Player Matchup

Sol
Sol
Lunatic444
Sol
Level 124
God Stats
3W - 0L
1,545 SR
Queue Stats
5W - 6L
1,551 Elo+
Solo
Baba Yaga
Baba Yaga
NocTem-EteRnal
Baba Yaga
Level 106
God Stats
40W - 37L
1,536 SR
Queue Stats
792W - 769L
1,520 Elo+
Solo
Sylvanus
Sylvanus
PartTime Dad596
Sylvanus
Level 77
God Stats
5W - 6L
1,093 SR
Queue Stats
18W - 15L
1,403 Elo+
Solo
Bastet
Bastet
callmegingey
Bastet
Level 90
God Stats
28W - 18L
1,689 SR
Queue Stats
541W - 557L
1,542 Elo+
Solo
Medusa
Medusa
smokey01998
Medusa
Level 150
God Stats
1W - 0L
1,490 SR
Queue Stats
40W - 35L
1,553 Elo+
Solo
Team Averages
Level 109
1,471 SR
1,514 Elo+

VS

Team Averages
Level 117
1,472 SR
1,451 Elo+
Zhong Kui
Zhong Kui
Chaayce
Zhong Kui
Level 82
God Stats
3W - 2L
1,745 SR
Queue Stats
83W - 88L
1,515 Elo+
Solo
Rama
Rama
Cyb3rWarri0r11
Rama
Level 149
God Stats
2W - 4L
1,457 SR
Queue Stats
51W - 53L
1,490 Elo+
Solo
Thanatos
Thanatos
PhilPlayz-_-
Thanatos
Level 109
God Stats
0W - 5L
1,143 SR
Queue Stats
4W - 10L
1,350 Elo+
Solo
Atlas
Atlas
elkoala0700
Atlas
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
70W - 87L
1,425 Elo+
Solo
King Arthur
King Arthur
jzango45
King Arthur
Level 158
God Stats
0W - 1L
1,513 SR
Queue Stats
52W - 49L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 14
9,945
995
10,484
9,532
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
NocTem-EteRnal
Baba Yaga
17
7 / 1 / 7
10,464
1,046
16,649
6,640
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
17
2 / 2 / 12
10,791
1,079
8,757
14,298
19,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
17
7 / 2 / 9
11,128
1,113
15,142
8,314
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
17
3 / 1 / 13
10,702
1,070
11,623
8,010
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chaayce
Zhong Kui
15
1 / 7 / 3
9,021
902
16,354
21,909
12,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 3 / 6
9,715
972
5,859
10,938
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Thanatos
PhilPlayz-_-
Thanatos
16
3 / 4 / 3
10,153
1,015
8,075
10,075
3,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
0 / 1 / 1
8,252
825
920
6,714
6,443
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
jzango45
King Arthur
16
2 / 4 / 3
9,812
981
11,793
20,790
24,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
19
Kills
7
7
Deaths
19
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Chaayce
Zhong Kui
1
7
3
0.36
L
1
3
6
1.33
W
0
1
14
7
W
Baba Yaga
NocTem-EteRnal
Baba Yaga
7
1
7
10.5
W
Sylvanus
2
2
12
4
L
Thanatos
PhilPlayz-_-
Thanatos
3
4
3
1.13
W
Bastet
7
2
9
5.75
L
0
1
1
0.5
L
King Arthur
jzango45
King Arthur
2
4
3
0.88
W
Medusa
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,655
Damage
43,001
46,794
Taken
70,426
34,415
Mitigated
50,088
13,738
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Chaayce
Zhong Kui
16,354
2,424
0
5,182
21,909
12,437
0
13,098
8,811
28,373
0
L
5,859
5,104
0
2,810
10,938
3,552
0
5,600
5,338
0
33,632
W
10,484
2,486
77
2,456
9,532
5,690
0
4,559
4,973
47,167
0
W
Baba Yaga
NocTem-EteRnal
Baba Yaga
16,649
467
480
1,370
6,640
3,392
0
2,865
3,775
30,949
0
W
Sylvanus
8,757
1,986
2,452
4,315
14,298
19,425
0
6,132
8,166
13,492
0
L
Thanatos
PhilPlayz-_-
Thanatos
8,075
932
0
4,253
10,075
3,614
0
4,306
5,769
0
20,484
W
Bastet
15,142
4,888
0
1,569
8,314
2,915
0
3,578
4,736
0
21,847
L
920
0
0
0
6,714
6,443
0
1,514
5,200
3,577
0
L
King Arthur
jzango45
King Arthur
11,793
612
0
1,187
20,790
24,042
0
11,372
9,418
14,641
29,240
W
Medusa
11,623
5,564
0
1,019
8,010
2,993
0
3,687
4,323
0
37,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,030
Gold Earned
46,953
206
Minions Killed
227
11
Camps Cleared
4
1,049,834
Distance Traveled
996,916
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,021
902
37
4
2
171,921
0
L
Rama
9,715
972
101
10
1
170,478
0
W
Sol
9,945
995
85
9
3
201,258
3
W
Baba Yaga
10,464
1,046
28
3
1
231,486
0
W
Sylvanus
10,791
1,079
13
1
0
193,735
0
L
Thanatos
10,153
1,015
27
3
1
211,706
0
W
Bastet
11,128
1,113
16
2
3
223,500
0
L
Atlas
8,252
825
2
0
0
238,350
0
L
King Arthur
9,812
981
60
6
0
204,461
0
W
Medusa
10,702
1,070
64
6
4
199,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role