Player Matchup

Nemesis
Nemesis
AkaLicheBin
Nemesis
Level 47
God Stats
2W - 0L
1,216 SR
Queue Stats
16W - 24L
1,366 Elo+
Solo
King Arthur
King Arthur
Fregbero
King Arthur
Level 89
God Stats
1W - 1L
1,270 SR
Queue Stats
108W - 118L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
GospelPanda1
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,359 Elo+
Party 1
Medusa
Medusa
ShyFoxxie
Medusa
Level 109
God Stats
3W - 6L
1,445 SR
Queue Stats
335W - 344L
1,392 Elo+
Party 1
Zeus
Zeus
ToxicVinciTV
Zeus
Level 108
God Stats
2W - 0L
1,875 SR
Queue Stats
35W - 41L
1,381 Elo+
Solo
Team Averages
Level 76
1,461 SR
1,382 Elo+

VS

Team Averages
Level 83
1,537 SR
1,427 Elo+
Thoth
Thoth
Aoedine
Thoth
Level 45
God Stats
2W - 7L
1,421 SR
Queue Stats
340W - 392L
1,415 Elo+
Solo
Hachiman
Hachiman
Apex Gore
Hachiman
Level 59
God Stats
2W - 1L
1,550 SR
Queue Stats
83W - 87L
1,427 Elo+
Solo
Ares
Ares
Jack No Chaser
Ares
Level 98
God Stats
2W - 4L
1,539 SR
Queue Stats
376W - 397L
1,458 Elo+
Solo
Skadi
Skadi
Platinum9015
Skadi
Level 127
God Stats
2W - 3L
1,577 SR
Queue Stats
208W - 210L
1,414 Elo+
Solo
Raijin
Raijin
Sarankhanchukov
Raijin
Level 88
God Stats
4W - 6L
1,596 SR
Queue Stats
304W - 302L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AkaLicheBin
Nemesis
19
3 / 4 / 18
12,222
719
8,084
18,883
19,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Fregbero
King Arthur
20
4 / 3 / 18
12,707
747
9,824
22,968
32,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
GospelPanda1
Kuzenbo
16
0 / 5 / 16
11,067
651
5,525
17,994
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
ShyFoxxie
Medusa
19
4 / 4 / 13
11,767
692
12,025
14,685
7,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 4 / 6
14,878
875
31,249
15,811
7,845
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aoedine
Thoth
8
0 / 2 / 0
8,546
503
1,621
2,223
791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
Apex Gore
Hachiman
20
7 / 7 / 11
12,601
741
29,015
15,453
6,942
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
2 / 9 / 9
11,565
680
10,317
24,122
35,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 5 / 9
13,487
793
19,249
15,476
7,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 5 / 13
12,555
739
15,387
16,792
8,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
61
28
Kills
19
20
Deaths
28
71
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AkaLicheBin
Nemesis
3
4
18
3
L
Thoth
Aoedine
Thoth
0
2
0
0
L
Hachiman
Apex Gore
Hachiman
7
7
11
1.79
W
King Arthur
Fregbero
King Arthur
4
3
18
4.33
W
Kuzenbo
GospelPanda1
Kuzenbo
0
5
16
1.6
L
2
9
9
0.72
L
8
5
9
2.5
L
2
5
13
1.7
W
Medusa
ShyFoxxie
Medusa
4
4
13
2.63
W
17
4
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,707
Damage
75,589
90,341
Taken
74,066
84,808
Mitigated
58,951
32,817
Healing
17,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AkaLicheBin
Nemesis
8,084
1,262
920
3,785
18,883
19,284
281
4,506
14,377
5,347
13,255
L
Thoth
Aoedine
Thoth
1,621
32
0
163
2,223
791
0
1,059
1,112
6,534
0
L
Hachiman
Apex Gore
Hachiman
29,015
13,438
1,562
903
15,453
6,942
1,258
10,174
5,079
0
46,293
W
King Arthur
Fregbero
King Arthur
9,824
702
3,652
7,786
22,968
32,400
274
5,798
17,170
1,331
22,518
W
Kuzenbo
GospelPanda1
Kuzenbo
5,525
1,513
275
2,078
17,994
17,694
51
6,076
11,918
11,400
0
L
10,317
995
1,397
2,377
24,122
35,007
183
9,018
14,582
16,011
0
L
19,249
6,947
723
3,839
15,476
7,269
1,986
8,898
6,523
0
47,645
L
15,387
925
1,109
5,620
16,792
8,942
473
9,346
7,147
38,497
0
W
Medusa
ShyFoxxie
Medusa
12,025
5,556
1,718
4,156
14,685
7,585
3,970
6,138
8,547
0
35,554
W
31,249
3,127
2,712
5,735
15,811
7,845
1,160
4,807
11,004
64,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,641
Gold Earned
58,754
175
Minions Killed
176
0
Camps Cleared
0
1,451,572
Distance Traveled
1,070,420
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,222
719
16
1
0
283,612
0
L
Thoth
8,546
503
7
0
0
44,141
0
L
Hachiman
12,601
741
35
2
0
256,482
0
W
King Arthur
12,707
747
27
2
0
318,217
1
W
Kuzenbo
11,067
651
11
1
0
293,179
0
L
Ares
11,565
680
12
1
0
220,661
0
L
Skadi
13,487
793
73
4
0
276,384
1
L
Raijin
12,555
739
49
3
0
272,752
0
W
Medusa
11,767
692
45
3
0
275,401
0
W
Zeus
14,878
875
76
4
0
281,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role