Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Badger1202
Chiron
Level 43
God Stats
7W - 2L
1,903 SR
Queue Stats
100W - 76L
1,562 Elo+
Solo
Odin
Odin
Fairy RayZam
Odin
Level 160
God Stats
12W - 8L
1,731 SR
Queue Stats
337W - 321L
1,514 Elo+
Solo
Sol
Sol
HaruDxD
Sol
Level 149
God Stats
5W - 2L
1,776 SR
Queue Stats
186W - 173L
1,542 Elo+
Solo
Hera
Hera
U_Gone03
Hera
Level 128
God Stats
3W - 0L
1,649 SR
Queue Stats
52W - 58L
1,425 Elo+
Solo
Team Averages
Level 116
1,712 SR
1,509 Elo+

VS

Team Averages
Level 108
1,623 SR
1,498 Elo+
Loki
Loki
 
Loki
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
IDemiGod_Soar
Mulan
Level 158
God Stats
3W - 8L
1,501 SR
Queue Stats
69W - 80L
1,487 Elo+
Solo
Atlas
Atlas
PaporParrot6320
Atlas
Level 62
God Stats
3W - 1L
1,882 SR
Queue Stats
93W - 106L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tuca Mote6153
Morgan Le Fay
Level 145
God Stats
32W - 19L
1,662 SR
Queue Stats
264W - 272L
1,492 Elo+
Solo
Medusa
Medusa
VoguishBee43317
Medusa
Level 108
God Stats
4W - 3L
1,569 SR
Queue Stats
109W - 87L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 2 / 13
8,048
805
6,261
7,806
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Badger1202
Chiron
17
12 / 2 / 6
10,908
1,091
21,901
13,993
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 11
8,522
852
6,195
8,616
9,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
15
4 / 1 / 6
8,792
879
6,535
6,220
1,928
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
14
1 / 3 / 11
7,828
783
7,479
6,349
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 4 / 2
6,431
643
2,002
8,263
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 3 / 4
7,370
737
5,727
11,341
6,830
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 4 / 4
7,962
796
9,445
13,086
9,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Tuca Mote6153
Morgan Le Fay
14
2 / 5 / 8
8,006
801
9,956
10,164
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 6 / 5
7,273
727
7,129
11,281
2,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
22
Kills
10
10
Deaths
22
47
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
13
3.75
L
Loki
 
Loki
1
4
2
0.5
W
Chiron
Badger1202
Chiron
12
2
6
7.5
W
4
2
11
4.75
W
Sol
4
1
6
7
L
2
3
4
1.33
L
3
4
4
1.25
L
Morgan Le Fay
Tuca Mote6153
Morgan Le Fay
2
5
8
1.2
W
Hera
1
3
11
2.17
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,371
Damage
34,259
42,984
Taken
54,135
25,723
Mitigated
25,965
16,275
Healing
9,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,261
109
355
1,266
7,806
6,653
0
3,796
3,981
17,610
0
L
Loki
 
Loki
2,002
214
382
2,218
8,263
4,421
0
3,628
4,499
0
9,865
W
Chiron
Badger1202
Chiron
21,901
12,875
637
7,335
13,993
5,654
623
7,661
6,172
0
50,218
W
6,195
1,169
0
948
8,616
9,192
74
2,972
5,465
181
14,656
W
Sol
6,535
2,330
994
3,337
6,220
1,928
2,483
2,768
3,374
28,106
0
L
5,727
944
0
1,574
11,341
6,830
1
4,799
6,349
4,898
14,534
L
9,445
2,940
636
2,003
13,086
9,163
0
4,963
7,973
24,878
0
L
Morgan Le Fay
Tuca Mote6153
Morgan Le Fay
9,956
445
74
1,276
10,164
2,742
1
3,528
6,558
27,168
0
W
Hera
7,479
2,387
549
854
6,349
2,296
394
3,921
2,352
23,799
0
L
7,129
1,623
61
820
11,281
2,809
1
3,871
7,182
0
20,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
37,042
249
Minions Killed
158
11
Camps Cleared
5
949,872
Distance Traveled
872,676
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,048
805
23
2
1
191,084
1
L
Loki
6,431
643
20
2
0
178,700
3
W
Chiron
10,908
1,091
75
8
4
189,825
4
W
Odin
8,522
852
26
3
1
205,900
4
W
Sol
8,792
879
75
8
3
181,680
0
L
Mulan
7,370
737
33
3
1
169,164
0
L
Atlas
7,962
796
25
3
1
183,353
4
L
Morgan Le Fay
8,006
801
50
5
2
161,344
1
W
Hera
7,828
783
50
5
2
181,383
4
L
Medusa
7,273
727
30
3
1
180,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role