Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Adri_anetbb
Tsukuyomi
Level 149
God Stats
16W - 10L
1,602 SR
Queue Stats
372W - 359L
1,524 Elo+
Party 2
Yemoja
Yemoja
BugZ Booth
Yemoja
Level 157
God Stats
27W - 21L
1,569 SR
Queue Stats
453W - 492L
1,515 Elo+
Solo
Fenrir
Fenrir
Liucardes
Fenrir
Level 106
God Stats
13W - 14L
1,509 SR
Queue Stats
532W - 537L
1,512 Elo+
Party 4
Chang'e
Chang'e
miku2101
Chang'e
Level 125
God Stats
6W - 3L
1,574 SR
Queue Stats
288W - 259L
1,589 Elo+
Party 2
Team Averages
Level 132
1,551 SR
1,528 Elo+

VS

Team Averages
Level 139
1,602 SR
1,610 Elo+
Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Based_God_Garrad
Achilles
Level 127
God Stats
37W - 29L
1,675 SR
Queue Stats
712W - 637L
1,675 Elo+
Party 3
Apollo
Apollo
Hariann
Apollo
Level 113
God Stats
8W - 6L
1,667 SR
Queue Stats
210W - 145L
1,724 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lRYAl-_-SrConejo
Morgan Le Fay
Level 160
God Stats
14W - 4L
1,749 SR
Queue Stats
505W - 427L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
lRYAl_Mayorista
Ne Zha
Level 149
God Stats
0W - 3L
1,419 SR
Queue Stats
140W - 126L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 1
7,849
604
5,942
6,788
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Adri_anetbb
Tsukuyomi
13
5 / 4 / 4
7,918
609
7,020
11,033
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
BugZ Booth
Yemoja
11
2 / 0 / 8
7,408
570
3,252
8,028
5,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Liucardes
Fenrir
12
4 / 2 / 2
7,358
566
7,027
10,155
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
miku2101
Chang'e
12
1 / 2 / 7
6,984
537
6,860
8,688
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 4 / 4
5,980
460
2,589
11,054
7,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 2 / 1
7,703
593
8,572
9,342
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Hariann
Apollo
12
3 / 3 / 1
7,076
544
7,334
8,062
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
lRYAl-_-SrConejo
Morgan Le Fay
11
0 / 2 / 4
5,981
460
4,957
7,732
2,931
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 3
6,503
500
3,052
7,969
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
9
9
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
L
Ganesha
 
Ganesha
0
4
4
0.5
W
Tsukuyomi
Adri_anetbb
Tsukuyomi
5
4
4
1.75
L
5
2
1
2.75
W
Yemoja
BugZ Booth
Yemoja
2
0
8
6
L
Apollo
Hariann
Apollo
3
3
1
1.17
W
Fenrir
Liucardes
Fenrir
4
2
2
2.5
L
Morgan Le Fay
lRYAl-_-SrConejo
Morgan Le Fay
0
2
4
1
L
1
3
3
0.83
W
Chang'e
miku2101
Chang'e
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,101
Damage
26,504
44,692
Taken
44,159
21,051
Mitigated
23,983
21,487
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,942
2,326
0
3,215
6,788
1,994
3,047
691
6,097
56,539
7,804
L
Ganesha
 
Ganesha
2,589
404
0
2,554
11,054
7,497
0
4,936
5,822
13,584
0
W
Tsukuyomi
Adri_anetbb
Tsukuyomi
7,020
1,900
0
3,509
11,033
3,360
0
1,818
9,094
0
45,321
L
8,572
3,075
0
2,986
9,342
7,710
0
1,412
7,532
0
39,516
W
Yemoja
BugZ Booth
Yemoja
3,252
1,076
4,521
2,682
8,028
5,434
15
1,394
6,594
17,197
0
L
Apollo
Hariann
Apollo
7,334
5,110
0
2,231
8,062
2,674
0
4,620
3,317
0
44,554
W
Fenrir
Liucardes
Fenrir
7,027
1,108
0
3,316
10,155
7,295
0
383
9,282
0
35,951
L
Morgan Le Fay
lRYAl-_-SrConejo
Morgan Le Fay
4,957
540
0
1,966
7,732
2,931
0
2,192
5,318
38,492
0
L
3,052
843
0
2,131
7,969
3,171
0
1,629
6,228
0
41,546
W
Chang'e
miku2101
Chang'e
6,860
92
1,298
2,946
8,688
2,968
0
3,417
5,191
38,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
33,243
400
Minions Killed
349
0
Camps Cleared
0
1,303,466
Distance Traveled
1,268,620
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,849
604
125
10
0
236,264
3
L
Ganesha
5,980
460
2
0
0
251,667
1
W
Tsukuyomi
7,918
609
84
6
0
275,037
2
L
Achilles
7,703
593
94
7
0
264,054
4
W
Yemoja
7,408
570
34
3
0
239,733
5
L
Apollo
7,076
544
99
8
0
255,424
0
W
Fenrir
7,358
566
74
6
0
290,586
5
L
Morgan Le Fay
5,981
460
73
6
0
245,575
7
L
Ne Zha
6,503
500
81
6
0
251,900
3
W
Chang'e
6,984
537
83
6
0
261,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role