Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Burgerbird
Cerberus
Level 23
God Stats
0W - 1L
1,314 SR
Queue Stats
5W - 6L
1,412 Elo+
Party 3
Scylla
Scylla
PlaZmA writz
Scylla
Level 65
God Stats
0W - 1L
1,125 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 3
Agni
Agni
ZakZaky
Agni
Level 128
God Stats
0W - 1L
1,662 SR
Queue Stats
47W - 49L
1,394 Elo+
Solo
Serqet
Serqet
ZonaBorsuka
Serqet
Level 140
God Stats
1W - 1L
1,246 SR
Queue Stats
89W - 105L
1,444 Elo+
Solo
Team Averages
Level 103
1,369 SR
1,427 Elo+

VS

Team Averages
Level 93
1,417 SR
1,373 Elo+
Scylla
Scylla
DjokerD
Scylla
Level 83
God Stats
38W - 34L
1,500 SR
Queue Stats
174W - 199L
1,397 Elo+
Party 1
Neith
Neith
DonnieDarko91
Neith
Level 109
God Stats
5W - 11L
1,462 SR
Queue Stats
170W - 208L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
FrayHeartfilia
Nu Wa
Level 129
God Stats
19W - 23L
1,540 SR
Queue Stats
75W - 91L
1,391 Elo+
Party 2
Atlas
Atlas
Psycho_WRLD-_-
Atlas
Level 41
God Stats
1W - 1L
1,257 SR
Queue Stats
16W - 33L
1,269 Elo+
Party 2
Ne Zha
Ne Zha
mrTwinky
Ne Zha
Level 105
God Stats
6W - 5L
1,327 SR
Queue Stats
132W - 170L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 3 / 2
8,172
817
6,975
9,088
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Burgerbird
Cerberus
13
0 / 4 / 6
6,792
679
2,114
11,917
9,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
1 / 6 / 6
7,330
733
4,761
9,519
2,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
ZakZaky
Agni
13
2 / 6 / 3
7,409
741
5,883
8,426
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
12
2 / 6 / 3
7,531
753
4,353
8,613
3,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DjokerD
Scylla
16
3 / 2 / 12
9,231
923
12,598
8,061
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
9 / 1 / 9
10,200
1,020
8,090
6,048
2,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 7
8,132
813
5,149
3,401
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 5
8,649
865
3,435
7,407
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
mrTwinky
Ne Zha
15
9 / 4 / 8
10,450
1,045
11,724
9,428
4,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
8
Kills
25
25
Deaths
8
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
2
1.33
L
Cerberus
Burgerbird
Cerberus
0
4
6
0.75
W
Scylla
DjokerD
Scylla
3
2
12
4.5
W
9
1
9
13.5
W
1
0
7
4.5
L
Scylla
1
6
6
0.67
W
3
1
5
5.5
L
Agni
ZakZaky
Agni
2
6
3
0.58
L
Serqet
2
6
3
0.58
W
Ne Zha
mrTwinky
Ne Zha
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,086
Damage
40,996
47,563
Taken
34,345
21,417
Mitigated
15,741
3,661
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,975
4,106
0
1,957
9,088
3,703
0
3,880
5,142
0
38,467
L
Cerberus
Burgerbird
Cerberus
2,114
126
0
808
11,917
9,002
134
8,069
3,568
16,352
0
W
Scylla
DjokerD
Scylla
12,598
1,005
0
1,175
8,061
2,359
33
2,612
4,817
31,232
0
W
8,090
4,060
0
1,518
6,048
2,227
1,377
1,895
4,103
0
25,204
W
5,149
1,658
9
1,575
3,401
1,040
241
676
2,725
34,835
0
L
Scylla
4,761
324
0
250
9,519
2,808
0
3,337
5,940
17,681
0
W
3,435
1,075
0
1,399
7,407
6,111
0
3,796
3,438
14,779
0
L
Agni
ZakZaky
Agni
5,883
114
75
421
8,426
2,903
0
3,171
5,155
27,477
0
L
Serqet
4,353
748
0
150
8,613
3,001
0
3,013
5,496
0
11,680
W
Ne Zha
mrTwinky
Ne Zha
11,724
2,646
0
491
9,428
4,004
0
3,860
5,326
0
19,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,234
Gold Earned
46,662
230
Minions Killed
227
8
Camps Cleared
8
892,314
Distance Traveled
993,873
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,172
817
83
8
3
180,443
1
L
Cerberus
6,792
679
39
4
1
182,584
2
W
Scylla
9,231
923
60
6
2
211,087
3
W
Neith
10,200
1,020
58
6
2
194,984
0
W
Nu Wa
8,132
813
71
7
3
194,456
0
L
Scylla
7,330
733
36
4
0
177,237
0
W
Atlas
8,649
865
19
2
0
199,260
0
L
Agni
7,409
741
52
5
1
170,937
0
L
Serqet
7,531
753
20
2
3
181,113
3
W
Ne Zha
10,450
1,045
19
2
1
194,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role