Player Matchup

Ymir
Ymir
DoughyDG
Ymir
Level 7
God Stats
3W - 3L
1,258 SR
Queue Stats
31W - 27L
1,513 Elo+
Party 1
Nemesis
Nemesis
JURDUH
Nemesis
Level 87
God Stats
8W - 10L
1,448 SR
Queue Stats
137W - 131L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
MOBAEnthusiastYT
Amaterasu
Level 25
God Stats
2W - 0L
1,704 SR
Queue Stats
101W - 89L
1,576 Elo+
Party 1
Hera
Hera
Spiritpls
Hera
Level 66
God Stats
4W - 4L
1,296 SR
Queue Stats
135W - 136L
1,518 Elo+
Party 1
Artemis
Artemis
Teeeo
Artemis
Level 67
God Stats
21W - 15L
1,612 SR
Queue Stats
224W - 197L
1,567 Elo+
Party 1
Team Averages
Level 50
1,463 SR
1,538 Elo+

VS

Team Averages
Level 72
1,629 SR
1,538 Elo+
Atlas
Atlas
ElDomino166
Atlas
Level 107
God Stats
1W - 1L
1,659 SR
Queue Stats
237W - 219L
1,567 Elo+
Party 3
Awilix
Awilix
Hernandeces
Awilix
Level 109
God Stats
1W - 2L
1,496 SR
Queue Stats
450W - 400L
1,557 Elo+
Party 2
Medusa
Medusa
MałyFakerLeoś
Medusa
Level 29
God Stats
7W - 5L
1,590 SR
Queue Stats
78W - 77L
1,552 Elo+
Party 3
Horus
Horus
MrHabs
Horus
Level 68
God Stats
10W - 9L
1,740 SR
Queue Stats
237W - 209L
1,521 Elo+
Party 2
Anubis
Anubis
MrPabloPro
Anubis
Level 46
God Stats
2W - 2L
1,661 SR
Queue Stats
108W - 92L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 4 / 6
6,656
555
4,224
10,607
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
JURDUH
Nemesis
11
6 / 2 / 8
7,419
618
8,188
9,037
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
11
2 / 3 / 0
6,632
553
3,248
11,046
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
11
4 / 2 / 1
6,967
581
7,355
4,442
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Teeeo
Artemis
12
6 / 1 / 3
6,910
576
8,236
5,453
1,483
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
5,676
473
3,626
10,091
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
12
5 / 5 / 1
7,184
599
5,196
10,036
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 6 / 0
6,387
532
4,930
7,534
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
MrHabs
Horus
12
2 / 1 / 0
7,204
600
6,556
7,564
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
MrPabloPro
Anubis
10
2 / 5 / 2
6,289
524
5,285
10,308
4,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
21
Kills
12
12
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
4
6
1.5
L
0
4
4
0.5
L
Awilix
5
5
1
1.1
W
Nemesis
JURDUH
Nemesis
6
2
8
5
W
Amaterasu
2
3
0
0.67
L
3
6
0
0.5
L
Horus
MrHabs
Horus
2
1
0
2
L
Anubis
MrPabloPro
Anubis
2
5
2
0.6
W
Hera
4
2
1
2.25
W
Artemis
Teeeo
Artemis
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,251
Damage
25,593
40,585
Taken
45,533
19,339
Mitigated
21,470
11,319
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,224
952
0
912
10,607
6,702
0
3,552
7,055
20,390
0
L
3,626
1,201
0
1,749
10,091
7,445
0
2,894
7,153
14,195
0
L
Awilix
5,196
1,823
0
2,206
10,036
3,216
0
2,279
7,653
0
35,396
W
Nemesis
JURDUH
Nemesis
8,188
4,206
0
1,300
9,037
3,134
402
2,193
6,844
0
32,356
W
Amaterasu
3,248
2,037
0
5,971
11,046
6,816
0
0
11,046
0
33,140
L
4,930
2,219
0
501
7,534
2,207
46
1,241
6,251
0
31,331
L
Horus
MrHabs
Horus
6,556
3,240
231
3,481
7,564
4,413
270
0
7,564
0
46,066
L
Anubis
MrPabloPro
Anubis
5,285
505
0
3,912
10,308
4,189
60
4,533
5,333
34,473
0
W
Hera
7,355
1,515
0
1,678
4,442
1,204
551
1,430
3,012
32,626
0
W
Artemis
Teeeo
Artemis
8,236
5,425
0
1,458
5,453
1,483
333
1,839
3,614
0
35,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,584
Gold Earned
32,740
271
Minions Killed
310
0
Camps Cleared
0
1,238,936
Distance Traveled
1,167,109
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,656
555
23
2
0
242,035
4
L
Atlas
5,676
473
20
2
0
229,945
0
L
Awilix
7,184
599
81
7
0
259,047
4
W
Nemesis
7,419
618
50
4
0
270,926
0
W
Amaterasu
6,632
553
74
6
0
228,772
0
L
Medusa
6,387
532
53
4
0
203,429
2
L
Horus
7,204
600
93
8
0
263,486
0
L
Anubis
6,289
524
63
5
0
211,202
1
W
Hera
6,967
581
63
5
0
256,904
3
W
Artemis
6,910
576
61
5
0
240,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role