Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Luan-_-K30
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,338 Elo+
Solo
Serqet
Serqet
RyanValk89
Serqet
Level 127
God Stats
0W - 2L
1,378 SR
Queue Stats
244W - 240L
1,514 Elo+
Solo
King Arthur
King Arthur
fumellar
King Arthur
Level 127
God Stats
5W - 11L
1,282 SR
Queue Stats
212W - 312L
1,295 Elo+
Party 1
Ao Kuang
Ao Kuang
renzoo1998
Ao Kuang
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,404 Elo+
Solo
Team Averages
Level 105
1,432 SR
1,410 Elo+

VS

Team Averages
Level 108
1,400 SR
1,517 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DiegoYLaCTM
Sol
Level 64
God Stats
1W - 2L
1,101 SR
Queue Stats
70W - 62L
1,538 Elo+
Solo
Terra
Terra
IMPER4DOR
Terra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 115L
1,521 Elo+
Solo
Hera
Hera
yScarlet07
Hera
Level 29
God Stats
1W - 0L
1,401 SR
Queue Stats
15W - 11L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 5 / 8
9,275
713
12,401
16,977
21,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Luan-_-K30
Ah Muzen Cab
15
1 / 5 / 8
8,448
650
10,211
13,442
5,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
RyanValk89
Serqet
13
1 / 7 / 5
7,734
595
6,732
13,897
11,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
fumellar
King Arthur
15
1 / 5 / 9
8,687
668
10,325
14,954
14,724
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
renzoo1998
Ao Kuang
17
8 / 5 / 3
10,775
829
11,533
16,804
11,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
10 / 4 / 13
10,801
831
14,870
16,492
12,762
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
 
Xing Tian
16
5 / 4 / 17
9,903
762
10,937
23,092
23,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 2 / 10
10,656
820
19,613
8,936
3,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
IMPER4DOR
Terra
17
3 / 3 / 18
10,928
841
9,083
16,009
20,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 1 / 12
10,249
788
11,745
8,757
3,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
97
13
Kills
27
27
Deaths
14
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
5
8
1.2
W
Sun Wukong
 
Sun Wukong
10
4
13
4.13
W
Xing Tian
 
Xing Tian
5
4
17
3.38
W
6
2
10
5.5
W
Terra
IMPER4DOR
Terra
3
3
18
4
L
Ah Muzen Cab
Luan-_-K30
Ah Muzen Cab
1
5
8
1
L
Serqet
RyanValk89
Serqet
1
7
5
0.5
L
King Arthur
fumellar
King Arthur
1
5
9
1.1
L
Ao Kuang
renzoo1998
Ao Kuang
8
5
3
1.9
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,202
Damage
66,248
76,074
Taken
73,286
65,348
Mitigated
64,723
29,539
Healing
34,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,401
3,927
6,599
5,512
16,977
21,615
0
11,909
5,068
19,495
0
W
Sun Wukong
 
Sun Wukong
14,870
2,352
476
4,897
16,492
12,762
0
3,449
12,913
0
30,156
W
Xing Tian
 
Xing Tian
10,937
1,007
268
6,285
23,092
23,809
321
6,513
16,321
17,234
0
W
19,613
6,844
867
1,801
8,936
3,778
2,599
4,291
4,271
37,740
0
W
Terra
IMPER4DOR
Terra
9,083
604
9,044
6,049
16,009
20,851
567
6,389
9,398
15,871
0
L
Ah Muzen Cab
Luan-_-K30
Ah Muzen Cab
10,211
3,810
522
2,201
13,442
5,831
0
8,608
4,834
0
29,681
L
Serqet
RyanValk89
Serqet
6,732
1,443
1,322
909
13,897
11,465
0
8,563
5,334
0
10,149
L
King Arthur
fumellar
King Arthur
10,325
835
1,347
1,691
14,954
14,724
0
10,071
4,883
312
25,460
L
Ao Kuang
renzoo1998
Ao Kuang
11,533
3,285
2,520
6,916
16,804
11,713
0
12,227
4,577
21,499
0
W
11,745
2,148
1,440
3,377
8,757
3,523
901
3,418
4,991
30,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
52,537
112
Minions Killed
162
0
Camps Cleared
0
1,070,732
Distance Traveled
1,172,312
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,275
713
14
1
0
174,129
0
W
Sun Wukong
10,801
831
22
2
0
185,375
0
W
Xing Tian
9,903
762
9
1
0
235,468
3
W
Sol
10,656
820
65
5
0
233,802
0
W
Terra
10,928
841
15
1
0
256,066
4
L
Ah Muzen Cab
8,448
650
38
3
0
216,107
0
L
Serqet
7,734
595
6
0
0
186,726
2
L
King Arthur
8,687
668
29
2
0
258,344
1
L
Ao Kuang
10,775
829
25
2
0
235,426
1
W
Hera
10,249
788
51
4
0
261,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role