Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Haltsmowl
Achilles
Level 157
God Stats
1W - 0L
1,586 SR
Queue Stats
5W - 4L
1,589 Elo+
Party 1
Artio
Artio
NordLichtZocker
Artio
Level 64
God Stats
1W - 0L
1,146 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,433 SR
1,522 Elo+

VS

Team Averages
Level 28
1,534 SR
1,160 Elo+
Cabrakan
Cabrakan
Agropol04
Cabrakan
Level 37
God Stats
0W - 2L
1,648 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Ra
Ra
Mamaj__
Ra
Level 25
God Stats
0W - 1L
1,460 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Gilgamesh
Gilgamesh
Płetwa
Gilgamesh
Level 23
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Artemis
Artemis
SwinkaSikiKupa
Artemis
Level 25
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
8 / 1 / 4
9,851
985
9,274
4,404
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
 
Anhur
13
1 / 2 / 4
8,416
842
3,785
4,740
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Haltsmowl
Achilles
14
5 / 0 / 5
8,936
894
5,591
6,708
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 4
8,331
833
1,287
7,267
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Agropol04
Cabrakan
13
4 / 1 / 0
7,652
765
4,374
5,854
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 0
6,872
687
2,958
5,721
1,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Płetwa
Gilgamesh
11
0 / 4 / 1
6,542
654
2,200
6,700
1,869
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 3
7,000
700
3,907
8,407
2,262
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
1
4
10
W
Anhur
 
Anhur
1
2
4
1.5
L
Cabrakan
Agropol04
Cabrakan
4
1
0
4
W
Achilles
Haltsmowl
Achilles
5
0
5
7.5
L
1
5
0
0.2
W
1
2
4
1.5
L
Gilgamesh
Płetwa
Gilgamesh
0
4
1
0.13
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
13,439
23,119
Taken
26,682
16,017
Mitigated
8,994
5,501
Healing
1,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,274
775
0
1,203
4,404
1,599
1,887
2,042
2,362
40,270
0
W
Anhur
 
Anhur
3,785
1,216
0
673
4,740
1,696
2,812
1,971
2,769
0
28,721
L
Cabrakan
Agropol04
Cabrakan
4,374
470
0
39
5,854
3,099
192
487
5,289
26,145
0
W
Achilles
Haltsmowl
Achilles
5,591
1,243
0
1,101
6,708
7,867
383
1,647
5,061
0
14,831
L
2,958
169
214
353
5,721
1,764
393
2,031
3,346
17,545
0
W
1,287
265
646
1,878
7,267
4,855
0
2,324
4,943
8,529
0
L
Gilgamesh
Płetwa
Gilgamesh
2,200
477
0
42
6,700
1,869
185
5,037
1,287
555
8,334
L
3,907
2,241
0
1,227
8,407
2,262
790
2,888
5,262
0
15,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,534
Gold Earned
28,066
170
Minions Killed
138
10
Camps Cleared
4
800,888
Distance Traveled
657,520
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,851
985
78
8
3
187,642
2
W
Anhur
8,416
842
59
6
4
193,328
2
L
Cabrakan
7,652
765
43
4
0
163,942
0
W
Achilles
8,936
894
17
2
2
245,215
1
L
Ra
6,872
687
45
5
1
155,973
0
W
Artio
8,331
833
16
2
1
174,703
0
L
Gilgamesh
6,542
654
20
2
1
192,850
0
L
Artemis
7,000
700
30
3
2
144,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role