Player Matchup

Hou Yi
Hou Yi
Gazmasq
Hou Yi
Level 67
God Stats
3W - 2L
1,645 SR
Queue Stats
13W - 16L
1,112 Elo+
Solo
Ra
Ra
Zekaym
Ra
Level 85
God Stats
3W - 6L
1,358 SR
Queue Stats
588W - 900L
1,324 Elo+
Solo
Atlas
Atlas
ihabial123
Atlas
Level 153
God Stats
33W - 36L
1,604 SR
Queue Stats
299W - 343L
1,372 Elo+
Solo
Team Averages
Level 102
1,536 SR
1,269 Elo+

VS

Team Averages
Level 78
1,553 SR
1,363 Elo+
Hel
Hel
HeavenlyBre
Hel
Level 67
God Stats
15W - 22L
1,401 SR
Queue Stats
248W - 328L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SimmetosX
Ah Muzen Cab
Level 125
God Stats
17W - 9L
1,679 SR
Queue Stats
275W - 313L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
frilly-rudder1
Gilgamesh
Level 42
God Stats
2W - 2L
1,579 SR
Queue Stats
28W - 26L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gazmasq
Hou Yi
13
6 / 7 / 1
10,258
733
10,614
15,761
5,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
12
1 / 5 / 4
8,521
609
8,349
10,064
5,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
12
0 / 2 / 6
9,275
663
9,046
13,883
14,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
9,623
687
8,503
10,924
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SimmetosX
Ah Muzen Cab
15
6 / 1 / 5
10,312
737
15,274
11,986
4,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
frilly-rudder1
Gilgamesh
14
7 / 5 / 4
10,572
755
11,690
20,248
11,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
7
Kills
14
14
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Gazmasq
Hou Yi
6
7
1
0.93
W
1
1
8
5
W
Ah Muzen Cab
SimmetosX
Ah Muzen Cab
6
1
5
8.5
L
Ra
1
5
4
0.6
W
Gilgamesh
frilly-rudder1
Gilgamesh
7
5
4
1.8
L
Atlas
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,009
Damage
35,467
39,708
Taken
43,158
25,887
Mitigated
20,287
6,783
Healing
21,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Gazmasq
Hou Yi
10,614
5,823
0
212
15,761
5,352
0
4,093
11,306
0
23,643
W
8,503
720
6,908
6,122
10,924
3,970
54
6,800
4,124
35,455
0
W
Ah Muzen Cab
SimmetosX
Ah Muzen Cab
15,274
4,803
493
4,857
11,986
4,849
1,053
4,720
7,266
0
59,036
L
Ra
8,349
641
1,276
1,940
10,064
5,836
0
2,293
7,623
37,337
0
W
Gilgamesh
frilly-rudder1
Gilgamesh
11,690
1,934
0
2,644
20,248
11,468
24
6,925
13,323
3,813
18,463
L
Atlas
9,046
2,935
0
3,355
13,883
14,699
180
4,017
9,276
22,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
30,507
141
Minions Killed
174
2
Camps Cleared
10
725,222
Distance Traveled
818,566
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,258
733
48
3
2
218,531
3
W
Hel
9,623
687
58
4
4
293,950
3
W
Ah Muzen Cab
10,312
737
93
7
4
259,730
1
L
Ra
8,521
609
68
5
0
257,818
2
W
Gilgamesh
10,572
755
23
2
2
264,886
3
L
Atlas
9,275
663
25
2
0
248,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role