Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Dbreezy229
Artio
Level 122
God Stats
19W - 17L
1,502 SR
Queue Stats
164W - 196L
1,412 Elo+
Solo
Neith
Neith
Gothams
Neith
Level 147
God Stats
8W - 8L
1,604 SR
Queue Stats
150W - 146L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Inzensitive
Baron Samedi
Level 106
God Stats
10W - 6L
1,580 SR
Queue Stats
73W - 65L
1,380 Elo+
Party 3
Anubis
Anubis
PROTOTIPO001
Anubis
Level 146
God Stats
6W - 0L
1,611 SR
Queue Stats
153W - 138L
1,493 Elo+
Solo
Team Averages
Level 130
1,559 SR
1,444 Elo+

VS

Team Averages
Level 96
1,610 SR
1,429 Elo+
Guan Yu
Guan Yu
CoinSilver53811
Guan Yu
Level 105
God Stats
30W - 26L
1,654 SR
Queue Stats
432W - 448L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
NBG Grizz
Kuzenbo
Level 25
God Stats
5W - 13L
1,465 SR
Queue Stats
45W - 63L
1,464 Elo+
Party 1
Medusa
Medusa
diathon
Medusa
Level 127
God Stats
2W - 2L
1,617 SR
Queue Stats
58W - 53L
1,398 Elo+
Solo
Anubis
Anubis
theprettiboij
Anubis
Level 94
God Stats
19W - 20L
1,580 SR
Queue Stats
93W - 126L
1,370 Elo+
Party 2
Hel
Hel
twalton75
Hel
Level 128
God Stats
6W - 3L
1,733 SR
Queue Stats
377W - 438L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
7 / 1 / 11
10,245
931
11,638
9,593
6,229
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
15
2 / 1 / 11
8,355
760
5,886
10,355
7,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Gothams
Neith
15
4 / 2 / 11
9,374
852
10,220
9,241
3,243
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Baron Samedi
Inzensitive
Baron Samedi
15
5 / 1 / 10
9,607
873
10,475
9,299
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
16
3 / 1 / 9
9,311
846
11,080
8,392
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,783
708
9,174
16,903
13,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
NBG Grizz
Kuzenbo
14
1 / 4 / 4
8,638
785
6,873
14,970
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
diathon
Medusa
15
3 / 5 / 0
9,278
843
6,912
9,212
3,513
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 1
6,912
628
5,371
9,766
4,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 2 / 3
7,380
671
7,763
7,317
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
21
Kills
5
6
Deaths
21
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
1
11
12.5
L
1
4
2
0.5
W
Artio
2
1
11
7.5
W
Neith
Gothams
Neith
4
2
11
4.75
W
Baron Samedi
Inzensitive
Baron Samedi
5
1
10
10
L
Kuzenbo
NBG Grizz
Kuzenbo
1
4
4
0.75
W
Anubis
3
1
9
7.5
L
Medusa
diathon
Medusa
3
5
0
0.6
L
0
6
1
0.08
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,299
Damage
36,093
46,880
Taken
58,168
23,263
Mitigated
40,745
20,324
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,638
2,200
362
728
9,593
6,229
172
3,957
5,315
3,423
24,627
L
9,174
237
1,023
3,114
16,903
13,160
0
7,414
9,489
0
23,705
W
Artio
5,886
298
1,912
3,575
10,355
7,533
275
5,385
4,896
13,741
0
W
Neith
Gothams
Neith
10,220
3,372
0
2,275
9,241
3,243
1,615
2,161
6,910
0
33,139
W
Baron Samedi
Inzensitive
Baron Samedi
10,475
429
3,075
3,933
9,299
2,717
627
4,465
4,687
31,853
0
L
Kuzenbo
NBG Grizz
Kuzenbo
6,873
2,702
603
1,492
14,970
16,815
75
7,864
7,106
17,643
0
W
Anubis
11,080
272
0
4,464
8,392
3,541
1,037
4,557
3,650
44,796
0
L
Medusa
diathon
Medusa
6,912
2,316
0
0
9,212
3,513
0
3,965
5,247
0
25,485
L
5,371
165
0
1,525
9,766
4,251
0
5,137
4,629
26,404
0
L
7,763
187
3,205
2,845
7,317
3,006
0
4,399
2,918
24,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,892
Gold Earned
39,991
281
Minions Killed
219
8
Camps Cleared
7
1,005,897
Distance Traveled
1,020,054
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,245
931
41
4
0
205,049
0
L
Guan Yu
7,783
708
33
3
5
221,914
1
W
Artio
8,355
760
21
2
0
196,628
2
W
Neith
9,374
852
68
6
1
186,975
0
W
Baron Samedi
9,607
873
59
5
5
214,290
3
L
Kuzenbo
8,638
785
19
2
0
234,128
1
W
Anubis
9,311
846
92
8
2
202,955
1
L
Medusa
9,278
843
65
6
0
183,169
7
L
Anubis
6,912
628
51
5
2
162,441
3
L
Hel
7,380
671
51
5
0
218,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role