Player Matchup

Medusa
Medusa
Ahmedzxd988
Medusa
Level 70
God Stats
14W - 17L
1,330 SR
Queue Stats
318W - 401L
1,403 Elo+
Party 1
Bakasura
Bakasura
Charlie_15FVXW
Bakasura
Level 80
God Stats
13W - 5L
1,545 SR
Queue Stats
321W - 291L
1,490 Elo+
Solo
Amaterasu
Amaterasu
GutsShinei
Amaterasu
Level 68
God Stats
1W - 1L
1,428 SR
Queue Stats
57W - 65L
1,405 Elo+
Solo
Bacchus
Bacchus
IILUW_
Bacchus
Level 64
God Stats
27W - 20L
1,314 SR
Queue Stats
302W - 360L
1,335 Elo+
Party 1
Scylla
Scylla
KRMLl--
Scylla
Level 83
God Stats
22W - 18L
1,509 SR
Queue Stats
453W - 533L
1,383 Elo+
Party 1
Team Averages
Level 73
1,425 SR
1,403 Elo+

VS

Team Averages
Level 87
1,540 SR
1,441 Elo+
Baron Samedi
Baron Samedi
Bud Bot 5002
Baron Samedi
Level 68
God Stats
1W - 1L
1,672 SR
Queue Stats
213W - 237L
1,419 Elo+
Party 2
Atlas
Atlas
Ez_MyStiCaaLz
Atlas
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
118W - 146L
1,411 Elo+
Party 3
Chaac
Chaac
JJeslik99
Chaac
Level 88
God Stats
28W - 22L
1,577 SR
Queue Stats
67W - 58L
1,515 Elo+
Party 3
King Arthur
King Arthur
PurpleDerple05
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 251L
1,448 Elo+
Party 2
Medusa
Medusa
fenriryes
Medusa
Level 65
God Stats
3W - 5L
1,451 SR
Queue Stats
174W - 209L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 0 / 0
6,884
626
5,238
3,779
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
14
3 / 0 / 3
7,515
683
4,830
6,970
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
GutsShinei
Amaterasu
12
5 / 0 / 0
7,466
679
3,782
6,150
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
IILUW_
Bacchus
10
3 / 0 / 7
6,740
613
5,833
8,333
6,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
KRMLl--
Scylla
12
4 / 1 / 4
6,816
620
8,283
4,871
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bud Bot 5002
Baron Samedi
8
0 / 6 / 1
5,213
474
4,993
9,161
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 0
4,844
440
2,442
6,613
2,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
JJeslik99
Chaac
8
1 / 3 / 0
5,075
461
2,369
8,652
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
PurpleDerple05
King Arthur
8
0 / 4 / 0
4,763
433
2,129
11,231
4,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
fenriryes
Medusa
9
0 / 3 / 0
5,124
466
1,961
4,900
945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
21
Kills
1
1
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
0
0
6
L
Baron Samedi
Bud Bot 5002
Baron Samedi
0
6
1
0.08
W
Bakasura
3
0
3
4.5
L
0
5
0
0
W
Amaterasu
GutsShinei
Amaterasu
5
0
0
5
W
Bacchus
IILUW_
Bacchus
3
0
7
6.5
L
Chaac
JJeslik99
Chaac
1
3
0
0.33
W
Scylla
KRMLl--
Scylla
4
1
4
6
L
King Arthur
PurpleDerple05
King Arthur
0
4
0
0
L
Medusa
fenriryes
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
13,894
30,103
Taken
40,557
14,469
Mitigated
18,031
10,397
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,238
1,977
0
1,434
3,779
1,262
392
0
3,779
0
36,151
L
Baron Samedi
Bud Bot 5002
Baron Samedi
4,993
148
292
1,593
9,161
3,918
252
6,398
2,352
28,691
0
W
Bakasura
4,830
3,031
0
1,911
6,970
2,692
0
1,164
5,683
0
49,767
L
2,442
792
0
717
6,613
2,564
0
0
6,613
16,863
0
W
Amaterasu
GutsShinei
Amaterasu
3,782
1,354
0
1,969
6,150
2,550
2,040
1,738
3,914
0
36,909
W
Bacchus
IILUW_
Bacchus
5,833
876
1,528
2,890
8,333
6,301
58
2,124
6,054
17,728
0
L
Chaac
JJeslik99
Chaac
2,369
95
0
3,417
8,652
5,821
0
1,575
6,033
0
26,303
W
Scylla
KRMLl--
Scylla
8,283
1,515
0
665
4,871
1,664
749
1,879
2,894
37,914
0
L
King Arthur
PurpleDerple05
King Arthur
2,129
496
613
1,846
11,231
4,783
0
5,084
5,809
0
8,568
L
Medusa
fenriryes
Medusa
1,961
407
0
1,034
4,900
945
0
582
4,318
0
28,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,421
Gold Earned
25,019
374
Minions Killed
198
0
Camps Cleared
0
1,160,890
Distance Traveled
1,056,432
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,884
626
71
6
0
225,785
4
L
Baron Samedi
5,213
474
57
5
0
190,396
1
W
Bakasura
7,515
683
115
10
0
278,333
1
L
Atlas
4,844
440
33
3
0
182,413
3
W
Amaterasu
7,466
679
81
7
0
215,541
0
W
Bacchus
6,740
613
23
2
0
216,864
0
L
Chaac
5,075
461
39
4
0
231,885
3
W
Scylla
6,816
620
84
8
0
224,367
5
L
King Arthur
4,763
433
10
1
0
219,895
1
L
Medusa
5,124
466
59
5
0
231,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role