Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Griefhound
Pele
Level 29
God Stats
7W - 11L
1,171 SR
Queue Stats
87W - 127L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
IORDER66I
Kukulkan
Level 16
God Stats
2W - 1L
1,453 SR
Queue Stats
11W - 11L
1,478 Elo+
Party 2
Neith
Neith
PAAAAAAAAAAAAAPI
Neith
Level 38
God Stats
5W - 14L
1,431 SR
Queue Stats
175W - 242L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
noobslikemerock1
Nu Wa
Level 21
God Stats
9W - 10L
1,470 SR
Queue Stats
39W - 63L
1,377 Elo+
Party 1
Team Averages
Level 28
1,405 SR
1,442 Elo+

VS

Team Averages
Level 26
1,519 SR
1,491 Elo+
Ra
Ra
Error40433
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,486 Elo+
Party 4
Camazotz
Camazotz
FrustraLupus
Camazotz
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 105L
1,542 Elo+
Solo
Yemoja
Yemoja
JONNY1014
Yemoja
Level 33
God Stats
4W - 4L
1,594 SR
Queue Stats
104W - 115L
1,426 Elo+
Party 3
Neith
Neith
ModeUlrich93
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
SmokeThatDank87
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
4 / 3 / 1
7,562
582
8,856
10,132
5,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 0 / 1
7,778
598
4,927
8,042
2,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
IORDER66I
Kukulkan
10
2 / 1 / 4
6,759
520
4,124
4,289
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 2 / 3
6,956
535
5,999
7,505
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
4 / 3 / 5
6,760
520
4,807
4,325
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,798
446
3,465
6,407
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
FrustraLupus
Camazotz
12
4 / 2 / 1
7,058
543
6,266
11,179
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
JONNY1014
Yemoja
9
0 / 1 / 3
5,774
444
2,251
7,042
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

6
2 / 7 / 0
4,969
382
1,377
5,357
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 3 / 0
6,024
463
3,048
9,312
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
8
9
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
1
1.5
L
0
4
2
0.25
L
Camazotz
FrustraLupus
Camazotz
4
2
1
2.25
W
4
0
1
4.5
W
Kukulkan
IORDER66I
Kukulkan
2
1
4
4
L
Yemoja
JONNY1014
Yemoja
0
1
3
1.5
L
2
7
0
0.29
W
3
2
3
2.25
L
2
3
0
0.67
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,713
Damage
16,407
34,293
Taken
39,297
13,151
Mitigated
16,017
12,222
Healing
10,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,856
1,573
0
2,789
10,132
5,702
517
595
8,960
4,839
37,387
L
3,465
125
268
1,919
6,407
1,814
0
2,595
3,638
31,104
0
L
Camazotz
FrustraLupus
Camazotz
6,266
2,311
0
5,433
11,179
4,420
0
705
10,456
0
32,356
W
4,927
892
0
4,694
8,042
2,492
0
509
7,533
0
53,845
W
Kukulkan
IORDER66I
Kukulkan
4,124
158
0
770
4,289
1,369
1,314
1,353
2,936
31,507
0
L
Yemoja
JONNY1014
Yemoja
2,251
444
229
445
7,042
4,310
50
597
6,343
12,341
0
L
1,377
561
0
215
5,357
1,741
0
3,068
2,201
0
7,107
W
5,999
1,859
0
2,984
7,505
2,547
462
1,863
5,600
0
35,573
L
3,048
875
0
2,308
9,312
3,732
0
2,191
7,015
0
32,288
W
4,807
755
0
985
4,325
1,041
116
1,396
2,887
24,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,815
Gold Earned
29,623
379
Minions Killed
209
0
Camps Cleared
0
1,185,030
Distance Traveled
1,162,563
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,562
582
85
7
0
245,882
1
L
Ra
5,798
446
59
5
0
234,536
0
L
Camazotz
7,058
543
61
5
0
246,767
2
W
Pele
7,778
598
101
8
0
282,048
1
W
Kukulkan
6,759
520
79
6
0
208,068
1
L
Yemoja
5,774
444
26
2
0
240,682
4
L
Neith
4,969
382
7
1
0
146,569
2
W
Neith
6,956
535
69
5
0
239,513
1
L
Nemesis
6,024
463
56
4
0
294,009
0
W
Nu Wa
6,760
520
45
3
0
209,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role