Player Matchup

Cthulhu
Cthulhu
Mika02
Cthulhu
Level 35
God Stats
10W - 15L
1,316 SR
Queue Stats
17W - 36L
1,218 Elo+
Party 1
Kali
Kali
Uftauner
Kali
Level 77
God Stats
1W - 1L
1,804 SR
Queue Stats
71W - 120L
1,285 Elo+
Party 1
Izanami
Izanami
Whiskyklikke
Izanami
Level 19
God Stats
4W - 4L
1,531 SR
Queue Stats
28W - 34L
1,299 Elo+
Party 1
Team Averages
Level 44
1,550 SR
1,267 Elo+

VS

Team Averages
Level 75
1,622 SR
1,487 Elo+
Sun Wukong
Sun Wukong
Joefish73
Sun Wukong
Level 19
God Stats
1W - 2L
1,357 SR
Queue Stats
43W - 50L
1,409 Elo+
Party 2
Chronos
Chronos
TheGODxD
Chronos
Level 143
God Stats
90W - 79L
1,576 SR
Queue Stats
1,060W - 850L
1,627 Elo+
Solo
Danzaburou
Danzaburou
WubbaFluff
Danzaburou
Level 64
God Stats
2W - 0L
1,935 SR
Queue Stats
74W - 94L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mika02
Cthulhu
13
1 / 3 / 0
8,392
599
7,676
14,935
11,979
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kali
10
1 / 7 / 1
8,100
579
5,484
14,352
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Whiskyklikke
Izanami
12
0 / 6 / 1
8,099
579
6,555
13,293
4,075
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Joefish73
Sun Wukong
14
3 / 1 / 12
9,630
688
7,463
11,989
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Chronos
TheGODxD
Chronos
14
3 / 0 / 12
9,771
698
14,442
9,212
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
WubbaFluff
Danzaburou
15
10 / 1 / 6
11,383
813
15,303
8,404
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
16
16
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Joefish73
Sun Wukong
3
1
12
9
L
Cthulhu
Mika02
Cthulhu
1
3
0
0.33
W
Chronos
TheGODxD
Chronos
3
0
12
9
L
Kali
1
7
1
0.21
L
Izanami
Whiskyklikke
Izanami
0
6
1
0.08
W
Danzaburou
WubbaFluff
Danzaburou
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,715
Damage
37,208
42,580
Taken
29,605
20,677
Mitigated
22,592
5,941
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Joefish73
Sun Wukong
7,463
1,685
654
3,967
11,989
12,412
275
3,421
8,568
0
20,184
L
Cthulhu
Mika02
Cthulhu
7,676
288
274
2,225
14,935
11,979
0
5,196
9,433
22,244
0
W
Chronos
TheGODxD
Chronos
14,442
4,865
0
2,238
9,212
6,915
976
2,585
6,627
46,142
3,391
L
Kali
5,484
1,364
0
1,933
14,352
4,623
0
4,006
9,939
0
20,415
L
Izanami
Whiskyklikke
Izanami
6,555
3,093
0
1,509
13,293
4,075
0
4,685
8,483
0
30,333
W
Danzaburou
WubbaFluff
Danzaburou
15,303
9,453
0
3,184
8,404
3,265
1,271
2,306
6,098
0
49,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
30,784
143
Minions Killed
161
7
Camps Cleared
5
771,876
Distance Traveled
804,830
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,630
688
21
2
0
258,413
2
L
Cthulhu
8,392
599
32
2
1
278,080
1
W
Chronos
9,771
698
86
6
3
292,230
3
L
Kali
8,100
579
34
2
4
259,787
3
L
Izanami
8,099
579
77
6
2
234,009
4
W
Danzaburou
11,383
813
54
4
2
254,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role