Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
VinihVentura
Ne Zha
Level 155
God Stats
45W - 30L
1,595 SR
Queue Stats
848W - 449L
1,655 Elo+
Party 1
Mulan
Mulan
xI10
Mulan
Level 157
God Stats
10W - 7L
1,520 SR
Queue Stats
441W - 252L
1,631 Elo+
Party 1
Team Averages
Level 156
1,538 SR
1,595 Elo+

VS

Team Averages
Level 104
1,616 SR
1,538 Elo+
Chang'e
Chang'e
MadreRaposa
Chang'e
Level 11
God Stats
1W - 1L
1,415 SR
Queue Stats
8W - 11L
1,454 Elo+
Party 2
Ymir
Ymir
SpeedPorko
Ymir
Level 144
God Stats
13W - 10L
1,611 SR
Queue Stats
263W - 314L
1,452 Elo+
Solo
Artemis
Artemis
fonez
Artemis
Level 157
God Stats
11W - 4L
1,824 SR
Queue Stats
356W - 249L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
14 / 2 / 19
13,379
836
19,693
8,249
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
17
12 / 1 / 17
13,309
832
17,216
12,986
5,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
xI10
Mulan
16
9 / 3 / 23
12,787
799
21,025
19,884
19,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MadreRaposa
Chang'e
11
0 / 14 / 1
8,432
527
2,018
16,551
9,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 9 / 6
11,120
695
4,942
28,535
28,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
fonez
Artemis
17
6 / 12 / 0
12,778
799
15,890
21,008
9,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
35
Kills
6
6
Deaths
35
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
2
19
11.75
L
Chang'e
MadreRaposa
Chang'e
0
14
1
0.04
L
0
9
6
0.33
W
Ne Zha
12
1
17
20.5
L
Artemis
fonez
Artemis
6
12
0
0.5
W
Mulan
xI10
Mulan
9
3
23
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,934
Damage
22,850
41,119
Taken
66,094
27,552
Mitigated
47,962
8,141
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
19,693
1,667
0
1,608
8,249
2,467
547
961
7,288
42,366
0
L
Chang'e
MadreRaposa
Chang'e
2,018
311
1,658
1,137
16,551
9,446
0
4,776
11,318
10,676
0
L
4,942
590
0
3,907
28,535
28,742
0
8,393
19,045
26,872
0
W
Ne Zha
17,216
5,259
0
1,945
12,986
5,340
1,053
3,186
9,800
0
55,802
L
Artemis
fonez
Artemis
15,890
6,371
0
4,263
21,008
9,774
0
5,767
14,547
0
55,776
W
Mulan
xI10
Mulan
21,025
1,879
0
4,588
19,884
19,745
1,313
3,287
16,597
0
41,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,475
Gold Earned
32,330
179
Minions Killed
132
11
Camps Cleared
3
864,169
Distance Traveled
688,976
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,379
836
47
3
3
277,253
0
L
Chang'e
8,432
527
23
1
2
196,839
3
L
Ymir
11,120
695
37
2
0
256,027
6
W
Ne Zha
13,309
832
73
5
6
314,058
0
L
Artemis
12,778
799
72
5
1
236,110
4
W
Mulan
12,787
799
59
4
2
272,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role