Player Matchup

Arachne
Arachne
 
Arachne
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KoniroSora
Atlas
Level 131
God Stats
0W - 2L
1,321 SR
Queue Stats
489W - 507L
1,492 Elo+
Party 1
Susano
Susano
XZYVO
Susano
Level 107
God Stats
80W - 77L
1,531 SR
Queue Stats
415W - 403L
1,515 Elo+
Solo
Team Averages
Level 126
1,470 SR
1,501 Elo+

VS

Team Averages
Level 97
1,493 SR
1,488 Elo+
Thoth
Thoth
Alcateia14_br
Thoth
Level 139
God Stats
2W - 1L
1,197 SR
Queue Stats
330W - 357L
1,443 Elo+
Party 2
Sun Wukong
Sun Wukong
Ga campos44
Sun Wukong
Level 112
God Stats
7W - 10L
1,542 SR
Queue Stats
472W - 443L
1,523 Elo+
Solo
Chiron
Chiron
Jhoow4_20
Chiron
Level 45
God Stats
7W - 7L
1,523 SR
Queue Stats
152W - 177L
1,374 Elo+
Solo
Ares
Ares
Savitarn
Ares
Level 30
God Stats
25W - 18L
1,614 SR
Queue Stats
99W - 100L
1,459 Elo+
Party 2
Loki
Loki
zJhoon
Loki
Level 158
God Stats
12W - 8L
1,588 SR
Queue Stats
366W - 232L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 4 / 0
6,518
501
5,329
11,241
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
 
Zeus
12
1 / 4 / 0
6,359
489
3,046
5,393
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
 
Heimdallr
11
1 / 4 / 4
6,270
482
6,477
9,207
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
10
0 / 3 / 5
5,936
457
3,216
10,987
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
XZYVO
Susano
9
3 / 4 / 0
6,030
464
4,189
7,673
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,197
631
3,728
4,107
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
Ga campos44
Sun Wukong
13
4 / 1 / 0
7,624
586
6,280
8,305
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Jhoow4_20
Chiron
11
0 / 3 / 2
6,406
493
2,496
7,656
2,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
9
1 / 1 / 5
6,360
489
4,130
7,691
4,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
zJhoon
Loki
16
12 / 1 / 1
9,233
710
12,994
8,719
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
19
19
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
0
0.25
L
Zeus
 
Zeus
1
4
0
0.25
L
Heimdallr
 
Heimdallr
1
4
4
0.75
W
2
0
4
4
W
Sun Wukong
Ga campos44
Sun Wukong
4
1
0
4
W
Chiron
Jhoow4_20
Chiron
0
3
2
0.33
L
Atlas
0
3
5
0.83
W
Ares
1
1
5
3.5
L
Susano
XZYVO
Susano
3
4
0
0.75
W
Loki
zJhoon
Loki
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,257
Damage
29,628
44,501
Taken
36,478
18,596
Mitigated
16,043
11,006
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,329
3,765
0
4,864
11,241
4,399
0
462
10,183
0
34,424
L
Zeus
 
Zeus
3,046
372
0
815
5,393
1,472
0
2,408
2,985
45,134
0
L
Heimdallr
 
Heimdallr
6,477
3,291
0
2,149
9,207
2,659
0
706
8,501
0
39,356
W
3,728
178
0
2,202
4,107
1,299
597
2,209
1,898
60,822
0
W
Sun Wukong
Ga campos44
Sun Wukong
6,280
1,039
0
3,206
8,305
5,576
116
0
8,305
0
49,218
W
Chiron
Jhoow4_20
Chiron
2,496
808
442
3,049
7,656
2,003
0
831
6,825
0
36,362
L
Atlas
3,216
839
704
2,243
10,987
8,318
0
3,580
7,365
16,298
0
W
Ares
4,130
275
359
2,329
7,691
4,301
184
2,247
5,444
14,924
0
L
Susano
XZYVO
Susano
4,189
1,291
0
231
7,673
1,748
0
702
6,893
0
31,252
W
Loki
zJhoon
Loki
12,994
4,764
0
5,393
8,719
2,864
0
975
7,744
0
68,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
37,820
317
Minions Killed
466
0
Camps Cleared
0
1,195,006
Distance Traveled
1,314,099
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,518
501
69
5
0
262,663
6
L
Zeus
6,359
489
88
7
0
221,565
4
L
Heimdallr
6,270
482
79
6
0
210,682
4
W
Thoth
8,197
631
128
10
0
220,882
5
W
Sun Wukong
7,624
586
123
9
0
273,245
1
W
Chiron
6,406
493
79
6
0
260,389
3
L
Atlas
5,936
457
17
1
0
265,635
4
W
Ares
6,360
489
19
1
0
258,423
3
L
Susano
6,030
464
64
5
0
234,461
2
W
Loki
9,233
710
117
9
0
301,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role