Player Matchup

Bacchus
Bacchus
Diamond II
 
Bacchus
Diamond II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond II
Compton
Odin
Diamond II
Level 147
God Stats
1W - 1L
1,416 SR
Queue Stats
108W - 88L
2,379 MMR
Solo
Medusa
Medusa
Diamond IV
Kithros
Medusa
Diamond IV
Level 160
God Stats
14W - 5L
1,650 SR
Queue Stats
183W - 155L
2,132 MMR
Solo
Awilix
Awilix
Diamond III
TópShágger
Awilix
Diamond III
Level 51
God Stats
1W - 1L
1,453 SR
Queue Stats
122W - 101L
2,138 MMR
Solo
Sol
Sol
Masters
xX2Xx
Sol
Masters
Level 160
God Stats
7W - 1L
1,865 SR
Queue Stats
164W - 141L
2,304 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,577 SR
2,091 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,554 SR
2,252 MMR
Anhur
Anhur
Diamond III
BornToBifle
Anhur
Diamond III
Level 160
God Stats
28W - 39L
1,525 SR
Queue Stats
441W - 436L
2,246 MMR
Solo
Thanatos
Thanatos
Diamond IV
Gender0ffender
Thanatos
Diamond IV
Level 143
God Stats
1W - 2L
1,554 SR
Queue Stats
53W - 37L
2,256 MMR
Party 1
Nike
Nike
Diamond III
Grifonfil
Nike
Diamond III
Level 149
God Stats
0W - 1L
1,679 SR
Queue Stats
38W - 20L
2,394 MMR
Party 1
Fafnir
Fafnir
Platinum II
JanPillemannOtze
Fafnir
Platinum II
Level 146
God Stats
0W - 2L
1,453 SR
Queue Stats
53W - 39L
2,035 MMR
Solo
Chang'e
Chang'e
Diamond II
Nisio
Chang'e
Diamond II
Level 160
God Stats
30W - 23L
1,561 SR
Queue Stats
133W - 117L
2,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 1 / 6
9,719
572
5,346
12,007
10,674
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Compton
Odin
16
3 / 5 / 1
9,710
571
6,896
15,450
8,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Kithros
Medusa
18
3 / 0 / 2
10,882
640
8,535
9,424
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Awilix
19
11 / 4 / 4
12,051
709
11,048
11,846
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
xX2Xx
Sol
17
3 / 1 / 4
10,808
636
8,635
7,059
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
LokiAchillesGebCamazotz

VS

Bans
BastetArtioMulanCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,987
411
5,439
10,187
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
13
1 / 8 / 5
8,015
471
3,451
13,726
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
16
7 / 4 / 1
10,036
590
15,335
13,571
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 1
8,038
473
3,814
12,725
14,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chang'e
Nisio
Chang'e
16
3 / 5 / 0
9,003
530
4,779
9,824
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
23
Kills
11
11
Deaths
23
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
6
6
L
0
5
1
0.1
W
Odin
Compton
Odin
3
5
1
0.7
L
Thanatos
1
8
5
0.44
L
Nike
7
4
1
1.88
L
0
1
1
0.5
W
Medusa
Kithros
Medusa
3
0
2
4
L
Chang'e
Nisio
Chang'e
3
5
0
0.6
W
Awilix
11
4
4
3.25
W
Sol
xX2Xx
Sol
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,460
Damage
32,818
55,786
Taken
60,033
27,744
Mitigated
34,120
19,286
Healing
17,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,346
708
2,474
2,754
12,007
10,674
68
3,672
8,300
29,008
0
L
5,439
2,809
0
2,010
10,187
2,360
0
525
9,662
0
39,919
W
Odin
Compton
Odin
6,896
1,462
0
3,376
15,450
8,335
1,134
1,197
13,306
5,448
46,253
L
Thanatos
3,451
1,353
0
6,348
13,726
3,914
0
1,577
12,030
0
44,228
L
Nike
15,335
2,792
0
2,408
13,571
9,744
230
2,660
10,194
9,619
57,099
L
3,814
1,073
0
2,768
12,725
14,780
0
5,560
7,129
26,220
0
W
Medusa
Kithros
Medusa
8,535
4,412
0
4,724
9,424
2,382
3,446
2,014
7,410
0
90,012
L
Chang'e
Nisio
Chang'e
4,779
57
532
3,428
9,824
3,322
0
4,550
5,274
70,448
0
W
Awilix
11,048
4,985
0
3,956
11,846
3,841
0
1,321
10,226
0
85,236
W
Sol
xX2Xx
Sol
8,635
3,530
0
2,002
7,059
2,512
1,946
2,270
4,706
96,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,170
Gold Earned
42,079
637
Minions Killed
492
0
Camps Cleared
0
1,720,029
Distance Traveled
1,541,133
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,719
572
45
3
0
349,889
2
L
Anhur
6,987
411
88
5
0
227,227
2
W
Odin
9,710
571
119
7
0
329,715
6
L
Thanatos
8,015
471
89
5
0
315,301
1
L
Nike
10,036
590
120
7
0
331,572
1
L
Fafnir
8,038
473
42
2
0
339,426
3
W
Medusa
10,882
640
166
10
0
329,659
5
L
Chang'e
9,003
530
153
9
0
327,607
6
W
Awilix
12,051
709
145
9
0
361,188
4
W
Sol
10,808
636
162
10
0
349,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role