Player Matchup

Bastet
Bastet
GodOfLegend61
Bastet
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
270W - 248L
1,577 Elo+
Party 1
Atlas
Atlas
OraOraOraOra765
Atlas
Level 42
God Stats
13W - 13L
1,622 SR
Queue Stats
199W - 180L
1,488 Elo+
Party 1
Poseidon
Poseidon
XclusiveConvict
Poseidon
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 51L
1,624 Elo+
Party 1
Team Averages
Level 115
1,541 SR
1,563 Elo+

VS

Team Averages
Level 86
1,337 SR
1,296 Elo+
Cupid
Cupid
Ed_Renegado
Cupid
Level 68
God Stats
1W - 7L
1,229 SR
Queue Stats
94W - 139L
1,346 Elo+
Solo
Tiamat
Tiamat
Gazmasq
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,119 Elo+
Solo
Atlas
Atlas
TrueSpectra
Atlas
Level 122
God Stats
2W - 6L
1,283 SR
Queue Stats
222W - 239L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 7
8,459
846
10,773
8,819
4,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 16
8,720
872
7,813
8,477
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
13
10 / 3 / 8
9,236
924
13,260
7,230
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 2
6,224
622
5,178
11,578
3,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Gazmasq
Tiamat
10
1 / 7 / 1
6,399
640
4,530
12,337
4,727
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 5 / 0
6,861
686
4,973
12,264
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
22
Kills
3
3
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
L
Tiamat
Gazmasq
Tiamat
1
7
1
0.21
W
9
0
7
12.5
W
3
0
16
11
L
2
5
0
0.4
W
Poseidon
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
14,681
24,526
Taken
36,179
13,385
Mitigated
17,859
5,988
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,178
2,035
310
934
11,578
3,785
0
7,318
4,260
0
16,447
L
Tiamat
Gazmasq
Tiamat
4,530
786
31
1,105
12,337
4,727
0
6,394
5,943
9,416
0
W
10,773
2,746
0
1,148
8,819
4,403
415
2,755
6,064
0
19,858
W
7,813
3,053
365
3,410
8,477
6,431
25
3,274
5,203
20,119
0
L
4,973
1,730
0
693
12,264
9,347
0
7,523
4,741
17,605
0
W
Poseidon
13,260
2,144
0
1,065
7,230
2,551
652
3,729
3,501
32,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
19,484
94
Minions Killed
75
5
Camps Cleared
3
617,893
Distance Traveled
482,550
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,224
622
40
4
2
139,463
1
L
Tiamat
6,399
640
16
2
0
159,784
2
W
Bastet
8,459
846
19
2
2
229,021
0
W
Atlas
8,720
872
22
2
0
204,102
1
L
Atlas
6,861
686
19
2
1
183,303
1
W
Poseidon
9,236
924
53
5
3
184,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role