Player Matchup

Geb
Geb
BrateBranko
Geb
Level 63
God Stats
3W - 2L
1,456 SR
Queue Stats
103W - 95L
1,486 Elo+
Party 1
Charybdis
Charybdis
Carrymari
Charybdis
Level 148
God Stats
3W - 1L
1,335 SR
Queue Stats
210W - 208L
1,544 Elo+
Party 1
Chiron
Chiron
Flamebrain16
Chiron
Level 101
God Stats
14W - 11L
1,584 SR
Queue Stats
205W - 202L
1,566 Elo+
Solo
Kali
Kali
SkinlessSun049
Kali
Level 160
God Stats
1W - 0L
1,683 SR
Queue Stats
168W - 174L
1,414 Elo+
Solo
Ah Puch
Ah Puch
culturedkidd
Ah Puch
Level 98
God Stats
3W - 2L
1,526 SR
Queue Stats
61W - 53L
1,500 Elo+
Solo
Team Averages
Level 114
1,517 SR
1,502 Elo+

VS

Team Averages
Level 93
1,443 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
Gazmasq
Tsukuyomi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,384 Elo+
Solo
Atlas
Atlas
KOOLLIK-
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,475 Elo+
Solo
Merlin
Merlin
RamThaGoat
Merlin
Level 146
God Stats
1W - 3L
1,316 SR
Queue Stats
121W - 153L
1,360 Elo+
Solo
Izanami
Izanami
morgabean
Izanami
Level 74
God Stats
8W - 3L
1,621 SR
Queue Stats
20W - 20L
1,471 Elo+
Solo
Chaac
Chaac
paulofla2674
Chaac
Level 118
God Stats
6W - 11L
1,279 SR
Queue Stats
134W - 133L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 14
11,852
1,077
12,557
16,700
24,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Carrymari
Charybdis
18
3 / 1 / 12
11,214
1,019
17,939
13,641
6,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
18
8 / 1 / 8
12,383
1,126
19,741
10,277
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 6 / 8
11,621
1,056
14,070
17,595
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
culturedkidd
Ah Puch
18
3 / 2 / 8
10,888
990
17,803
10,098
5,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

208

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gazmasq
Tsukuyomi
16
3 / 11 / 6
10,364
942
11,566
19,422
7,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atlas
KOOLLIK-
Atlas
17
3 / 1 / 6
10,935
994
9,138
19,236
26,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
RamThaGoat
Merlin
17
2 / 5 / 7
10,422
947
15,275
15,374
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
morgabean
Izanami
17
1 / 2 / 6
10,612
965
15,821
11,302
4,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 7
10,977
998
12,129
22,825
24,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
21
Kills
11
11
Deaths
21
50
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
Charybdis
Carrymari
Charybdis
3
1
12
9
W
Chiron
8
1
8
12
L
Tsukuyomi
Gazmasq
Tsukuyomi
3
11
6
0.55
L
Atlas
KOOLLIK-
Atlas
3
1
6
6
L
Merlin
RamThaGoat
Merlin
2
5
7
1.1
W
5
6
8
1.5
W
Ah Puch
culturedkidd
Ah Puch
3
2
8
3.5
L
Izanami
morgabean
Izanami
1
2
6
2
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,110
Damage
63,929
68,311
Taken
88,159
50,798
Mitigated
68,263
15,407
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,557
769
737
1,808
16,700
24,140
0
4,408
12,292
20,480
0
W
Charybdis
Carrymari
Charybdis
17,939
10,752
0
3,001
13,641
6,932
0
6,460
7,181
0
44,478
W
Chiron
19,741
5,703
1,566
2,090
10,277
5,118
0
3,210
7,067
0
47,505
L
Tsukuyomi
Gazmasq
Tsukuyomi
11,566
3,958
0
103
19,422
7,512
0
6,196
13,226
0
20,232
L
Atlas
KOOLLIK-
Atlas
9,138
2,812
0
0
19,236
26,086
0
5,299
13,937
17,275
0
L
Merlin
RamThaGoat
Merlin
15,275
806
194
1,855
15,374
5,414
0
6,416
8,958
30,130
0
W
14,070
7,230
0
4,292
17,595
9,505
0
5,989
11,606
0
34,724
W
Ah Puch
culturedkidd
Ah Puch
17,803
527
0
1,913
10,098
5,103
0
4,655
5,443
34,321
0
L
Izanami
morgabean
Izanami
15,821
8,474
266
1,231
11,302
4,563
0
4,177
7,125
0
55,070
L
12,129
734
509
5,104
22,825
24,688
0
8,272
14,553
331
36,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,958
Gold Earned
53,310
222
Minions Killed
249
10
Camps Cleared
4
1,060,399
Distance Traveled
1,049,660
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,852
1,077
22
2
1
241,523
0
W
Charybdis
11,214
1,019
60
5
2
209,717
0
W
Chiron
12,383
1,126
67
6
0
234,156
0
L
Tsukuyomi
10,364
942
27
2
0
196,910
0
L
Atlas
10,935
994
21
2
2
222,413
0
L
Merlin
10,422
947
40
4
2
191,651
0
W
Kali
11,621
1,056
37
3
7
198,845
1
W
Ah Puch
10,888
990
36
3
0
176,158
0
L
Izanami
10,612
965
113
10
0
207,236
0
L
Chaac
10,977
998
48
4
0
231,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role