Player Matchup

Sol
Sol
Arza2095
Sol
Level 147
God Stats
2W - 2L
1,689 SR
Queue Stats
616W - 166L
1,827 Elo+
Party 2
Atlas
Atlas
Syncro Praxz
Atlas
Level 159
God Stats
6W - 6L
1,500 SR
Queue Stats
411W - 141L
1,756 Elo+
Party 2
Cernunnos
Cernunnos
monkeydellie
Cernunnos
Level 104
God Stats
0W - 4L
1,231 SR
Queue Stats
69W - 85L
1,498 Elo+
Solo
Team Averages
Level 137
1,473 SR
1,694 Elo+

VS

Team Averages
Level 142
1,573 SR
1,638 Elo+
Ra
Ra
AtomRageHnter
Ra
Level 129
God Stats
3W - 4L
1,591 SR
Queue Stats
154W - 148L
1,528 Elo+
Solo
Achilles
Achilles
JohnMahoe
Achilles
Level 157
God Stats
30W - 19L
1,558 SR
Queue Stats
523W - 363L
1,674 Elo+
Party 1
Khepri
Khepri
liltosmoothh
Khepri
Level 141
God Stats
5W - 2L
1,569 SR
Queue Stats
699W - 456L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,839
603
8,944
7,882
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 1
7,298
561
8,460
12,886
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
monkeydellie
Cernunnos
10
0 / 3 / 1
7,188
553
4,381
8,417
2,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
9,065
697
10,063
8,084
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
JohnMahoe
Achilles
13
4 / 1 / 4
9,007
693
10,598
10,376
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
13
2 / 0 / 4
9,701
746
5,202
14,525
17,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
6
5
W
Achilles
JohnMahoe
Achilles
4
1
4
6
L
0
3
1
0.17
W
Khepri
2
0
4
4
L
Cernunnos
monkeydellie
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,785
Damage
25,863
29,185
Taken
32,985
19,567
Mitigated
29,922
4,456
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,944
3,245
0
2,765
7,882
4,523
0
3,203
4,280
37,286
0
W
10,063
961
3,136
2,703
8,084
4,881
754
4,968
2,872
41,574
0
W
Achilles
JohnMahoe
Achilles
10,598
2,278
0
2,664
10,376
8,027
1,335
5,331
4,521
0
32,344
L
8,460
3,444
0
910
12,886
12,161
0
6,564
5,304
19,084
0
W
Khepri
5,202
781
708
6,071
14,525
17,014
320
6,367
7,819
18,110
0
L
Cernunnos
monkeydellie
Cernunnos
4,381
1,758
0
781
8,417
2,883
0
4,665
3,291
0
18,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,325
Gold Earned
27,773
122
Minions Killed
152
2
Camps Cleared
9
634,157
Distance Traveled
806,256
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,839
603
67
5
0
211,163
3
W
Ra
9,065
697
81
6
5
278,387
3
W
Achilles
9,007
693
49
4
3
257,254
2
L
Atlas
7,298
561
20
2
1
224,652
0
W
Khepri
9,701
746
22
2
1
270,615
6
L
Cernunnos
7,188
553
35
3
1
198,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role