Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
HeroicSaber
Atlas
Level 160
God Stats
0W - 1L
1,340 SR
Queue Stats
28W - 40L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
juanidepa
Morgan Le Fay
Level 101
God Stats
14W - 20L
1,520 SR
Queue Stats
83W - 86L
1,546 Elo+
Solo
Team Averages
Level 140
1,454 SR
1,543 Elo+

VS

Team Averages
Level 111
1,639 SR
1,699 Elo+
Thoth
Thoth
Nwari
Thoth
Level 149
God Stats
9W - 4L
1,775 SR
Queue Stats
130W - 79L
1,732 Elo+
Party 1
Hou Yi
Hou Yi
derezzedspyd
Hou Yi
Level 149
God Stats
5W - 4L
1,642 SR
Queue Stats
245W - 146L
1,711 Elo+
Party 1
Ymir
Ymir
order364
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
2 / 5 / 1
6,492
649
3,779
6,068
1,943
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 3
6,533
653
6,429
8,947
8,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
juanidepa
Morgan Le Fay
10
2 / 5 / 1
6,475
648
5,123
7,000
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Nwari
Thoth
12
3 / 1 / 10
7,631
763
5,328
4,038
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
12
8 / 4 / 4
8,209
821
11,840
7,966
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
2 / 0 / 10
7,777
778
2,256
10,363
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
13
13
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
1
0.5
L
1
3
3
0.83
W
Thoth
Nwari
Thoth
3
1
10
8
W
Hou Yi
8
4
4
2.5
L
Morgan Le Fay
juanidepa
Morgan Le Fay
2
5
1
0.5
W
Ymir
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,331
Damage
19,424
22,015
Taken
22,367
12,779
Mitigated
12,984
2,784
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,779
913
0
818
6,068
1,943
0
1,836
4,232
0
17,467
L
6,429
1,738
0
1,246
8,947
8,384
0
3,118
5,829
15,129
0
W
Thoth
Nwari
Thoth
5,328
339
0
182
4,038
1,614
896
2,398
1,534
21,398
0
W
Hou Yi
11,840
5,768
0
1,495
7,966
3,124
1,551
3,679
4,005
0
28,090
L
Morgan Le Fay
juanidepa
Morgan Le Fay
5,123
476
0
720
7,000
2,452
120
2,706
4,294
16,980
0
W
Ymir
2,256
517
675
4,424
10,363
8,246
14
5,001
4,948
16,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,500
Gold Earned
23,617
88
Minions Killed
127
2
Camps Cleared
7
450,302
Distance Traveled
536,021
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,492
649
43
4
1
122,891
0
L
Atlas
6,533
653
16
2
0
164,212
4
W
Thoth
7,631
763
36
4
2
188,455
0
W
Hou Yi
8,209
821
58
6
5
160,866
4
L
Morgan Le Fay
6,475
648
29
3
1
163,199
2
W
Ymir
7,777
778
33
3
0
186,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role