Player Matchup

Eset
Eset
Gold V
XuiNTuiC
Eset
Gold V
Level 149
God Stats
151W - 89L
1,698 SR
Queue Stats
330W - 324L
1,370 MMR
Solo
Horus
Horus
Gold V
ZozhnikPRO
Horus
Gold V
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
161W - 159L
1,332 MMR
Solo
Anhur
Anhur
Silver II
boŋes
Anhur
Silver II
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 25L
1,363 MMR
Solo
Mercury
Mercury
Gold IV
elchulo15
Mercury
Gold IV
Level 123
God Stats
11W - 8L
1,524 SR
Queue Stats
288W - 292L
1,414 MMR
Solo
Chronos
Chronos
Gold III
forshow8
Chronos
Gold III
Level 126
God Stats
4W - 3L
1,465 SR
Queue Stats
575W - 579L
1,388 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,537 SR
1,373 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,645 SR
1,408 MMR
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze III
PonyFlesh
Charybdis
Bronze III
Level 98
God Stats
10W - 12L
1,860 SR
Queue Stats
40W - 39L
1,413 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Speknekkie
Baron Samedi
Bronze III
Level 84
God Stats
0W - 1L
1,645 SR
Queue Stats
0W - 4L
1,414 MMR
Party 2
Susano
Susano
Bronze III
StepGod
Susano
Bronze III
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 39L
1,344 MMR
Party 1
Ares
Ares
Bronze III
monsternon
Ares
Bronze III
Level 123
God Stats
0W - 2L
1,720 SR
Queue Stats
1W - 7L
1,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
3 / 1 / 1
7,686
591
8,564
8,185
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
10
0 / 2 / 12
6,024
463
6,348
9,462
6,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
boŋes
Anhur
14
11 / 2 / 0
9,045
696
6,524
8,414
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
elchulo15
Mercury
12
2 / 4 / 6
6,888
530
4,761
8,392
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
forshow8
Chronos
14
5 / 0 / 2
7,915
609
5,139
7,315
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
GilgameshAthenaGebZeusCliodhna

VS

Bans
ArtioKumbhakarnaMulanAnubisDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 0
6,721
517
5,189
9,755
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PonyFlesh
Charybdis
9
2 / 4 / 0
5,957
458
4,883
7,849
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Speknekkie
Baron Samedi
11
1 / 7 / 3
6,370
490
4,317
8,115
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
StepGod
Susano
9
4 / 5 / 2
6,310
485
6,625
11,289
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 4
6,346
488
4,117
5,727
2,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
21
Kills
9
9
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
L
Charybdis
PonyFlesh
Charybdis
2
4
0
0.5
L
Baron Samedi
Speknekkie
Baron Samedi
1
7
3
0.36
L
Susano
StepGod
Susano
4
5
2
1
W
Eset
3
1
1
3.5
W
Horus
0
2
12
3
W
Anhur
boŋes
Anhur
11
2
0
5.5
W
Mercury
elchulo15
Mercury
2
4
6
1.25
W
Chronos
forshow8
Chronos
5
0
2
6
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,336
Damage
25,131
41,768
Taken
42,735
17,367
Mitigated
12,929
15,850
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,189
1,089
0
3,890
9,755
3,728
0
6,324
2,802
32,425
6,760
L
Charybdis
PonyFlesh
Charybdis
4,883
3,064
0
2,586
7,849
1,758
0
2,500
5,035
0
35,500
L
Baron Samedi
Speknekkie
Baron Samedi
4,317
237
536
1,279
8,115
2,108
0
0
8,005
27,877
0
L
Susano
StepGod
Susano
6,625
1,585
0
3,119
11,289
2,452
0
2,262
8,776
0
28,532
W
Eset
8,564
553
0
4,071
8,185
3,226
0
4,320
3,655
45,972
0
W
Horus
6,348
2,684
956
3,369
9,462
6,093
0
2,763
6,614
0
12,736
W
Anhur
boŋes
Anhur
6,524
2,488
0
1,566
8,414
3,375
0
3,455
4,752
0
59,938
W
Mercury
elchulo15
Mercury
4,761
2,891
0
3,023
8,392
2,394
0
1,712
6,608
0
36,614
W
Chronos
forshow8
Chronos
5,139
1,868
0
2,865
7,315
2,279
0
447
6,868
63,433
0
L
4,117
161
280
743
5,727
2,883
0
1,732
3,696
15,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,558
Gold Earned
31,704
460
Minions Killed
291
0
Camps Cleared
0
1,263,412
Distance Traveled
1,183,734
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,721
517
91
7
0
211,525
3
L
Charybdis
5,957
458
67
5
0
230,211
0
L
Baron Samedi
6,370
490
48
4
0
230,843
3
L
Susano
6,310
485
55
4
0
260,385
3
W
Eset
7,686
591
123
9
0
222,757
3
W
Horus
6,024
463
14
1
0
271,647
5
W
Anhur
9,045
696
128
10
0
233,723
7
W
Mercury
6,888
530
79
6
0
284,752
4
W
Chronos
7,915
609
116
9
0
250,533
3
L
Ares
6,346
488
30
2
0
250,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role