Player Matchup

Atlas
Atlas
PerpetuallyXeno
Atlas
Level 68
God Stats
5W - 3L
1,766 SR
Queue Stats
288W - 241L
1,624 Elo+
Solo
Zeus
Zeus
RageofTheEarth
Zeus
Level 160
God Stats
154W - 95L
1,719 SR
Queue Stats
585W - 478L
1,632 Elo+
Solo
Tyr
Tyr
Xenopyre
Tyr
Level 121
God Stats
2W - 1L
1,643 SR
Queue Stats
17W - 18L
1,556 Elo+
Solo
Team Averages
Level 116
1,710 SR
1,604 Elo+

VS

Team Averages
Level 103
1,557 SR
1,641 Elo+
Atlas
Atlas
AhumanNamedYann
Atlas
Level 125
God Stats
21W - 11L
1,711 SR
Queue Stats
161W - 95L
1,752 Elo+
Solo
Merlin
Merlin
AnneFrank55
Merlin
Level 129
God Stats
1W - 2L
1,563 SR
Queue Stats
119W - 120L
1,683 Elo+
Solo
Skadi
Skadi
ThePudge01
Skadi
Level 56
God Stats
2W - 5L
1,396 SR
Queue Stats
374W - 436L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,451
645
4,280
4,091
2,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 0 / 3
6,347
635
8,908
3,522
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 0
6,664
666
1,830
5,751
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,574
557
3,023
7,586
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
10
0 / 0 / 0
5,901
590
5,681
5,548
2,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
7
0 / 2 / 0
5,383
538
745
3,010
817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
3
Kills
0
0
Deaths
3
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Merlin
0
0
0
0
W
0
0
3
1.5
W
0
0
3
1.5
L
Skadi
0
2
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,018
Damage
9,449
13,364
Taken
16,144
6,996
Mitigated
9,550
3,947
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,023
1,060
0
1,155
7,586
6,500
0
6,222
964
9,433
0
L
Merlin
5,681
391
0
1,052
5,548
2,233
0
3,987
1,302
29,137
0
W
4,280
1,445
454
1,160
4,091
2,919
36
2,193
1,414
12,569
0
W
8,908
547
0
1,261
3,522
1,170
138
2,171
1,071
34,404
0
L
Skadi
745
126
248
339
3,010
817
0
2,532
321
0
3,040
W
1,830
450
0
1,072
5,751
2,907
58
3,513
1,833
731
11,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,462
Gold Earned
16,858
125
Minions Killed
86
7
Camps Cleared
1
600,308
Distance Traveled
479,294
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,574
557
10
1
0
171,033
2
L
Merlin
5,901
590
67
7
1
197,968
3
W
Atlas
6,451
645
18
2
0
219,768
1
W
Zeus
6,347
635
81
8
7
172,990
3
L
Skadi
5,383
538
9
1
0
110,293
0
W
Tyr
6,664
666
26
3
0
207,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role