Player Matchup

Cthulhu
Cthulhu
HENSLY420
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,427 Elo+
Party 4
Cernunnos
Cernunnos
Jjiill
Cernunnos
Level 124
God Stats
10W - 12L
1,587 SR
Queue Stats
340W - 314L
1,580 Elo+
Party 2
Bakasura
Bakasura
Maxeebon
Bakasura
Level 104
God Stats
0W - 3L
1,169 SR
Queue Stats
304W - 259L
1,599 Elo+
Party 2
Atlas
Atlas
SeregaMorozila
Atlas
Level 99
God Stats
1W - 2L
1,506 SR
Queue Stats
337W - 297L
1,588 Elo+
Party 2
Hera
Hera
wailim200052
Hera
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,514 Elo+
Party 4
Team Averages
Level 79
1,453 SR
1,541 Elo+

VS

Team Averages
Level 56
1,603 SR
1,610 Elo+
Ares
Ares
Cronnos
Ares
Level 22
God Stats
3W - 0L
1,878 SR
Queue Stats
11W - 6L
1,631 Elo+
Party 3
Ah Puch
Ah Puch
Lasanata
Ah Puch
Level 46
God Stats
2W - 2L
1,557 SR
Queue Stats
159W - 151L
1,486 Elo+
Party 1
Erlang Shen
Erlang Shen
ThoriL
Erlang Shen
Level 28
God Stats
8W - 7L
1,545 SR
Queue Stats
111W - 110L
1,418 Elo+
Party 1
Anhur
Anhur
lesgochamp
Anhur
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 13L
1,686 Elo+
Party 3
Cliodhna
Cliodhna
mohamd22
Cliodhna
Level 160
God Stats
1W - 0L
1,536 SR
Queue Stats
6W - 2L
1,831 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HENSLY420
Cthulhu
12
0 / 4 / 1
6,909
461
3,805
10,653
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Jjiill
Cernunnos
11
0 / 6 / 3
6,571
438
5,957
11,217
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Maxeebon
Bakasura
11
2 / 4 / 2
6,717
448
4,309
12,496
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 4 / 0
6,314
421
3,166
12,827
7,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 0
6,676
445
6,775
6,513
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cronnos
Ares
13
5 / 0 / 6
9,331
622
9,488
11,193
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Lasanata
Ah Puch
13
3 / 0 / 1
8,620
575
4,797
6,703
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ThoriL
Erlang Shen
13
1 / 2 / 7
8,256
550
5,660
11,685
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
17
6 / 2 / 3
10,145
676
10,292
10,173
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
mohamd22
Cliodhna
17
5 / 0 / 2
10,311
687
7,303
10,248
6,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
20
20
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
Cronnos
Ares
5
0
6
8
L
Cthulhu
HENSLY420
Cthulhu
0
4
1
0.13
L
Cernunnos
Jjiill
Cernunnos
0
6
3
0.25
W
Ah Puch
Lasanata
Ah Puch
3
0
1
3.5
L
Bakasura
Maxeebon
Bakasura
2
4
2
0.75
L
2
4
0
0.5
W
Erlang Shen
ThoriL
Erlang Shen
1
2
7
2.25
W
Anhur
6
2
3
3.75
W
Cliodhna
mohamd22
Cliodhna
5
0
2
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,012
Damage
37,540
53,706
Taken
50,002
23,662
Mitigated
27,893
9,094
Healing
19,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cronnos
Ares
9,488
783
760
3,690
11,193
10,380
93
2,456
8,335
26,002
0
L
Cthulhu
HENSLY420
Cthulhu
3,805
221
0
2,521
10,653
7,900
0
1,308
8,830
38,719
0
L
Cernunnos
Jjiill
Cernunnos
5,957
2,306
0
1,538
11,217
2,157
0
2,776
8,425
0
41,516
W
Ah Puch
Lasanata
Ah Puch
4,797
570
0
2,980
6,703
2,336
641
3,507
2,853
44,098
0
L
Bakasura
Maxeebon
Bakasura
4,309
3,167
0
1,221
12,496
4,163
0
2,316
10,012
0
31,608
L
3,166
1,075
495
1,989
12,827
7,350
0
4,803
7,952
16,740
0
W
Erlang Shen
ThoriL
Erlang Shen
5,660
2,823
0
4,574
11,685
5,530
0
3,032
8,132
0
55,668
W
Anhur
10,292
4,418
0
3,427
10,173
3,049
295
1,161
8,767
0
88,768
W
Cliodhna
mohamd22
Cliodhna
7,303
1,143
0
3,756
10,248
6,598
0
2,566
7,057
94
72,596
L
6,775
1,503
0
1,330
6,513
2,092
38
2,904
3,461
36,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
46,663
369
Minions Killed
528
0
Camps Cleared
0
1,401,618
Distance Traveled
1,507,161
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,331
622
17
1
0
296,164
0
L
Cthulhu
6,909
461
99
7
0
270,716
4
L
Cernunnos
6,571
438
76
5
0
266,861
6
W
Ah Puch
8,620
575
109
7
0
287,605
1
L
Bakasura
6,717
448
78
5
0
321,160
1
L
Atlas
6,314
421
17
1
0
277,166
3
W
Erlang Shen
8,256
550
89
6
0
322,390
0
W
Anhur
10,145
676
158
11
0
247,906
3
W
Cliodhna
10,311
687
155
10
0
353,096
4
L
Hera
6,676
445
99
7
0
265,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role