Player Matchup

Cernunnos
Cernunnos
Platinum II
CrispyDabz420
Cernunnos
Platinum II
Level 124
God Stats
6W - 3L
1,966 SR
Queue Stats
59W - 48L
2,031 MMR
Solo
Nemesis
Nemesis
Platinum II
Dirty Exiles
Nemesis
Platinum II
Level 126
God Stats
49W - 28L
1,717 SR
Queue Stats
301W - 295L
2,025 MMR
Solo
Nike
Nike
Diamond V
FroggyMaster50
Nike
Diamond V
Level 124
God Stats
22W - 11L
1,743 SR
Queue Stats
204W - 188L
2,018 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
SilenceTheKiII
Kuzenbo
Diamond V
Level 160
God Stats
10W - 12L
1,595 SR
Queue Stats
720W - 695L
1,979 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
luvPAIN---
Zhong Kui
Diamond IV
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 201L
2,025 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,704 SR
2,016 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,610 SR
1,786 MMR
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond IV
AdvertiseeeRG
Izanami
Diamond IV
Level 141
God Stats
15W - 10L
1,764 SR
Queue Stats
308W - 293L
2,028 MMR
Solo
Geb
Geb
Platinum I
Combsl3ryson
Geb
Platinum I
Level 126
God Stats
3W - 4L
1,657 SR
Queue Stats
255W - 257L
1,940 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
JonDastarb_ofGRu
Baron Samedi
Platinum I
Level 84
God Stats
7W - 8L
1,629 SR
Queue Stats
365W - 371L
1,961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrispyDabz420
Cernunnos
12
1 / 1 / 8
6,886
626
5,333
5,635
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Dirty Exiles
Nemesis
13
9 / 1 / 4
7,712
701
8,444
8,209
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 0
7,294
663
2,510
7,041
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 1 / 6
6,158
560
3,157
9,860
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
luvPAIN---
Zhong Kui
10
0 / 1 / 3
5,777
525
2,889
5,049
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshLokiArtioAchilles

VS

Bans
SolCliodhnaAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 3 / 2
6,294
572
2,940
7,619
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
 
Morgan Le Fay
9
2 / 3 / 1
5,836
531
5,635
5,104
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
10
1 / 4 / 0
6,261
569
5,538
8,278
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 2 / 1
5,775
525
2,854
9,084
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
JonDastarb_ofGRu
Baron Samedi
12
1 / 1 / 0
6,455
587
3,172
6,146
2,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
5
5
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
2
0.67
L
Morgan Le Fay
 
Morgan Le Fay
2
3
1
0.83
L
Izanami
1
4
0
0.25
L
0
2
1
0.25
W
Cernunnos
CrispyDabz420
Cernunnos
1
1
8
5
W
Nemesis
Dirty Exiles
Nemesis
9
1
4
11
W
2
1
0
2
L
Baron Samedi
JonDastarb_ofGRu
Baron Samedi
1
1
0
1
W
1
1
6
4
W
Zhong Kui
luvPAIN---
Zhong Kui
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
20,139
35,794
Taken
36,231
21,139
Mitigated
13,938
12,294
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,940
1,709
0
721
7,619
2,075
0
882
6,737
0
44,294
L
Morgan Le Fay
 
Morgan Le Fay
5,635
916
0
871
5,104
1,277
0
805
4,299
30,535
0
L
Izanami
5,538
4,140
0
2,405
8,278
1,940
0
396
7,882
0
42,417
L
2,854
583
189
1,874
9,084
6,105
0
3,811
5,237
13,079
0
W
Cernunnos
CrispyDabz420
Cernunnos
5,333
2,330
0
2,722
5,635
1,235
0
176
5,459
0
44,547
W
Nemesis
Dirty Exiles
Nemesis
8,444
3,298
0
3,524
8,209
3,184
0
1,573
6,593
0
42,813
W
2,510
137
0
1,300
7,041
5,251
256
2,274
4,399
891
42,248
L
Baron Samedi
JonDastarb_ofGRu
Baron Samedi
3,172
456
0
3,293
6,146
2,541
0
0
5,731
42,061
0
W
3,157
1,214
144
2,965
9,860
8,388
0
4,236
5,624
12,077
0
W
Zhong Kui
luvPAIN---
Zhong Kui
2,889
346
0
1,639
5,049
3,081
0
2,948
2,058
23,878
1,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,827
Gold Earned
30,621
352
Minions Killed
371
0
Camps Cleared
0
1,119,048
Distance Traveled
1,069,982
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,294
572
88
8
0
258,341
3
L
Morgan Le Fay
5,836
531
68
6
0
212,483
3
L
Izanami
6,261
569
103
9
0
180,066
2
L
Geb
5,775
525
16
1
0
231,821
2
W
Cernunnos
6,886
626
89
8
0
214,301
4
W
Nemesis
7,712
701
79
7
0
257,084
2
W
Nike
7,294
663
100
9
0
200,221
3
L
Baron Samedi
6,455
587
96
9
0
187,271
1
W
Kuzenbo
6,158
560
18
2
0
232,847
5
W
Zhong Kui
5,777
525
66
6
0
214,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role