Player Matchup

Yemoja
Yemoja
Dazu
Yemoja
Level 88
God Stats
4W - 5L
1,639 SR
Queue Stats
277W - 213L
1,607 Elo+
Party 3
Serqet
Serqet
DazuTripleDs
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,544 Elo+
Party 3
Nu Wa
Nu Wa
White_Fireball
Nu Wa
Level 129
God Stats
11W - 5L
1,646 SR
Queue Stats
363W - 357L
1,495 Elo+
Solo
Apollo
Apollo
YoungSmeed
Apollo
Level 124
God Stats
8W - 8L
1,530 SR
Queue Stats
308W - 259L
1,533 Elo+
Party 2
Thanatos
Thanatos
iAmShanko
Thanatos
Level 20
God Stats
7W - 8L
1,578 SR
Queue Stats
99W - 88L
1,522 Elo+
Party 2
Team Averages
Level 75
1,578 SR
1,540 Elo+

VS

Team Averages
Level 82
1,668 SR
1,647 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DarellWo-oh
Kukulkan
Level 25
God Stats
5W - 0L
1,865 SR
Queue Stats
72W - 21L
1,702 Elo+
Party 1
Jormungandr
Jormungandr
DustBurn90
Jormungandr
Level 129
God Stats
6W - 5L
1,533 SR
Queue Stats
322W - 325L
1,414 Elo+
Solo
Kali
Kali
SapoEscopeta
Kali
Level 51
God Stats
2W - 0L
1,852 SR
Queue Stats
97W - 16L
1,814 Elo+
Party 1
Xbalanque
Xbalanque
TeDoyPaoPao
Xbalanque
Level 47
God Stats
3W - 0L
1,591 SR
Queue Stats
23W - 3L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dazu
Yemoja
13
2 / 2 / 5
8,167
480
5,383
11,881
10,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
13
4 / 4 / 1
8,605
506
7,250
11,976
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 5 / 3
9,044
532
8,901
9,139
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
YoungSmeed
Apollo
13
3 / 4 / 4
8,309
489
7,736
11,753
3,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
iAmShanko
Thanatos
15
4 / 5 / 4
9,200
541
5,209
11,285
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 3 / 4
9,065
533
4,281
11,194
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
DarellWo-oh
Kukulkan
16
4 / 5 / 7
10,293
605
10,035
7,941
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
DustBurn90
Jormungandr
13
1 / 4 / 6
8,374
493
4,021
14,305
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
9 / 2 / 2
11,214
660
8,913
10,216
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
TeDoyPaoPao
Xbalanque
18
3 / 2 / 6
10,730
631
8,400
13,294
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
16
Kills
20
20
Deaths
16
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
4
1.67
W
Kukulkan
DarellWo-oh
Kukulkan
4
5
7
1.5
L
Yemoja
Dazu
Yemoja
2
2
5
2.25
L
Serqet
4
4
1
1.13
W
Jormungandr
DustBurn90
Jormungandr
1
4
6
1
W
9
2
2
5
W
Xbalanque
TeDoyPaoPao
Xbalanque
3
2
6
3
L
3
5
3
0.9
L
Apollo
YoungSmeed
Apollo
3
4
4
1.25
L
Thanatos
iAmShanko
Thanatos
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,479
Damage
35,650
56,034
Taken
56,950
28,483
Mitigated
27,037
18,619
Healing
16,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,281
1,195
0
2,491
11,194
4,593
0
1,479
8,674
38,154
0
W
Kukulkan
DarellWo-oh
Kukulkan
10,035
1,067
0
500
7,941
3,284
0
3,599
4,279
67,376
0
L
Yemoja
Dazu
Yemoja
5,383
1,343
1,729
3,027
11,881
10,207
0
2,945
8,936
31,365
0
L
Serqet
7,250
1,188
0
1,885
11,976
5,796
26
4,028
7,948
0
33,448
W
Jormungandr
DustBurn90
Jormungandr
4,021
1,188
31
2,069
14,305
9,437
0
3,291
10,924
31,915
0
W
8,913
4,206
0
4,623
10,216
4,974
0
2,509
7,662
0
73,806
W
Xbalanque
TeDoyPaoPao
Xbalanque
8,400
4,110
0
6,907
13,294
4,749
3,893
2,840
10,454
0
100,043
L
8,901
2,382
0
941
9,139
3,909
431
4,039
5,100
59,649
4,184
L
Apollo
YoungSmeed
Apollo
7,736
5,678
0
2,423
11,753
3,523
0
3,174
8,579
0
57,404
L
Thanatos
iAmShanko
Thanatos
5,209
1,244
0
8,614
11,285
5,048
0
4,213
7,072
0
52,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,325
Gold Earned
49,676
447
Minions Killed
558
0
Camps Cleared
0
1,633,978
Distance Traveled
1,593,805
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,065
533
76
4
0
318,403
5
W
Kukulkan
10,293
605
146
9
0
307,401
6
L
Yemoja
8,167
480
45
3
0
330,848
2
L
Serqet
8,605
506
80
5
0
339,482
0
W
Jormungandr
8,374
493
43
3
0
283,976
8
W
Kali
11,214
660
124
7
0
366,654
2
W
Xbalanque
10,730
631
169
10
0
317,371
8
L
Nu Wa
9,044
532
113
7
0
287,389
5
L
Apollo
8,309
489
113
7
0
326,276
4
L
Thanatos
9,200
541
96
6
0
349,983
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role