Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BDEniceGuy
Zeus
Level 128
God Stats
5W - 0L
2,065 SR
Queue Stats
280W - 253L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
CopeAesthetic
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,647 Elo+
Solo
Geb
Geb
fguy51
Geb
Level 121
God Stats
15W - 13L
1,635 SR
Queue Stats
299W - 247L
1,580 Elo+
Party 1
Aphrodite
Aphrodite
kenjicobb
Aphrodite
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
626W - 565L
1,588 Elo+
Solo
Team Averages
Level 136
1,640 SR
1,572 Elo+

VS

Team Averages
Level 138
1,440 SR
1,572 Elo+
Ares
Ares
BeachBabeArachne
Ares
Level 129
God Stats
3W - 4L
1,175 SR
Queue Stats
330W - 295L
1,532 Elo+
Solo
Tiamat
Tiamat
SeamanDemonQ
Tiamat
Level 113
God Stats
8W - 8L
1,588 SR
Queue Stats
355W - 355L
1,537 Elo+
Solo
Charybdis
Charybdis
SupermandN07
Charybdis
Level 146
God Stats
2W - 2L
1,366 SR
Queue Stats
61W - 64L
1,551 Elo+
Solo
Yemoja
Yemoja
Wucas
Yemoja
Level 160
God Stats
11W - 12L
1,514 SR
Queue Stats
1,009W - 988L
1,656 Elo+
Solo
Fenrir
Fenrir
beast4827
Fenrir
Level 142
God Stats
3W - 9L
1,556 SR
Queue Stats
496W - 524L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 1 / 12
8,118
812
10,356
3,922
1,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 1 / 9
9,254
925
18,686
6,158
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
CopeAesthetic
Hun Batz
15
5 / 2 / 11
8,149
815
11,590
9,653
7,468
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
fguy51
Geb
14
1 / 3 / 13
7,573
757
5,869
11,386
12,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
kenjicobb
Aphrodite
12
0 / 2 / 15
7,128
713
3,320
5,753
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
7,921
792
5,513
13,390
13,609
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
14
1 / 3 / 4
7,273
727
11,069
8,465
10,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SupermandN07
Charybdis
12
3 / 3 / 4
7,591
759
7,047
9,164
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Wucas
Yemoja
13
0 / 3 / 5
6,714
671
2,896
12,174
14,525
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
beast4827
Fenrir
12
1 / 4 / 4
7,033
703
4,835
12,364
6,767
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
18
Kills
8
9
Deaths
18
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
12
9
W
9
1
9
13.5
L
3
5
4
1
W
Hun Batz
CopeAesthetic
Hun Batz
5
2
11
5.25
L
Tiamat
1
3
4
1
L
Charybdis
SupermandN07
Charybdis
3
3
4
1.67
L
Yemoja
Wucas
Yemoja
0
3
5
0.83
L
Fenrir
beast4827
Fenrir
1
4
4
0.75
W
Geb
fguy51
Geb
1
3
13
2.5
W
Aphrodite
kenjicobb
Aphrodite
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,821
Damage
31,360
36,872
Taken
55,557
29,035
Mitigated
50,483
13,447
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,356
1,305
1,000
731
3,922
1,585
617
2,092
1,830
25,569
0
W
18,686
1,884
210
1,904
6,158
2,569
627
2,679
3,479
32,351
0
L
5,513
200
2,087
2,160
13,390
13,609
0
9,824
3,222
8,327
0
W
Hun Batz
CopeAesthetic
Hun Batz
11,590
3,403
737
1,034
9,653
7,468
576
4,825
4,828
0
16,504
L
Tiamat
11,069
562
0
1,024
8,465
10,546
4
5,538
2,652
32,694
0
L
Charybdis
SupermandN07
Charybdis
7,047
1,364
907
1,816
9,164
5,036
462
6,049
2,873
0
16,848
L
Yemoja
Wucas
Yemoja
2,896
753
7,080
3,058
12,174
14,525
47
6,788
5,005
5,136
0
L
Fenrir
beast4827
Fenrir
4,835
1,221
1,150
1,105
12,364
6,767
0
8,426
3,574
0
10,016
W
Geb
fguy51
Geb
5,869
808
1,099
1,145
11,386
12,272
141
5,854
5,532
10,350
0
W
Aphrodite
kenjicobb
Aphrodite
3,320
528
3,283
2,304
5,753
5,141
450
4,028
1,725
9,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
36,532
127
Minions Killed
87
0
Camps Cleared
0
882,918
Distance Traveled
875,554
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,118
812
49
5
0
167,052
3
W
Zeus
9,254
925
46
5
0
196,026
0
L
Ares
7,921
792
0
0
0
162,613
3
W
Hun Batz
8,149
815
18
2
0
191,694
0
L
Tiamat
7,273
727
46
5
0
197,127
1
L
Charybdis
7,591
759
29
3
0
165,541
0
L
Yemoja
6,714
671
5
1
0
166,857
0
L
Fenrir
7,033
703
7
1
0
183,416
1
W
Geb
7,573
757
3
0
0
156,505
0
W
Aphrodite
7,128
713
11
1
0
171,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role