Player Matchup

Jing Wei
Jing Wei
Bane Busta
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
358W - 359L
1,502 Elo+
Solo
Jormungandr
Jormungandr
Grizeki
Jormungandr
Level 38
God Stats
1W - 2L
1,263 SR
Queue Stats
117W - 109L
1,500 Elo+
Solo
Izanami
Izanami
Mugimisu
Izanami
Level 26
God Stats
1W - 4L
1,785 SR
Queue Stats
53W - 51L
1,524 Elo+
Party 1
Anubis
Anubis
SH4D0WPR1EST
Anubis
Level 47
God Stats
3W - 2L
1,681 SR
Queue Stats
3W - 2L
1,631 Elo+
Solo
Xbalanque
Xbalanque
Veggie uwu
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 164L
1,487 Elo+
Party 1
Team Averages
Level 57
1,546 SR
1,529 Elo+

VS

Team Averages
Level 117
1,547 SR
1,615 Elo+
Medusa
Medusa
Its Baby Sloth
Medusa
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 88L
1,637 Elo+
Party 2
Atlas
Atlas
MunzMan
Atlas
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,626 Elo+
Party 2
Fenrir
Fenrir
N 2 N 7
Fenrir
Level 127
God Stats
2W - 2L
1,707 SR
Queue Stats
72W - 64L
1,675 Elo+
Party 2
Sol
Sol
SilencedPhill
Sol
Level 157
God Stats
3W - 1L
1,566 SR
Queue Stats
70W - 51L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
lN4THl
Erlang Shen
Level 49
God Stats
2W - 1L
1,463 SR
Queue Stats
19W - 13L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bane Busta
Jing Wei
20
2 / 12 / 17
13,337
953
18,237
27,754
11,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Grizeki
Jormungandr
20
5 / 4 / 18
14,557
1,040
22,965
29,357
36,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Mugimisu
Izanami
20
9 / 7 / 12
16,057
1,147
39,108
28,051
11,298
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
6 / 8 / 11
14,426
1,030
18,101
24,223
12,388
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Veggie uwu
Xbalanque
19
2 / 10 / 8
11,780
841
14,848
19,531
7,200
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 6 / 10
18,204
1,300
40,881
25,467
9,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
MunzMan
Atlas
20
3 / 7 / 24
14,707
1,051
22,018
33,027
43,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
N 2 N 7
Fenrir
20
6 / 4 / 18
13,920
994
22,684
21,877
15,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 23
15,348
1,096
30,417
17,422
6,460
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
lN4THl
Erlang Shen
20
1 / 4 / 20
13,057
933
9,986
26,802
24,018
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
136
24
Kills
41
41
Deaths
24
66
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bane Busta
Jing Wei
2
12
17
0.88
L
Jormungandr
Grizeki
Jormungandr
5
4
18
3.5
W
24
6
10
4.83
L
Izanami
Mugimisu
Izanami
9
7
12
2.14
W
Atlas
MunzMan
Atlas
3
7
24
2.14
W
Fenrir
N 2 N 7
Fenrir
6
4
18
3.75
L
Anubis
6
8
11
1.44
W
7
3
23
6.17
L
Xbalanque
Veggie uwu
Xbalanque
2
10
8
0.6
W
Erlang Shen
lN4THl
Erlang Shen
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,259
Damage
125,986
128,916
Taken
124,595
79,144
Mitigated
98,308
11,913
Healing
19,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bane Busta
Jing Wei
18,237
11,812
147
449
27,754
11,658
0
10,037
17,717
0
32,554
L
Jormungandr
Grizeki
Jormungandr
22,965
5,333
596
1,042
29,357
36,600
0
13,624
15,733
42,402
0
W
40,881
23,750
0
7,070
25,467
9,161
0
11,937
13,530
0
56,087
L
Izanami
Mugimisu
Izanami
39,108
32,040
0
5,404
28,051
11,298
0
11,940
16,111
0
81,140
W
Atlas
MunzMan
Atlas
22,018
5,632
0
1,296
33,027
43,628
0
7,986
23,523
39,495
0
W
Fenrir
N 2 N 7
Fenrir
22,684
4,946
0
1,380
21,877
15,041
0
5,585
14,978
0
38,115
L
Anubis
18,101
204
649
3,378
24,223
12,388
0
9,530
14,693
49,169
0
W
30,417
11,544
0
5,166
17,422
6,460
0
5,629
11,793
84,856
0
L
Xbalanque
Veggie uwu
Xbalanque
14,848
5,500
0
248
19,531
7,200
0
7,304
12,227
0
27,562
W
Erlang Shen
lN4THl
Erlang Shen
9,986
3,669
1,383
3,550
26,802
24,018
0
9,929
16,873
0
22,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,157
Gold Earned
75,236
275
Minions Killed
256
11
Camps Cleared
7
1,287,895
Distance Traveled
1,362,109
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,337
953
29
2
0
292,470
0
L
Jormungandr
14,557
1,040
27
2
0
279,381
0
W
Medusa
18,204
1,300
32
2
2
279,718
0
L
Izanami
16,057
1,147
99
7
7
232,943
0
W
Atlas
14,707
1,051
34
2
0
260,940
0
W
Fenrir
13,920
994
23
2
4
260,487
0
L
Anubis
14,426
1,030
96
7
2
247,333
0
W
Sol
15,348
1,096
150
11
1
282,369
1
L
Xbalanque
11,780
841
24
2
2
235,768
1
W
Erlang Shen
13,057
933
17
1
0
278,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role