Player Matchup

Cerberus
Cerberus
Ctrℓ
Cerberus
Level 145
God Stats
6W - 4L
1,863 SR
Queue Stats
194W - 188L
1,542 Elo+
Party 1
Thor
Thor
DiegoCardinal
Thor
Level 157
God Stats
1W - 0L
1,593 SR
Queue Stats
43W - 42L
1,620 Elo+
Party 1
Athena
Athena
llShooterll
Athena
Level 97
God Stats
2W - 1L
1,242 SR
Queue Stats
32W - 38L
1,517 Elo+
Party 1
Izanami
Izanami
llZechll
Izanami
Level 78
God Stats
10W - 7L
1,807 SR
Queue Stats
85W - 69L
1,515 Elo+
Party 1
Ra
Ra
tonycatre
Ra
Level 128
God Stats
1W - 0L
1,583 SR
Queue Stats
18W - 15L
1,516 Elo+
Party 1
Team Averages
Level 121
1,618 SR
1,542 Elo+

VS

Team Averages
Level 104
1,433 SR
1,501 Elo+
Heimdallr
Heimdallr
MAXIII847
Heimdallr
Level 88
God Stats
13W - 18L
1,431 SR
Queue Stats
403W - 429L
1,460 Elo+
Solo
Poseidon
Poseidon
MexicanPenguin65
Poseidon
Level 93
God Stats
3W - 7L
1,270 SR
Queue Stats
260W - 266L
1,502 Elo+
Party 2
Set
Set
Rios_Mr
Set
Level 85
God Stats
1W - 3L
1,411 SR
Queue Stats
81W - 93L
1,490 Elo+
Party 2
Mulan
Mulan
matheus51000
Mulan
Level 110
God Stats
41W - 44L
1,554 SR
Queue Stats
603W - 623L
1,545 Elo+
Solo
Atlas
Atlas
sinhigado
Atlas
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 87L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ctrℓ
Cerberus
16
5 / 2 / 5
9,694
606
10,316
10,479
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 5
8,655
541
8,935
13,648
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
13
0 / 1 / 10
8,038
502
6,566
15,185
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
llZechll
Izanami
16
2 / 3 / 5
9,171
573
4,838
9,808
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 2 / 3
9,930
621
8,692
9,329
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MAXIII847
Heimdallr
15
2 / 2 / 2
8,611
538
10,884
8,430
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 3
8,338
521
8,668
9,127
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Set
14
0 / 5 / 3
8,106
507
3,193
12,616
6,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 3 / 1
8,900
556
10,643
13,614
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
sinhigado
Atlas
11
1 / 3 / 3
7,096
444
5,610
11,244
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
10
10
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ctrℓ
Cerberus
5
2
5
3.75
W
4
2
5
3.25
L
Heimdallr
MAXIII847
Heimdallr
2
2
2
1.5
L
1
4
3
0.63
L
Set
0
5
3
0.3
W
Athena
0
1
10
5
W
Izanami
llZechll
Izanami
2
3
5
1.5
L
6
3
1
2.17
L
Atlas
sinhigado
Atlas
1
3
3
0.83
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,347
Damage
38,998
58,449
Taken
55,031
36,495
Mitigated
27,892
18,752
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ctrℓ
Cerberus
10,316
646
0
2,982
10,479
11,527
384
1,535
8,860
63,421
0
W
8,935
1,610
0
3,601
13,648
5,367
0
3,451
10,045
0
54,600
L
Heimdallr
MAXIII847
Heimdallr
10,884
4,851
0
3,032
8,430
2,793
203
3,434
4,996
0
64,963
L
8,668
1,250
0
897
9,127
2,921
0
4,177
4,913
67,252
0
L
Set
3,193
1,649
0
2,562
12,616
6,261
480
7,713
4,069
0
49,819
W
Athena
6,566
1,688
772
3,067
15,185
13,349
311
4,219
10,894
20,854
0
W
Izanami
llZechll
Izanami
4,838
2,256
0
2,623
9,808
2,911
2,077
845
8,951
0
67,202
L
10,643
2,067
0
6,623
13,614
7,183
0
4,938
8,496
0
54,523
L
Atlas
sinhigado
Atlas
5,610
996
0
1,732
11,244
8,734
0
4,261
6,983
24,697
0
W
8,692
1,650
1,587
4,120
9,329
3,341
979
3,604
5,421
68,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,488
Gold Earned
41,051
573
Minions Killed
506
0
Camps Cleared
0
1,726,778
Distance Traveled
1,616,879
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,694
606
162
10
0
323,082
1
W
Thor
8,655
541
87
5
0
352,406
2
L
Heimdallr
8,611
538
126
8
0
317,259
6
L
Poseidon
8,338
521
127
8
0
320,837
3
L
Set
8,106
507
120
8
0
313,859
5
W
Athena
8,038
502
33
2
0
377,891
5
W
Izanami
9,171
573
147
9
0
349,073
3
L
Mulan
8,900
556
109
7
0
339,918
3
L
Atlas
7,096
444
24
2
0
325,006
6
W
Ra
9,930
621
144
9
0
324,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role