Player Matchup

Tyr
Tyr
 
Tyr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Megapointer
Chiron
Level 120
God Stats
8W - 7L
1,635 SR
Queue Stats
122W - 115L
1,546 Elo+
Party 2
Atlas
Atlas
MisTeRBeeR002
Atlas
Level 89
God Stats
3W - 1L
1,330 SR
Queue Stats
42W - 45L
1,502 Elo+
Solo
Thanatos
Thanatos
RoRaider
Thanatos
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 72L
1,519 Elo+
Solo
Team Averages
Level 114
1,493 SR
1,514 Elo+

VS

Team Averages
Level 106
1,408 SR
1,379 Elo+
Gilgamesh
Gilgamesh
Dinendal93
Gilgamesh
Level 65
God Stats
3W - 9L
1,194 SR
Queue Stats
46W - 75L
1,285 Elo+
Party 1
Medusa
Medusa
Kornth
Medusa
Level 145
God Stats
3W - 6L
1,375 SR
Queue Stats
39W - 60L
1,370 Elo+
Party 1
Raijin
Raijin
NoobCannon
Raijin
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,339 Elo+
Party 1
Da Ji
Da Ji
Ztark
Da Ji
Level 145
God Stats
3W - 8L
1,424 SR
Queue Stats
74W - 96L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
trayel
Cthulhu
Level 76
God Stats
4W - 7L
1,548 SR
Queue Stats
78W - 86L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
5 / 0 / 7
10,201
567
9,684
9,130
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
15
3 / 5 / 3
9,626
535
7,344
9,349
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
16
5 / 3 / 6
9,546
530
10,576
12,227
4,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 5
8,681
482
6,367
13,583
13,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
RoRaider
Thanatos
18
5 / 2 / 2
10,601
589
9,966
11,288
9,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dinendal93
Gilgamesh
14
2 / 3 / 0
8,235
458
5,843
11,027
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Kornth
Medusa
13
1 / 4 / 2
7,861
437
7,555
12,507
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
NoobCannon
Raijin
14
3 / 4 / 2
8,497
472
5,537
10,191
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Ztark
Da Ji
13
3 / 5 / 2
8,207
456
4,254
14,645
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
trayel
Cthulhu
11
2 / 5 / 2
7,900
439
7,656
17,182
12,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
11
11
Deaths
21
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
7
8.5
W
Kukulkan
 
Kukulkan
3
5
3
0.9
L
Gilgamesh
Dinendal93
Gilgamesh
2
3
0
0.67
L
Medusa
Kornth
Medusa
1
4
2
0.5
W
Chiron
5
3
6
2.67
W
3
1
5
5.5
L
Raijin
NoobCannon
Raijin
3
4
2
1
W
Thanatos
RoRaider
Thanatos
5
2
2
3
L
Da Ji
Ztark
Da Ji
3
5
2
0.8
L
Cthulhu
trayel
Cthulhu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,937
Damage
30,845
55,577
Taken
65,552
35,649
Mitigated
30,754
28,970
Healing
19,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,684
1,487
0
5,899
9,130
4,329
114
2,271
6,657
0
64,386
W
Kukulkan
 
Kukulkan
7,344
721
0
1,499
9,349
3,612
1,170
4,231
4,830
73,853
0
L
Gilgamesh
Dinendal93
Gilgamesh
5,843
1,373
0
2,042
11,027
6,057
0
994
9,320
2,558
33,779
L
Medusa
Kornth
Medusa
7,555
2,811
0
3,187
12,507
3,299
124
2,696
9,811
0
60,184
W
Chiron
10,576
5,228
865
6,856
12,227
4,352
1,040
2,566
9,575
0
70,604
W
6,367
2,533
0
2,122
13,583
13,897
176
3,852
9,691
27,436
0
L
Raijin
NoobCannon
Raijin
5,537
130
0
1,478
10,191
3,831
0
4,406
5,785
42,267
0
W
Thanatos
RoRaider
Thanatos
9,966
1,597
0
11,729
11,288
9,459
121
535
10,218
12,841
56,214
L
Da Ji
Ztark
Da Ji
4,254
735
0
5,576
14,645
4,686
0
1,823
12,822
0
44,930
L
Cthulhu
trayel
Cthulhu
7,656
706
1,612
5,217
17,182
12,881
0
5,108
12,074
27,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,655
Gold Earned
40,700
532
Minions Killed
404
0
Camps Cleared
0
1,788,610
Distance Traveled
1,741,302
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,201
567
112
6
0
415,058
6
W
Kukulkan
9,626
535
126
7
0
314,448
1
L
Gilgamesh
8,235
458
88
5
0
333,422
2
L
Medusa
7,861
437
111
6
0
343,123
4
W
Chiron
9,546
530
130
7
0
360,653
5
W
Atlas
8,681
482
21
1
0
349,445
9
L
Raijin
8,497
472
94
5
0
327,768
10
W
Thanatos
10,601
589
143
8
0
349,006
2
L
Da Ji
8,207
456
81
5
0
385,931
8
L
Cthulhu
7,900
439
30
2
0
351,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role