Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Formo4ka
Geb
Level 160
God Stats
4W - 4L
1,728 SR
Queue Stats
243W - 204L
1,654 Elo+
Party 1
Janus
Janus
Ickfmfhcii
Janus
Level 29
God Stats
1W - 0L
1,308 SR
Queue Stats
3W - 4L
1,363 Elo+
Party 1
Tiamat
Tiamat
Telluright
Tiamat
Level 101
God Stats
2W - 6L
1,526 SR
Queue Stats
265W - 233L
1,645 Elo+
Party 1
Jing Wei
Jing Wei
goldenlanz
Jing Wei
Level 82
God Stats
2W - 2L
1,583 SR
Queue Stats
180W - 82L
1,728 Elo+
Party 1
Team Averages
Level 80
1,529 SR
1,578 Elo+

VS

Team Averages
Level 41
1,500 SR
1,439 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Anggroth
Terra
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 81L
1,578 Elo+
Solo
Scylla
Scylla
DenkmaL9664
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Persephone
Persephone
Ireaper_075
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,118 Elo+
Party 2
Artio
Artio
OPrime04075
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
5 / 2 / 9
7,153
1,022
4,688
9,555
9,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 2 / 18
7,019
1,003
2,646
8,754
5,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
14
10 / 0 / 12
8,397
1,200
11,375
5,429
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Telluright
Tiamat
12
3 / 1 / 15
7,344
1,049
6,213
6,290
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
goldenlanz
Jing Wei
15
5 / 1 / 16
9,194
1,313
10,297
8,445
3,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 3 / 0
5,020
717
2,981
4,249
1,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Anggroth
Terra
11
0 / 6 / 2
5,947
850
3,467
13,625
12,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
11
0 / 5 / 1
5,634
805
3,042
7,951
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Ireaper_075
Persephone
12
0 / 6 / 0
5,843
835
5,069
7,447
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 3 / 0
4,771
682
1,199
5,082
3,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
3
23
Kills
0
6
Deaths
23
70
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
2
9
4.75
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Terra
Anggroth
Terra
0
6
2
0.17
L
Scylla
0
5
1
0.1
W
0
2
18
4.5
W
Janus
10
0
12
16
L
Persephone
Ireaper_075
Persephone
0
6
0
0
L
0
3
0
0
W
Tiamat
Telluright
Tiamat
3
1
15
10.5
W
Jing Wei
goldenlanz
Jing Wei
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,219
Damage
15,758
38,473
Taken
38,354
24,314
Mitigated
23,418
23,146
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,688
448
3,957
3,457
9,555
9,530
476
1,665
7,824
0
7,256
L
Danzaburou
 
Danzaburou
2,981
1,373
297
774
4,249
1,710
0
2,454
1,764
0
6,990
L
Terra
Anggroth
Terra
3,467
310
1,160
1,940
13,625
12,570
0
5,895
7,540
9,349
0
L
Scylla
3,042
169
518
1,424
7,951
2,669
0
4,109
3,703
6,918
0
W
2,646
436
2,630
2,524
8,754
5,287
481
2,213
6,423
4,858
0
W
Janus
11,375
878
1,460
1,420
5,429
2,186
1,070
2,393
3,018
19,050
0
L
Persephone
Ireaper_075
Persephone
5,069
629
0
395
7,447
2,686
0
4,955
2,407
12,052
0
L
1,199
246
296
424
5,082
3,783
0
2,818
2,125
2,216
0
W
Tiamat
Telluright
Tiamat
6,213
184
2,218
2,662
6,290
3,459
228
1,396
4,790
16,491
0
W
Jing Wei
goldenlanz
Jing Wei
10,297
7,289
803
2,015
8,445
3,852
2,171
4,658
3,641
0
25,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
27,215
81
Minions Killed
42
0
Camps Cleared
0
769,967
Distance Traveled
439,095
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,153
1,022
1
0
0
166,020
1
L
Danzaburou
5,020
717
6
1
0
52,947
0
L
Terra
5,947
850
12
2
0
124,715
1
L
Scylla
5,634
805
13
2
0
95,133
1
W
Geb
7,019
1,003
5
1
0
136,817
3
W
Janus
8,397
1,200
22
3
0
166,599
4
L
Persephone
5,843
835
11
2
0
115,924
0
L
Artio
4,771
682
0
0
0
50,376
0
W
Tiamat
7,344
1,049
10
1
0
161,394
0
W
Jing Wei
9,194
1,313
43
6
0
139,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role