Player Matchup

Pele
Pele
 
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Josew1000
Apollo
Level 148
God Stats
1W - 1L
1,341 SR
Queue Stats
127W - 115L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
Reex3
Sun Wukong
Level 126
God Stats
9W - 11L
1,492 SR
Queue Stats
129W - 116L
1,566 Elo+
Party 1
Kumbhakarna
Kumbhakarna
elpelos97
Kumbhakarna
Level 115
God Stats
4W - 6L
1,517 SR
Queue Stats
204W - 178L
1,530 Elo+
Solo
Sol
Sol
zirrael25
Sol
Level 157
God Stats
36W - 32L
1,666 SR
Queue Stats
848W - 843L
1,467 Elo+
Solo
Team Averages
Level 133
1,503 SR
1,526 Elo+

VS

Team Averages
Level 95
1,542 SR
1,533 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Katinette
Sol
Level 53
God Stats
5W - 10L
1,426 SR
Queue Stats
327W - 315L
1,544 Elo+
Solo
Sobek
Sobek
Leithz
Sobek
Level 128
God Stats
3W - 1L
1,658 SR
Queue Stats
91W - 82L
1,536 Elo+
Party 2
Medusa
Medusa
MonkayN
Medusa
Level 68
God Stats
1W - 4L
1,580 SR
Queue Stats
129W - 118L
1,536 Elo+
Solo
Fenrir
Fenrir
VIPheadhunter
Fenrir
Level 127
God Stats
2W - 4L
1,547 SR
Queue Stats
124W - 100L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 1 / 5
7,823
602
5,751
10,030
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Josew1000
Apollo
11
2 / 3 / 1
6,657
512
5,512
6,005
1,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Reex3
Sun Wukong
13
4 / 0 / 1
7,859
605
6,312
9,153
4,879
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
elpelos97
Kumbhakarna
11
1 / 1 / 4
6,981
537
5,149
10,323
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 0 / 2
8,067
621
7,555
3,422
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
0 / 5 / 0
5,539
426
5,493
9,293
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 0
7,215
555
5,454
9,478
3,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Leithz
Sobek
9
0 / 1 / 2
6,347
488
2,699
11,107
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
MonkayN
Medusa
12
3 / 2 / 0
7,347
565
5,591
6,945
2,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 3
6,327
487
4,494
9,138
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
5
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
5
5.5
L
Guan Yu
 
Guan Yu
0
5
0
0
W
Apollo
Josew1000
Apollo
2
3
1
0.83
L
2
5
0
0.4
L
Sobek
Leithz
Sobek
0
1
2
1
L
Medusa
MonkayN
Medusa
3
2
0
1.5
W
Sun Wukong
Reex3
Sun Wukong
4
0
1
4.5
L
0
3
3
0.5
W
Kumbhakarna
elpelos97
Kumbhakarna
1
1
4
3
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,279
Damage
23,731
38,933
Taken
45,961
19,137
Mitigated
22,122
11,101
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,751
1,964
0
4,098
10,030
3,384
0
2,468
7,562
0
50,862
L
Guan Yu
 
Guan Yu
5,493
1,879
0
2,692
9,293
5,308
0
453
8,840
0
24,843
W
Apollo
Josew1000
Apollo
5,512
3,413
0
614
6,005
1,900
0
396
5,609
0
34,433
L
5,454
2,162
0
3,526
9,478
3,619
535
4,896
4,582
46,348
5,101
L
Sobek
Leithz
Sobek
2,699
316
0
4,481
11,107
8,135
0
4,776
6,331
21,812
0
L
Medusa
MonkayN
Medusa
5,591
2,879
0
1,712
6,945
2,099
0
834
6,111
0
55,927
W
Sun Wukong
Reex3
Sun Wukong
6,312
1,791
0
2,260
9,153
4,879
0
392
8,181
5,507
41,333
L
4,494
1,574
0
3,174
9,138
2,961
0
2,022
7,116
0
31,486
W
Kumbhakarna
elpelos97
Kumbhakarna
5,149
337
0
1,758
10,323
7,698
0
3,468
6,855
21,845
0
W
7,555
2,070
0
2,371
3,422
1,276
755
754
2,668
45,615
4,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
32,775
398
Minions Killed
375
0
Camps Cleared
0
1,385,126
Distance Traveled
1,195,257
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,823
602
99
8
0
319,709
1
L
Guan Yu
5,539
426
47
4
0
186,287
0
W
Apollo
6,657
512
87
7
0
258,947
1
L
Sol
7,215
555
112
9
0
212,932
3
L
Sobek
6,347
488
44
3
0
262,722
4
L
Medusa
7,347
565
97
7
0
242,904
1
W
Sun Wukong
7,859
605
86
7
0
243,116
1
L
Fenrir
6,327
487
75
6
0
290,412
3
W
Kumbhakarna
6,981
537
24
2
0
291,929
4
W
Sol
8,067
621
102
8
0
271,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role