Player Matchup

Ganesha
Ganesha
Gold V
AleK-302
Ganesha
Gold V
Level 122
God Stats
0W - 3L
1,345 SR
Queue Stats
207W - 203L
1,024 MMR
Solo
Medusa
Medusa
Bronze III
I-ProdigY-I-_-
Medusa
Bronze III
Level 41
God Stats
6W - 8L
1,419 SR
Queue Stats
101W - 112L
1,111 MMR
Party 1
Zeus
Zeus
Silver III
SomeWeebXhit
Zeus
Silver III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,025 MMR
Solo
Bastet
Bastet
Silver II
V0rTeXPlayZ1
Bastet
Silver II
Level 108
God Stats
1W - 1L
1,728 SR
Queue Stats
737W - 768L
1,098 MMR
Party 1
Nox
Nox
Silver II
issai013
Nox
Silver II
Level 119
God Stats
5W - 5L
1,466 SR
Queue Stats
201W - 208L
1,028 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,492 SR
1,057 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,391 SR
1,044 MMR
Fafnir
Fafnir
Silver II
Digital Lif3 DL
Fafnir
Silver II
Level 141
God Stats
25W - 22L
1,571 SR
Queue Stats
289W - 298L
1,038 MMR
Solo
Loki
Loki
Gold V
J-Goatly
Loki
Gold V
Level 113
God Stats
1W - 6L
1,044 SR
Queue Stats
343W - 343L
1,280 MMR
Party 3
Chronos
Chronos
Silver III
OK_Durkio
Chronos
Silver III
Level 114
God Stats
4W - 8L
1,269 SR
Queue Stats
562W - 558L
931 MMR
Party 3
Apollo
Apollo
Silver II
SolarHurts
Apollo
Silver II
Level 119
God Stats
1W - 0L
1,572 SR
Queue Stats
73W - 86L
883 MMR
Party 2
Nike
Nike
Silver I
VoidHurts
Nike
Silver I
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 63L
1,088 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AleK-302
Ganesha
10
0 / 3 / 6
6,874
430
4,402
11,471
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 2
7,350
459
7,559
7,582
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 5 / 1
6,995
437
8,030
8,037
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
15
6 / 2 / 1
8,905
557
9,951
9,820
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 1
8,131
508
2,910
11,208
5,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ChaacCliodhnaMulan

VS

Bans
ArtioTiamatAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,165
510
4,113
16,611
16,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
15
7 / 1 / 4
9,403
588
8,136
10,223
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
OK_Durkio
Chronos
14
2 / 0 / 8
8,493
531
8,951
7,674
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
SolarHurts
Apollo
14
3 / 3 / 3
8,621
539
5,196
11,130
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
14
4 / 1 / 2
8,875
555
8,216
9,726
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
17
17
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AleK-302
Ganesha
0
3
6
1
W
1
3
8
1.67
L
1
4
2
0.5
W
Loki
7
1
4
9
W
Chronos
OK_Durkio
Chronos
2
0
8
6
W
Apollo
SolarHurts
Apollo
3
3
3
1.5
L
1
5
1
0.3
L
Bastet
6
2
1
3.25
W
Nike
4
1
2
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,852
Damage
34,612
48,118
Taken
55,364
21,454
Mitigated
33,521
12,944
Healing
17,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AleK-302
Ganesha
4,402
289
0
2,171
11,471
8,026
0
4,649
6,612
14,587
0
W
4,113
944
2,009
3,767
16,611
16,134
1
5,697
10,435
21,588
0
L
7,559
2,927
0
1,374
7,582
2,894
0
1,241
6,247
0
51,618
W
Loki
8,136
1,473
0
4,220
10,223
2,697
0
1,575
8,555
0
53,977
W
Chronos
OK_Durkio
Chronos
8,951
1,207
0
2,908
7,674
2,863
1,178
1,611
5,913
53,280
0
W
Apollo
SolarHurts
Apollo
5,196
3,866
0
2,217
11,130
3,138
1,200
1,942
9,142
0
60,150
L
8,030
677
0
1,230
8,037
2,202
0
2,546
5,329
37,611
0
L
Bastet
9,951
2,816
0
3,332
9,820
3,001
0
2,906
6,660
0
62,672
W
Nike
8,216
399
0
2,774
9,726
8,689
544
3,682
5,977
0
46,460
L
2,910
547
0
4,837
11,208
5,331
329
1,235
9,297
50,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
43,557
410
Minions Killed
451
0
Camps Cleared
0
1,451,956
Distance Traveled
1,584,264
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,874
430
2
0
0
257,287
2
W
Fafnir
8,165
510
42
3
0
278,870
2
L
Medusa
7,350
459
99
6
0
294,729
1
W
Loki
9,403
588
96
6
0
355,103
6
W
Chronos
8,493
531
114
7
0
305,720
7
W
Apollo
8,621
539
106
7
0
318,311
1
L
Zeus
6,995
437
85
5
0
273,486
5
L
Bastet
8,905
557
109
7
0
365,518
4
W
Nike
8,875
555
93
6
0
326,260
5
L
Nox
8,131
508
115
7
0
260,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role