Player Matchup

Ao Kuang
Ao Kuang
Johntommie
Ao Kuang
Level 126
God Stats
3W - 5L
1,540 SR
Queue Stats
167W - 160L
1,498 Elo+
Party 3
Jormungandr
Jormungandr
Nek0Zane
Jormungandr
Level 38
God Stats
14W - 7L
1,648 SR
Queue Stats
22W - 13L
1,639 Elo+
Party 1
Apollo
Apollo
ThaBeest
Apollo
Level 26
God Stats
1W - 1L
1,783 SR
Queue Stats
39W - 41L
1,501 Elo+
Party 3
Fenrir
Fenrir
Wubis
Fenrir
Level 137
God Stats
0W - 2L
1,365 SR
Queue Stats
125W - 144L
1,532 Elo+
Party 1
Anhur
Anhur
missilepack
Anhur
Level 108
God Stats
1W - 2L
1,567 SR
Queue Stats
211W - 192L
1,581 Elo+
Party 1
Team Averages
Level 87
1,581 SR
1,550 Elo+

VS

Team Averages
Level 73
1,576 SR
1,629 Elo+
Danzaburou
Danzaburou
BjormMagnus
Danzaburou
Level 42
God Stats
9W - 11L
1,401 SR
Queue Stats
157W - 141L
1,507 Elo+
Solo
Camazotz
Camazotz
SGRise
Camazotz
Level 121
God Stats
6W - 1L
1,676 SR
Queue Stats
321W - 253L
1,629 Elo+
Party 2
Zeus
Zeus
SamsonOption
Zeus
Level 27
God Stats
3W - 3L
1,635 SR
Queue Stats
92W - 40L
1,758 Elo+
Party 2
Atlas
Atlas
TenaciousTibbs
Atlas
Level 43
God Stats
2W - 1L
1,484 SR
Queue Stats
69W - 56L
1,605 Elo+
Solo
Scylla
Scylla
TheChosenWoon
Scylla
Level 131
God Stats
23W - 11L
1,681 SR
Queue Stats
261W - 208L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Johntommie
Ao Kuang
10
0 / 6 / 1
6,065
404
3,133
11,939
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Nek0Zane
Jormungandr
11
0 / 5 / 1
6,784
452
1,480
10,195
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
ThaBeest
Apollo
13
2 / 4 / 0
7,637
509
3,218
13,769
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Wubis
Fenrir
13
4 / 3 / 4
8,568
571
3,899
13,471
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 3 / 2
8,673
578
9,011
10,059
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BjormMagnus
Danzaburou
14
2 / 3 / 3
8,724
582
5,790
9,784
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
SGRise
Camazotz
14
5 / 1 / 2
8,385
559
8,025
12,071
4,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 2 / 4
9,278
619
18,593
7,220
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 7
6,559
437
3,218
4,666
2,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
7 / 4 / 3
8,719
581
8,943
5,759
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
12
Kills
21
21
Deaths
12
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BjormMagnus
Danzaburou
2
3
3
1.17
L
Ao Kuang
Johntommie
Ao Kuang
0
6
1
0.08
L
Jormungandr
Nek0Zane
Jormungandr
0
5
1
0.1
W
Camazotz
SGRise
Camazotz
5
1
2
6
W
7
2
4
4.5
W
0
2
7
1.75
L
Apollo
ThaBeest
Apollo
2
4
0
0.5
W
7
4
3
2.13
L
Fenrir
Wubis
Fenrir
4
3
4
2
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,741
Damage
44,569
59,433
Taken
39,500
25,776
Mitigated
12,215
13,724
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BjormMagnus
Danzaburou
5,790
2,419
204
3,016
9,784
1,835
343
341
9,443
0
50,281
L
Ao Kuang
Johntommie
Ao Kuang
3,133
541
0
3,330
11,939
3,699
0
6,572
5,367
26,723
0
L
Jormungandr
Nek0Zane
Jormungandr
1,480
482
0
1,460
10,195
4,442
170
7,469
2,726
29,913
0
W
Camazotz
SGRise
Camazotz
8,025
2,534
0
8,998
12,071
4,207
370
1,038
11,033
0
57,422
W
18,593
5,340
0
2,389
7,220
2,191
1,924
2,398
4,822
67,682
0
W
3,218
1,264
407
598
4,666
2,525
0
710
3,956
11,069
0
L
Apollo
ThaBeest
Apollo
3,218
2,452
0
4,301
13,769
5,089
0
5,862
7,907
0
51,438
W
8,943
847
0
500
5,759
1,457
851
504
5,255
42,108
0
L
Fenrir
Wubis
Fenrir
3,899
346
0
2,380
13,471
9,242
0
7,526
5,945
3,949
22,080
L
9,011
3,638
0
2,253
10,059
3,304
357
3,490
6,569
0
48,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,727
Gold Earned
41,665
364
Minions Killed
387
0
Camps Cleared
0
1,377,508
Distance Traveled
1,436,186
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,724
582
90
6
0
253,857
3
L
Ao Kuang
6,065
404
42
3
0
300,053
5
L
Jormungandr
6,784
452
73
5
0
279,697
0
W
Camazotz
8,385
559
89
6
0
312,563
0
W
Zeus
9,278
619
115
8
0
267,878
3
W
Atlas
6,559
437
17
1
0
287,004
2
L
Apollo
7,637
509
103
7
0
271,145
2
W
Scylla
8,719
581
76
5
0
314,884
4
L
Fenrir
8,568
571
55
4
0
280,020
3
L
Anhur
8,673
578
91
6
0
246,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role