Player Matchup

Atlas
Atlas
Justid3
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,487 Elo+
Party 2
Ymir
Ymir
OfekTheGay
Ymir
Level 90
God Stats
1W - 1L
1,294 SR
Queue Stats
21W - 24L
1,466 Elo+
Party 2
Thanatos
Thanatos
bigbuster1999
Thanatos
Level 28
God Stats
0W - 2L
1,417 SR
Queue Stats
24W - 26L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
mmmstar1
Sun Wukong
Level 124
God Stats
4W - 1L
1,636 SR
Queue Stats
132W - 122L
1,504 Elo+
Party 1
Chang'e
Chang'e
sovaoccvlt616
Chang'e
Level 28
God Stats
0W - 2L
1,228 SR
Queue Stats
108W - 133L
1,485 Elo+
Solo
Team Averages
Level 59
1,415 SR
1,486 Elo+

VS

Team Averages
Level 81
1,504 SR
1,522 Elo+
Heimdallr
Heimdallr
CrimsonWolf265
Heimdallr
Level 109
God Stats
1W - 0L
1,318 SR
Queue Stats
24W - 26L
1,406 Elo+
Party 3
Horus
Horus
GravityDuck
Horus
Level 27
God Stats
4W - 0L
1,864 SR
Queue Stats
127W - 64L
1,659 Elo+
Party 4
Discordia
Discordia
Gwazzer
Discordia
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 265L
1,450 Elo+
Solo
Ravana
Ravana
interzeptic
Ravana
Level 86
God Stats
2W - 1L
1,231 SR
Queue Stats
414W - 331L
1,585 Elo+
Party 4
Ne Zha
Ne Zha
leanerbike1363
Ne Zha
Level 108
God Stats
3W - 0L
1,609 SR
Queue Stats
113W - 110L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Justid3
Atlas
20
3 / 4 / 23
13,059
622
17,840
32,357
54,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 5 / 24
14,774
704
25,569
40,013
54,860
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
bigbuster1999
Thanatos
19
7 / 11 / 14
13,430
640
14,362
23,851
10,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
mmmstar1
Sun Wukong
20
5 / 5 / 20
14,616
696
34,811
32,815
47,145
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
20
10 / 4 / 15
14,038
668
20,827
26,826
19,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CrimsonWolf265
Heimdallr
20
5 / 8 / 12
13,966
665
17,033
17,637
9,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 7 / 18
12,675
604
9,248
37,659
43,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Gwazzer
Discordia
20
10 / 3 / 14
15,241
726
45,911
9,649
4,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
20
7 / 5 / 16
13,822
658
25,733
35,283
44,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 8 / 14
13,964
665
29,250
27,811
18,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
101
31
Kills
27
29
Deaths
31
96
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CrimsonWolf265
Heimdallr
5
8
12
1.38
W
1
7
18
1.43
W
Discordia
Gwazzer
Discordia
10
3
14
5.67
L
Atlas
Justid3
Atlas
3
4
23
3.63
L
6
5
24
3.6
L
Thanatos
bigbuster1999
Thanatos
7
11
14
1.27
W
Ravana
7
5
16
3
W
4
8
14
1.38
L
Sun Wukong
mmmstar1
Sun Wukong
5
5
20
3
L
Chang'e
10
4
15
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,409
Damage
127,175
155,862
Taken
128,039
187,200
Mitigated
120,906
68,812
Healing
46,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CrimsonWolf265
Heimdallr
17,033
8,218
1,296
1,355
17,637
9,336
1,158
9,719
7,681
0
36,425
W
9,248
4,777
10,340
9,568
37,659
43,530
504
22,945
13,975
761
15,047
W
Discordia
Gwazzer
Discordia
45,911
3,452
1,928
360
9,649
4,990
1,092
5,779
3,637
75,472
0
L
Atlas
Justid3
Atlas
17,840
8,520
2,509
2,061
32,357
54,862
675
9,055
22,558
30,740
0
L
25,569
4,860
3,977
8,117
40,013
54,860
1,314
15,554
23,681
39,449
0
L
Thanatos
bigbuster1999
Thanatos
14,362
2,830
573
6,428
23,851
10,644
52
5,123
18,589
0
22,759
W
Ravana
25,733
6,022
4,359
8,951
35,283
44,657
1,129
12,757
21,357
0
47,899
W
29,250
6,367
2,154
5,702
27,811
18,393
1,711
15,472
11,791
0
61,913
L
Sun Wukong
mmmstar1
Sun Wukong
34,811
3,885
3,091
11,999
32,815
47,145
699
8,785
23,185
5,645
61,346
L
Chang'e
20,827
2,237
20,481
9,576
26,826
19,689
1,631
8,071
18,443
46,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,917
Gold Earned
69,668
166
Minions Killed
190
0
Camps Cleared
0
1,766,836
Distance Traveled
1,618,376
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,966
665
29
1
0
199,995
0
W
Horus
12,675
604
21
1
0
325,743
0
W
Discordia
15,241
726
51
2
0
380,708
2
L
Atlas
13,059
622
30
1
0
348,562
0
L
Ymir
14,774
704
26
1
0
318,022
0
L
Thanatos
13,430
640
20
1
0
306,819
0
W
Ravana
13,822
658
47
2
0
367,186
4
W
Ne Zha
13,964
665
42
2
0
344,744
2
L
Sun Wukong
14,616
696
54
3
0
351,166
0
L
Chang'e
14,038
668
36
2
0
442,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role