Player Matchup

Atlas
Atlas
DJCOOLKEV
Atlas
Level 147
God Stats
6W - 4L
1,731 SR
Queue Stats
254W - 254L
1,625 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
I Bari I
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 198L
1,607 Elo+
Party 2
Discordia
Discordia
RinneganXV
Discordia
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 143L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
StraightSweaty
Sun Wukong
Level 124
God Stats
4W - 4L
1,700 SR
Queue Stats
733W - 485L
1,699 Elo+
Party 2
Jormungandr
Jormungandr
Yummy Yummies
Jormungandr
Level 86
God Stats
4W - 8L
1,277 SR
Queue Stats
180W - 148L
1,539 Elo+
Party 2
Team Averages
Level 107
1,542 SR
1,607 Elo+

VS

Team Averages
Level 137
1,638 SR
1,507 Elo+
Atlas
Atlas
BIOLLANTE69
Atlas
Level 141
God Stats
4W - 6L
1,500 SR
Queue Stats
242W - 257L
1,512 Elo+
Party 1
Odin
Odin
Big_Daddy_Shrek_
Odin
Level 126
God Stats
1W - 1L
1,730 SR
Queue Stats
351W - 331L
1,455 Elo+
Solo
Zeus
Zeus
Bloody 0tter
Zeus
Level 153
God Stats
14W - 7L
1,598 SR
Queue Stats
483W - 440L
1,520 Elo+
Solo
Neith
Neith
Slob my top
Neith
Level 146
God Stats
15W - 8L
1,700 SR
Queue Stats
484W - 444L
1,505 Elo+
Solo
Cliodhna
Cliodhna
furiouspatriot3
Cliodhna
Level 117
God Stats
5W - 4L
1,663 SR
Queue Stats
140W - 145L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DJCOOLKEV
Atlas
12
0 / 4 / 0
7,478
394
3,882
15,312
11,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
I Bari I
Ah Muzen Cab
15
0 / 3 / 2
9,147
481
3,674
12,028
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
RinneganXV
Discordia
13
0 / 4 / 1
8,187
431
3,995
10,587
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
StraightSweaty
Sun Wukong
16
4 / 2 / 1
9,889
520
9,632
13,937
6,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Yummy Yummies
Jormungandr
15
1 / 3 / 0
9,112
480
7,341
12,479
14,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 10
9,716
511
5,802
11,285
9,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 1 / 6
9,766
514
9,070
13,360
9,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 7
10,060
529
12,954
5,347
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 2 / 1
11,276
593
12,199
11,946
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
17
5 / 1 / 5
10,214
538
6,428
11,605
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
16
16
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
0
1
6
3
W
2
1
7
5.5
L
Atlas
DJCOOLKEV
Atlas
0
4
0
0
L
Ah Muzen Cab
I Bari I
Ah Muzen Cab
0
3
2
0.33
L
Discordia
RinneganXV
Discordia
0
4
1
0.13
W
8
2
1
4.25
L
Sun Wukong
StraightSweaty
Sun Wukong
4
2
1
2.25
L
Jormungandr
Yummy Yummies
Jormungandr
1
3
0
0.33
W
Cliodhna
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
46,453
64,343
Taken
53,543
40,000
Mitigated
29,629
18,184
Healing
22,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,802
1,984
2,621
3,541
11,285
9,111
204
4,185
6,932
29,822
0
W
9,070
1,897
114
4,398
13,360
9,669
0
6,612
6,674
648
60,636
W
12,954
261
0
1,276
5,347
1,792
408
2,071
3,030
85,588
0
L
Atlas
DJCOOLKEV
Atlas
3,882
1,588
531
2,768
15,312
11,904
0
8,783
6,529
19,854
0
L
Ah Muzen Cab
I Bari I
Ah Muzen Cab
3,674
1,230
0
5,598
12,028
3,637
2,594
1,944
10,084
0
71,739
L
Discordia
RinneganXV
Discordia
3,995
121
0
1,102
10,587
3,386
0
4,582
6,005
48,012
0
W
12,199
5,982
0
4,365
11,946
4,772
1,057
2,138
9,808
0
104,792
L
Sun Wukong
StraightSweaty
Sun Wukong
9,632
2,163
0
6,650
13,937
6,473
0
4,034
9,903
0
70,233
L
Jormungandr
Yummy Yummies
Jormungandr
7,341
1,595
0
1,535
12,479
14,600
0
528
11,951
53,739
0
W
Cliodhna
6,428
1,058
0
6,479
11,605
4,285
0
2,174
9,347
0
70,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
51,032
546
Minions Killed
603
0
Camps Cleared
0
1,807,151
Distance Traveled
1,908,800
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,716
511
40
2
0
373,199
5
W
Odin
9,766
514
126
7
0
368,935
1
W
Zeus
10,060
529
143
8
0
378,536
9
L
Atlas
7,478
394
32
2
0
336,060
5
L
Ah Muzen Cab
9,147
481
143
8
0
364,502
6
L
Discordia
8,187
431
119
6
0
361,962
4
W
Neith
11,276
593
173
9
0
345,947
3
L
Sun Wukong
9,889
520
131
7
0
423,965
0
L
Jormungandr
9,112
480
121
6
0
320,662
4
W
Cliodhna
10,214
538
121
6
0
442,183
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role