Player Matchup

Ymir
Ymir
G4bsch
Ymir
Level 64
God Stats
2W - 1L
1,782 SR
Queue Stats
33W - 43L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
SnakeDragonThing
Ao Kuang
Level 60
God Stats
12W - 14L
1,528 SR
Queue Stats
36W - 50L
1,442 Elo+
Party 1
Horus
Horus
Zeusder3
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 58L
1,407 Elo+
Party 1
Team Averages
Level 69
1,603 SR
1,427 Elo+

VS

Team Averages
Level 102
1,564 SR
1,499 Elo+
Guan Yu
Guan Yu
SlickitySlick
Guan Yu
Level 101
God Stats
8W - 6L
1,583 SR
Queue Stats
507W - 621L
1,480 Elo+
Party 2
Hel
Hel
TheBoneBreaker
Hel
Level 138
God Stats
50W - 37L
1,548 SR
Queue Stats
61W - 59L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
UncleGooch
Cernunnos
Level 68
God Stats
28W - 18L
1,560 SR
Queue Stats
254W - 305L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
G4bsch
Ymir
12
2 / 3 / 2
8,385
599
5,453
17,002
14,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
4 / 6 / 1
8,640
617
11,639
14,086
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Zeusder3
Horus
12
0 / 3 / 3
7,727
552
6,708
16,798
10,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
2 / 2 / 8
9,081
649
11,298
17,529
14,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 2 / 5
10,376
741
13,658
10,750
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
UncleGooch
Cernunnos
13
3 / 2 / 9
9,760
697
17,129
16,862
6,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
12
12
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
G4bsch
Ymir
2
3
2
1
W
Guan Yu
2
2
8
3
L
4
6
1
0.75
W
7
2
5
4.75
W
Cernunnos
UncleGooch
Cernunnos
3
2
9
3.75
L
Horus
Zeusder3
Horus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
42,085
47,886
Taken
45,141
29,580
Mitigated
25,557
9,146
Healing
27,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
G4bsch
Ymir
5,453
955
0
250
17,002
14,821
0
5,406
10,953
12,484
0
W
Guan Yu
11,298
1,812
1,679
5,852
17,529
14,840
270
6,860
10,669
0
26,875
L
11,639
3,279
0
3,934
14,086
4,367
0
3,948
9,614
21,154
2,544
W
13,658
586
7,225
6,149
10,750
4,245
509
3,402
7,348
35,626
0
W
Cernunnos
UncleGooch
Cernunnos
17,129
9,357
0
6,331
16,862
6,472
1,619
7,105
9,757
0
45,883
L
Horus
Zeusder3
Horus
6,708
3,743
1,731
3,231
16,798
10,392
0
3,681
12,364
0
26,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,752
Gold Earned
29,217
83
Minions Killed
145
4
Camps Cleared
7
753,939
Distance Traveled
784,871
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,385
599
10
1
0
248,906
3
W
Guan Yu
9,081
649
33
2
2
279,570
3
L
Ao Kuang
8,640
617
32
2
3
236,376
5
W
Hel
10,376
741
61
4
1
273,970
7
W
Cernunnos
9,760
697
51
4
4
231,331
4
L
Horus
7,727
552
41
3
1
268,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role