Player Matchup

Hercules
Hercules
DukeDyllen
Hercules
Level 66
God Stats
2W - 8L
1,269 SR
Queue Stats
189W - 250L
1,442 Elo+
Party 2
Artio
Artio
Mag3don
Artio
Level 73
God Stats
0W - 1L
1,638 SR
Queue Stats
50W - 58L
1,425 Elo+
Solo
Scylla
Scylla
PowrleSS
Scylla
Level 99
God Stats
19W - 28L
1,388 SR
Queue Stats
207W - 268L
1,449 Elo+
Party 2
Team Averages
Level 79
1,432 SR
1,439 Elo+

VS

Team Averages
Level 88
1,573 SR
1,537 Elo+
Agni
Agni
CrispyAsian
Agni
Level 128
God Stats
3W - 1L
1,634 SR
Queue Stats
37W - 25L
1,582 Elo+
Party 1
Ganesha
Ganesha
Entume
Ganesha
Level 88
God Stats
37W - 36L
1,523 SR
Queue Stats
240W - 201L
1,497 Elo+
Party 1
Artemis
Artemis
SirWurfsAlot
Artemis
Level 49
God Stats
5W - 3L
1,563 SR
Queue Stats
82W - 82L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DukeDyllen
Hercules
14
5 / 4 / 3
11,244
661
10,367
37,304
25,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Mag3don
Artio
11
2 / 12 / 3
9,814
577
8,904
29,088
10,430
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
PowrleSS
Scylla
14
2 / 8 / 7
10,682
628
12,030
17,008
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 1 / 4
14,285
840
33,728
13,600
6,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Entume
Ganesha
16
0 / 5 / 24
12,560
739
16,582
21,864
26,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
SirWurfsAlot
Artemis
15
4 / 3 / 16
11,652
685
26,843
10,463
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
9
Kills
24
24
Deaths
9
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
20
1
4
22
L
Hercules
DukeDyllen
Hercules
5
4
3
1.63
W
Ganesha
Entume
Ganesha
0
5
24
2.4
L
Artio
Mag3don
Artio
2
12
3
0.29
L
Scylla
PowrleSS
Scylla
2
8
7
0.69
W
Artemis
SirWurfsAlot
Artemis
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,301
Damage
77,153
83,400
Taken
45,927
40,774
Mitigated
37,740
25,255
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,728
2,422
889
5,585
13,600
6,505
918
7,239
6,361
79,101
0
L
Hercules
DukeDyllen
Hercules
10,367
2,028
1,337
14,030
37,304
25,929
0
22,411
14,893
0
19,773
W
Ganesha
Entume
Ganesha
16,582
1,710
0
6,770
21,864
26,217
0
9,211
12,653
37,545
0
L
Artio
Mag3don
Artio
8,904
1,542
2,187
4,994
29,088
10,430
0
16,004
13,084
21,590
0
L
Scylla
PowrleSS
Scylla
12,030
1,163
110
2,597
17,008
4,415
0
12,253
4,755
51,612
0
W
Artemis
SirWurfsAlot
Artemis
26,843
11,792
323
1,588
10,463
5,018
2,375
5,193
5,270
0
58,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
38,497
159
Minions Killed
190
5
Camps Cleared
8
835,936
Distance Traveled
949,558
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,285
840
113
7
6
354,900
3
L
Hercules
11,244
661
29
2
1
341,425
4
W
Ganesha
12,560
739
11
1
0
323,933
5
L
Artio
9,814
577
27
2
0
225,839
1
L
Scylla
10,682
628
103
6
4
268,672
3
W
Artemis
11,652
685
66
4
2
270,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role