Player Matchup

Tsukuyomi
Tsukuyomi
Siedo99
Tsukuyomi
Level 89
God Stats
1W - 2L
1,055 SR
Queue Stats
47W - 44L
1,485 Elo+
Party 3
Artemis
Artemis
Timjde
Artemis
Level 64
God Stats
4W - 4L
1,747 SR
Queue Stats
210W - 250L
1,429 Elo+
Party 2
Sol
Sol
Wannygator
Sol
Level 119
God Stats
6W - 6L
1,608 SR
Queue Stats
392W - 332L
1,560 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zImNexxis
Morgan Le Fay
Level 125
God Stats
3W - 4L
1,678 SR
Queue Stats
104W - 102L
1,513 Elo+
Party 3
Nike
Nike
zRed_Leopard
Nike
Level 73
God Stats
44W - 34L
1,572 SR
Queue Stats
425W - 428L
1,494 Elo+
Party 2
Team Averages
Level 94
1,532 SR
1,496 Elo+

VS

Team Averages
Level 87
1,538 SR
1,394 Elo+
King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Da Ji
Da Ji
IWuhUu
Da Ji
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,452 Elo+
Solo
Anubis
Anubis
Keaulyn
Anubis
Level 89
God Stats
16W - 9L
1,688 SR
Queue Stats
224W - 207L
1,484 Elo+
Party 4
Geb
Geb
LeeMan49
Geb
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 1
Izanami
Izanami
Xomaz
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Siedo99
Tsukuyomi
10
5 / 3 / 2
6,500
542
4,795
7,469
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Timjde
Artemis
12
2 / 3 / 1
7,175
598
6,796
7,848
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 0 / 0
8,376
698
6,382
7,108
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
zImNexxis
Morgan Le Fay
11
2 / 3 / 6
6,970
581
6,217
5,468
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 3
6,692
558
3,597
9,079
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 3 / 0
5,892
491
2,842
10,493
5,386
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
IWuhUu
Da Ji
10
6 / 6 / 1
6,900
575
6,589
10,396
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Keaulyn
Anubis
8
0 / 3 / 1
5,061
422
1,463
4,021
1,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 1 / 5
5,715
476
2,265
8,850
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Xomaz
Izanami
11
2 / 4 / 1
6,310
526
3,898
7,673
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
8
10
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Da Ji
IWuhUu
Da Ji
6
6
1
1.08
L
Anubis
Keaulyn
Anubis
0
3
1
0.17
L
0
1
5
2.5
W
Tsukuyomi
Siedo99
Tsukuyomi
5
3
2
2
W
Artemis
Timjde
Artemis
2
3
1
0.83
W
6
0
0
6
L
Izanami
Xomaz
Izanami
2
4
1
0.63
W
Morgan Le Fay
zImNexxis
Morgan Le Fay
2
3
6
1.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
17,057
36,972
Taken
41,433
12,930
Mitigated
18,611
13,109
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,842
328
0
3,561
10,493
5,386
0
4,443
5,979
0
34,684
L
Da Ji
IWuhUu
Da Ji
6,589
1,163
0
3,150
10,396
3,171
0
3,395
6,726
0
27,966
L
Anubis
Keaulyn
Anubis
1,463
0
0
1,141
4,021
1,773
0
2,003
1,855
15,767
0
L
2,265
270
0
900
8,850
6,817
0
1,494
7,167
9,117
0
W
Tsukuyomi
Siedo99
Tsukuyomi
4,795
2,119
0
1,865
7,469
2,113
0
817
6,652
0
27,455
W
Artemis
Timjde
Artemis
6,796
3,257
0
2,923
7,848
2,500
688
795
7,053
0
44,859
W
6,382
2,798
0
4,452
7,108
2,709
0
0
7,108
46,599
6,183
L
Izanami
Xomaz
Izanami
3,898
2,185
0
1,634
7,673
1,464
0
0
7,388
0
40,338
W
Morgan Le Fay
zImNexxis
Morgan Le Fay
6,217
519
0
653
5,468
1,462
560
1,543
3,925
38,161
0
W
3,597
653
0
3,216
9,079
4,146
345
573
8,506
0
33,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,713
Gold Earned
29,878
353
Minions Killed
252
0
Camps Cleared
0
1,213,990
Distance Traveled
1,049,302
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,892
491
71
6
0
247,445
0
L
Da Ji
6,900
575
52
4
0
253,408
2
L
Anubis
5,061
422
34
3
0
128,956
2
L
Geb
5,715
476
5
0
0
215,815
0
W
Tsukuyomi
6,500
542
54
5
0
251,259
1
W
Artemis
7,175
598
81
7
0
230,449
2
W
Sol
8,376
698
87
7
0
244,283
4
L
Izanami
6,310
526
90
8
0
203,678
4
W
Morgan Le Fay
6,970
581
68
6
0
225,408
2
W
Nike
6,692
558
63
5
0
262,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role