Player Matchup

Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
EisaecksenX
Medusa
Level 6
God Stats
8W - 6L
1,500 SR
Queue Stats
32W - 17L
1,500 Elo+
Party 3
Ymir
Ymir
Eriiiikson
Ymir
Level 148
God Stats
6W - 2L
1,540 SR
Queue Stats
224W - 197L
1,482 Elo+
Party 3
Bastet
Bastet
Stydt
Bastet
Level 46
God Stats
11W - 11L
1,601 SR
Queue Stats
141W - 147L
1,420 Elo+
Party 2
Anubis
Anubis
glame
Anubis
Level 18
God Stats
1W - 5L
1,103 SR
Queue Stats
36W - 44L
1,477 Elo+
Party 2
Team Averages
Level 49
1,449 SR
1,476 Elo+

VS

Team Averages
Level 28
1,584 SR
1,422 Elo+
Medusa
Medusa
ALLuALL--CZ420-
Medusa
Level 49
God Stats
14W - 13L
1,572 SR
Queue Stats
32W - 30L
1,461 Elo+
Party 4
Artio
Artio
Fikizolo
Artio
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,337 Elo+
Party 1
Fenrir
Fenrir
SkeroRad
Fenrir
Level 17
God Stats
3W - 2L
1,904 SR
Queue Stats
7W - 9L
1,498 Elo+
Party 4
Scylla
Scylla
SlukoPraaask
Scylla
Level 20
God Stats
3W - 3L
1,444 SR
Queue Stats
20W - 17L
1,542 Elo+
Party 4
Bacchus
Bacchus
katjievdbaan
Bacchus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
6 / 4 / 2
7,862
524
8,289
10,835
6,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
5 / 4 / 3
7,424
495
6,851
7,453
2,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 3 / 5
7,007
467
4,775
10,333
6,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Stydt
Bastet
15
10 / 2 / 8
9,261
617
9,696
8,916
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
glame
Anubis
13
4 / 4 / 6
8,316
554
9,548
12,165
5,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
6,917
461
7,191
7,107
1,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
Fikizolo
Artio
11
2 / 8 / 5
7,233
482
5,802
16,266
12,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SkeroRad
Fenrir
10
3 / 5 / 4
6,679
445
6,255
11,418
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
13
8 / 5 / 2
8,340
556
9,236
7,399
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
katjievdbaan
Bacchus
9
1 / 6 / 3
6,057
404
2,528
10,289
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
27
Kills
16
17
Deaths
27
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
4
2
1.75
L
2
3
4
1.33
W
Medusa
5
4
3
1.63
W
2
3
5
1.5
L
Artio
Fikizolo
Artio
2
8
5
0.56
L
Fenrir
SkeroRad
Fenrir
3
5
4
1
L
Scylla
8
5
2
1.8
W
Bastet
Stydt
Bastet
10
2
8
7
W
Anubis
glame
Anubis
4
4
6
1.75
L
Bacchus
katjievdbaan
Bacchus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,159
Damage
31,012
49,702
Taken
52,479
23,302
Mitigated
26,573
14,498
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,289
1,831
0
390
10,835
6,036
0
6,049
4,042
3,844
28,010
L
7,191
2,412
0
909
7,107
1,972
0
2,200
4,907
0
39,726
W
Medusa
6,851
3,277
0
1,677
7,453
2,404
242
1,729
5,668
0
36,100
W
4,775
1,375
410
2,111
10,333
6,713
0
1,579
8,714
28,607
0
L
Artio
Fikizolo
Artio
5,802
657
104
2,831
16,266
12,796
0
2,686
13,580
23,750
0
L
Fenrir
SkeroRad
Fenrir
6,255
1,968
0
2,472
11,418
2,711
0
5,037
6,381
0
28,181
L
Scylla
9,236
553
0
622
7,399
1,733
116
1,977
5,422
32,139
0
W
Bastet
Stydt
Bastet
9,696
3,369
0
4,368
8,916
2,960
0
2,823
5,700
0
47,037
W
Anubis
glame
Anubis
9,548
712
0
5,542
12,165
5,189
1,264
3,854
7,906
43,561
0
L
Bacchus
katjievdbaan
Bacchus
2,528
369
0
300
10,289
7,361
0
3,106
7,183
12,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
35,226
327
Minions Killed
256
0
Camps Cleared
0
1,348,660
Distance Traveled
1,357,141
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,862
524
53
4
0
261,798
0
L
Medusa
6,917
461
73
5
0
280,119
2
W
Medusa
7,424
495
72
5
0
262,864
0
W
Ymir
7,007
467
30
2
0
250,247
4
L
Artio
7,233
482
39
3
0
257,788
0
L
Fenrir
6,679
445
54
4
0
293,137
0
L
Scylla
8,340
556
66
4
0
286,030
3
W
Bastet
9,261
617
102
7
0
339,446
0
W
Anubis
8,316
554
70
5
0
234,305
0
L
Bacchus
6,057
404
24
2
0
240,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role