Player Matchup

Khepri
Khepri
EmiNoirRose
Khepri
Level 44
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LaVulpe
Ah Muzen Cab
Level 64
God Stats
1W - 2L
1,763 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 2
Amaterasu
Amaterasu
Splaknar
Amaterasu
Level 80
God Stats
1W - 1L
1,577 SR
Queue Stats
19W - 14L
1,615 Elo+
Party 2
Da Ji
Da Ji
akabigbird
Da Ji
Level 86
God Stats
1W - 2L
1,726 SR
Queue Stats
8W - 4L
1,687 Elo+
Party 2
Hera
Hera
mainman123
Hera
Level 89
God Stats
0W - 1L
1,512 SR
Queue Stats
20W - 14L
1,596 Elo+
Party 2
Team Averages
Level 73
1,573 SR
1,582 Elo+

VS

Team Averages
Level 89
1,512 SR
1,539 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FireFistJake
Morgan Le Fay
Level 115
God Stats
13W - 7L
1,589 SR
Queue Stats
225W - 199L
1,503 Elo+
Party 1
Ymir
Ymir
K4RMACUT
Ymir
Level 42
God Stats
3W - 2L
1,552 SR
Queue Stats
80W - 67L
1,515 Elo+
Party 1
Serqet
Serqet
Oph3lia
Serqet
Level 129
God Stats
44W - 41L
1,534 SR
Queue Stats
568W - 515L
1,569 Elo+
Solo
Cthulhu
Cthulhu
TenaciousTibbs
Cthulhu
Level 43
God Stats
2W - 0L
1,384 SR
Queue Stats
69W - 56L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
5
0 / 4 / 1
4,330
433
1,879
6,365
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
LaVulpe
Ah Muzen Cab
7
1 / 5 / 0
4,745
475
5,081
6,072
997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Splaknar
Amaterasu
9
0 / 4 / 1
5,024
502
4,248
7,197
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
7
0 / 5 / 0
4,708
471
1,805
8,020
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 0
5,921
592
3,189
4,907
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
7 / 0 / 3
6,866
687
7,702
4,927
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
FireFistJake
Morgan Le Fay
12
4 / 0 / 0
6,715
672
3,385
3,576
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
10
3 / 1 / 8
6,482
648
3,114
7,607
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
Oph3lia
Serqet
11
2 / 0 / 3
6,453
645
2,397
7,017
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
3 / 1 / 2
6,152
615
6,410
6,665
2,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
19
19
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
3
8.5
L
Khepri
0
4
1
0.13
W
Morgan Le Fay
FireFistJake
Morgan Le Fay
4
0
0
4
W
Ymir
3
1
8
7
L
Ah Muzen Cab
LaVulpe
Ah Muzen Cab
1
5
0
0.2
W
Serqet
Oph3lia
Serqet
2
0
3
3.5
L
Amaterasu
Splaknar
Amaterasu
0
4
1
0.13
W
3
1
2
4
L
Da Ji
0
5
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,202
Damage
23,008
32,561
Taken
29,792
9,604
Mitigated
13,972
5,411
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,702
2,825
0
1,781
4,927
1,525
1,045
971
3,952
0
33,958
L
Khepri
1,879
204
130
647
6,365
1,878
0
1,636
4,689
3,981
0
W
Morgan Le Fay
FireFistJake
Morgan Le Fay
3,385
302
0
698
3,576
1,185
412
1,023
2,489
34,303
0
W
Ymir
3,114
602
285
2,014
7,607
5,989
0
1,735
5,832
17,196
0
L
Ah Muzen Cab
LaVulpe
Ah Muzen Cab
5,081
2,291
0
1,011
6,072
997
0
1,487
4,579
0
22,799
W
Serqet
Oph3lia
Serqet
2,397
927
0
4,980
7,017
2,520
0
940
6,002
0
39,473
L
Amaterasu
Splaknar
Amaterasu
4,248
2,464
0
644
7,197
3,661
323
4,874
1,576
0
18,690
W
6,410
1,029
0
2,428
6,665
2,753
0
297
6,034
25,666
0
L
Da Ji
1,805
601
0
2,146
8,020
1,879
0
1,727
6,108
0
20,666
L
3,189
1,019
0
833
4,907
1,189
0
2,232
2,417
31,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
32,668
212
Minions Killed
328
0
Camps Cleared
0
978,789
Distance Traveled
1,011,271
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,866
687
75
8
0
204,227
3
L
Khepri
4,330
433
6
1
0
157,522
0
W
Morgan Le Fay
6,715
672
85
9
0
208,824
6
W
Ymir
6,482
648
28
3
0
181,689
2
L
Ah Muzen Cab
4,745
475
45
5
0
221,584
1
W
Serqet
6,453
645
83
8
0
238,169
5
L
Amaterasu
5,024
502
36
4
0
192,906
0
W
Cthulhu
6,152
615
57
6
0
178,362
0
L
Da Ji
4,708
471
46
5
0
203,570
2
L
Hera
5,921
592
79
8
0
203,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role