5,575
929
28
5
0
137,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role