Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Fuerte411
Vamana
Level 88
God Stats
18W - 11L
1,597 SR
Queue Stats
524W - 680L
1,357 Elo+
Party 1
Atlas
Atlas
GVGKewlLink
Atlas
Level 157
God Stats
16W - 15L
1,343 SR
Queue Stats
484W - 570L
1,382 Elo+
Party 1
Team Averages
Level 123
1,480 SR
1,413 Elo+

VS

Team Averages
Level 62
1,429 SR
1,409 Elo+
Ra
Ra
Angelrod36
Ra
Level 57
God Stats
6W - 10L
1,377 SR
Queue Stats
237W - 305L
1,454 Elo+
Solo
Cupid
Cupid
Bouyatomic
Cupid
Level 67
God Stats
1W - 4L
1,411 SR
Queue Stats
149W - 150L
1,458 Elo+
Solo
Atlas
Atlas
iiDarkGhost--
Atlas
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
8 / 4 / 7
8,689
869
9,659
8,038
2,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Fuerte411
Vamana
12
3 / 2 / 9
7,807
781
4,830
8,374
9,972
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 1 / 10
8,203
820
6,825
7,922
3,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 2
6,936
694
2,643
7,335
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
11
2 / 4 / 2
7,327
733
9,106
6,882
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

10
3 / 4 / 3
7,594
759
4,622
10,119
4,084
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
7
7
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
4
7
2.88
L
2
8
2
0.38
L
Cupid
2
4
2
0.75
W
Vamana
Fuerte411
Vamana
3
2
9
3.75
W
5
1
10
10
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
16,371
24,334
Taken
24,336
16,039
Mitigated
8,558
5,533
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,659
4,846
289
1,194
8,038
2,693
870
3,289
4,749
0
13,525
L
2,643
442
266
320
7,335
2,280
178
1,650
5,685
14,509
0
L
Cupid
9,106
4,324
18
1,603
6,882
2,194
0
3,420
3,462
0
33,231
W
Vamana
Fuerte411
Vamana
4,830
1,941
480
2,326
8,374
9,972
578
2,400
5,974
0
23,173
W
6,825
2,370
484
760
7,922
3,374
0
1,982
5,940
23,827
0
L
4,622
2,165
0
102
10,119
4,084
183
2,001
8,118
12,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,699
Gold Earned
21,857
92
Minions Killed
110
4
Camps Cleared
4
605,062
Distance Traveled
478,199
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,689
869
17
2
1
191,456
2
L
Ra
6,936
694
31
3
0
159,219
1
L
Cupid
7,327
733
64
6
4
181,753
0
W
Vamana
7,807
781
32
3
1
208,312
0
W
Atlas
8,203
820
43
4
2
205,294
0
L
Atlas
7,594
759
15
2
0
137,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role