Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Chaacalos
Hou Yi
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,814 Elo+
Party 1
Nike
Nike
Voidssh
Nike
Level 80
God Stats
20W - 7L
1,601 SR
Queue Stats
328W - 260L
1,583 Elo+
Solo
Team Averages
Level 132
1,534 SR
1,632 Elo+

VS

Team Averages
Level 100
1,569 SR
1,486 Elo+
Xing Tian
Xing Tian
SerbianHunter808
Xing Tian
Level 119
God Stats
0W - 1L
1,737 SR
Queue Stats
26W - 21L
1,463 Elo+
Solo
Anubis
Anubis
TelestotheMoon
Anubis
Level 135
God Stats
12W - 22L
1,446 SR
Queue Stats
408W - 412L
1,637 Elo+
Solo
Cupid
Cupid
lekiie
Cupid
Level 46
God Stats
10W - 10L
1,525 SR
Queue Stats
27W - 41L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 1 / 8
8,723
727
9,912
8,977
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hou Yi
Chaacalos
Hou Yi
13
4 / 3 / 8
8,460
705
8,654
8,559
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Nike
Voidssh
Nike
12
5 / 0 / 5
8,420
702
8,682
12,788
12,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
10
0 / 4 / 4
7,557
630
6,565
12,487
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
4 / 5 / 0
7,802
650
7,592
10,625
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cupid
lekiie
Cupid
11
0 / 4 / 3
6,997
583
4,214
8,690
2,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
4
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
1
8
8
W
Hou Yi
Chaacalos
Hou Yi
4
3
8
2.67
L
Xing Tian
0
4
4
0.5
L
4
5
0
0.8
W
Nike
Voidssh
Nike
5
0
5
7.5
L
Cupid
lekiie
Cupid
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,248
Damage
18,371
30,324
Taken
31,802
20,953
Mitigated
17,650
7,448
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,912
305
0
3,145
8,977
4,796
357
5,356
3,374
33,166
0
W
Hou Yi
Chaacalos
Hou Yi
8,654
3,037
322
2,569
8,559
3,170
953
4,634
3,735
0
32,301
L
Xing Tian
6,565
542
0
1,435
12,487
10,171
0
4,726
7,761
17,232
0
L
7,592
596
0
2,437
10,625
4,683
0
3,322
7,303
24,941
0
W
Nike
Voidssh
Nike
8,682
795
0
1,412
12,788
12,987
0
4,173
8,338
0
17,845
L
Cupid
lekiie
Cupid
4,214
1,209
502
672
8,690
2,796
30
2,019
6,671
0
18,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
22,356
130
Minions Killed
106
6
Camps Cleared
4
671,564
Distance Traveled
623,085
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,723
727
54
5
3
239,246
3
W
Hou Yi
8,460
705
56
5
2
191,948
2
L
Xing Tian
7,557
630
24
2
1
218,150
8
L
Anubis
7,802
650
51
4
1
192,468
2
W
Nike
8,420
702
20
2
1
240,370
3
L
Cupid
6,997
583
31
3
2
212,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role