Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
MrHobitius
Skadi
Level 88
God Stats
0W - 3L
1,047 SR
Queue Stats
98W - 62L
1,661 Elo+
Party 3
Agni
Agni
QoQa
Agni
Level 148
God Stats
4W - 6L
1,226 SR
Queue Stats
83W - 86L
1,611 Elo+
Party 1
Set
Set
skaffels1
Set
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 62L
1,661 Elo+
Party 3
Team Averages
Level 117
1,355 SR
1,586 Elo+

VS

Team Averages
Level 138
1,591 SR
1,605 Elo+
Artio
Artio
Cynard
Artio
Level 155
God Stats
20W - 15L
1,675 SR
Queue Stats
363W - 354L
1,596 Elo+
Party 2
Chiron
Chiron
DarkNessAce
Chiron
Level 160
God Stats
1W - 0L
1,458 SR
Queue Stats
216W - 199L
1,643 Elo+
Solo
Tiamat
Tiamat
HolaPeterBrown
Tiamat
Level 160
God Stats
2W - 2L
1,469 SR
Queue Stats
102W - 107L
1,633 Elo+
Solo
Fenrir
Fenrir
Jacobite
Fenrir
Level 147
God Stats
7W - 5L
1,741 SR
Queue Stats
173W - 149L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
Umnion
Gilgamesh
Level 69
God Stats
10W - 7L
1,612 SR
Queue Stats
186W - 175L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 4 / 0
5,104
510
1,431
5,833
1,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
 
Bacchus
7
0 / 4 / 1
4,618
462
2,775
7,206
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
7
0 / 2 / 0
4,360
436
2,837
5,368
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
QoQa
Agni
11
2 / 3 / 0
5,691
569
5,498
5,596
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,536
454
3,026
7,578
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cynard
Artio
8
0 / 0 / 4
5,069
507
1,421
5,563
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
12
5 / 0 / 2
6,706
671
5,039
3,740
955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 2
5,801
580
2,878
6,030
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Jacobite
Fenrir
12
11 / 0 / 5
7,308
731
10,352
7,180
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Umnion
Gilgamesh
11
2 / 0 / 3
6,315
632
3,819
7,162
3,155
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
18
18
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
4
0
0
L
Bacchus
 
Bacchus
0
4
1
0.13
W
Artio
Cynard
Artio
0
0
4
2
W
Chiron
5
0
2
6
W
0
2
2
0.5
W
Fenrir
Jacobite
Fenrir
11
0
5
13.5
L
Skadi
0
2
0
0
L
Agni
QoQa
Agni
2
3
0
0.67
W
Gilgamesh
Umnion
Gilgamesh
2
0
3
3.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,567
Damage
23,509
31,581
Taken
29,675
9,396
Mitigated
11,757
7,380
Healing
12,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,431
138
208
2,485
5,833
1,781
185
0
5,833
28,369
0
L
Bacchus
 
Bacchus
2,775
613
0
925
7,206
3,704
0
864
6,315
10,590
0
W
Artio
Cynard
Artio
1,421
289
150
1,938
5,563
2,443
0
922
4,625
9,207
0
W
Chiron
5,039
3,070
231
1,542
3,740
955
0
656
3,084
0
42,483
W
2,878
482
0
1,936
6,030
2,713
0
4,027
1,726
36,562
0
W
Fenrir
Jacobite
Fenrir
10,352
3,022
0
3,688
7,180
2,491
0
2,443
4,641
0
37,124
L
Skadi
2,837
1,288
0
1,464
5,368
974
0
927
4,441
0
20,907
L
Agni
QoQa
Agni
5,498
840
0
440
5,596
1,396
0
1,991
3,409
40,401
0
W
Gilgamesh
Umnion
Gilgamesh
3,819
1,225
0
2,730
7,162
3,155
0
1,267
5,895
0
35,022
L
3,026
1,296
0
1,858
7,578
1,541
0
248
7,284
0
22,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,309
Gold Earned
31,199
263
Minions Killed
333
0
Camps Cleared
0
945,269
Distance Traveled
1,026,825
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,104
510
66
7
0
179,366
3
L
Bacchus
4,618
462
24
2
0
183,853
3
W
Artio
5,069
507
15
2
0
215,081
4
W
Chiron
6,706
671
88
9
0
184,742
4
W
Tiamat
5,801
580
90
9
0
167,834
3
W
Fenrir
7,308
731
65
7
0
241,007
5
L
Skadi
4,360
436
37
4
0
183,924
1
L
Agni
5,691
569
90
9
0
203,262
4
W
Gilgamesh
6,315
632
75
8
0
218,161
2
L
Set
4,536
454
46
5
0
194,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role