Player Matchup

Janus
Janus
AlineVersace
Janus
Level 114
God Stats
0W - 1L
1,397 SR
Queue Stats
53W - 70L
1,444 Elo+
Solo
Chaac
Chaac
limite84
Chaac
Level 148
God Stats
4W - 4L
1,373 SR
Queue Stats
276W - 343L
1,383 Elo+
Solo
Medusa
Medusa
micheal1998
Medusa
Level 109
God Stats
0W - 3L
1,194 SR
Queue Stats
23W - 36L
1,355 Elo+
Solo
Team Averages
Level 124
1,321 SR
1,394 Elo+

VS

Team Averages
Level 48
1,543 SR
1,385 Elo+
Bacchus
Bacchus
AdryK11
Bacchus
Level 87
God Stats
1W - 2L
1,545 SR
Queue Stats
135W - 175L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Lolwide
Kukulkan
Level 48
God Stats
2W - 1L
1,381 SR
Queue Stats
7W - 6L
1,349 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MajorCrabickus
Tsukuyomi
Level 10
God Stats
2W - 0L
1,702 SR
Queue Stats
5W - 4L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 5
10,202
638
13,313
10,584
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
limite84
Chaac
14
2 / 3 / 8
9,711
607
6,195
13,607
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
11
4 / 6 / 3
9,162
573
5,314
10,279
3,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdryK11
Bacchus
16
7 / 1 / 7
11,865
742
7,065
12,324
17,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Lolwide
Kukulkan
15
5 / 4 / 8
11,120
695
13,170
10,213
3,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
MajorCrabickus
Tsukuyomi
13
3 / 6 / 9
10,122
633
10,088
13,523
4,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
15
15
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AdryK11
Bacchus
7
1
7
10.5
L
4
6
5
1.08
W
Kukulkan
Lolwide
Kukulkan
5
4
8
2.25
W
Tsukuyomi
MajorCrabickus
Tsukuyomi
3
6
9
1.25
L
Chaac
limite84
Chaac
2
3
8
2
L
Medusa
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,822
Damage
30,323
34,470
Taken
36,060
18,228
Mitigated
25,448
5,086
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AdryK11
Bacchus
7,065
794
676
3,039
12,324
17,231
220
3,819
8,346
21,663
0
L
13,313
59
0
414
10,584
3,628
222
6,035
4,549
50,956
0
W
Kukulkan
Lolwide
Kukulkan
13,170
1,095
937
2,215
10,213
3,521
1,132
4,489
5,426
43,646
0
W
Tsukuyomi
MajorCrabickus
Tsukuyomi
10,088
2,404
1,001
1,329
13,523
4,696
1,273
5,648
7,015
0
37,025
L
Chaac
limite84
Chaac
6,195
462
0
4,341
13,607
11,051
0
7,708
5,899
233
21,752
L
Medusa
5,314
1,760
0
331
10,279
3,549
574
7,168
3,111
0
15,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
33,107
155
Minions Killed
153
8
Camps Cleared
4
681,903
Distance Traveled
866,080
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,865
742
29
2
0
299,664
0
L
Janus
10,202
638
83
5
2
272,511
4
W
Kukulkan
11,120
695
69
4
2
279,517
2
W
Tsukuyomi
10,122
633
55
3
2
286,899
5
L
Chaac
9,711
607
39
2
3
248,062
3
L
Medusa
9,162
573
33
2
3
161,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role