Player Matchup

Neith
Neith
DaymeinB
Neith
Level 17
God Stats
15W - 10L
1,488 SR
Queue Stats
26W - 23L
1,340 Elo+
Party 2
Mercury
Mercury
Ed_Renegado
Mercury
Level 68
God Stats
2W - 1L
1,512 SR
Queue Stats
94W - 139L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
MarkTheory
Zhong Kui
Level 47
God Stats
2W - 1L
1,326 SR
Queue Stats
26W - 25L
1,335 Elo+
Party 2
Team Averages
Level 44
1,442 SR
1,336 Elo+

VS

Team Averages
Level 52
1,284 SR
1,335 Elo+
Chiron
Chiron
Fedora LEEK
Chiron
Level 59
God Stats
6W - 11L
1,003 SR
Queue Stats
154W - 192L
1,285 Elo+
Party 1
Artio
Artio
Redxburner
Artio
Level 65
God Stats
53W - 69L
1,436 SR
Queue Stats
322W - 418L
1,246 Elo+
Party 1
Janus
Janus
XGodxLightX
Janus
Level 33
God Stats
4W - 5L
1,412 SR
Queue Stats
128W - 138L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaymeinB
Neith
14
6 / 0 / 12
10,136
845
7,527
5,569
1,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Ed_Renegado
Mercury
12
4 / 8 / 9
9,204
767
8,079
13,211
4,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MarkTheory
Zhong Kui
16
13 / 0 / 7
11,309
942
17,351
14,384
12,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
5 / 8 / 3
8,141
678
11,121
13,014
4,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
12
2 / 8 / 6
7,988
666
4,275
17,056
9,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 7 / 6
7,336
611
6,712
8,386
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
7
8
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
DaymeinB
Neith
6
0
12
12
W
Mercury
Ed_Renegado
Mercury
4
8
9
1.06
L
Chiron
5
8
3
0.81
W
Zhong Kui
MarkTheory
Zhong Kui
13
0
7
16.5
L
Artio
2
8
6
0.63
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
22,108
33,164
Taken
38,456
18,908
Mitigated
16,298
12,385
Healing
5,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DaymeinB
Neith
7,527
4,203
0
1,401
5,569
1,755
1,586
2,068
3,373
0
30,871
W
Mercury
Ed_Renegado
Mercury
8,079
4,473
0
3,831
13,211
4,177
411
3,170
9,851
0
28,934
L
Chiron
11,121
5,240
699
1,464
13,014
4,423
0
7,936
5,036
0
25,364
W
Zhong Kui
MarkTheory
Zhong Kui
17,351
958
0
7,153
14,384
12,976
544
5,831
8,049
46,822
0
L
Artio
4,275
178
757
2,964
17,056
9,640
0
6,180
10,876
15,397
0
L
6,712
399
0
0
8,386
2,235
0
3,499
4,887
21,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
23,465
143
Minions Killed
87
10
Camps Cleared
2
664,233
Distance Traveled
590,720
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,136
845
40
3
1
214,367
0
W
Mercury
9,204
767
28
2
1
225,824
3
L
Chiron
8,141
678
32
3
2
178,325
0
W
Zhong Kui
11,309
942
75
6
8
224,042
2
L
Artio
7,988
666
22
2
0
226,440
0
L
Janus
7,336
611
33
3
0
185,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role