Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
PasterPoul
Baron Samedi
Level 60
God Stats
2W - 5L
1,436 SR
Queue Stats
168W - 207L
1,386 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShadowWolf231
Morgan Le Fay
Level 66
God Stats
2W - 1L
1,462 SR
Queue Stats
138W - 170L
1,409 Elo+
Party 1
Kali
Kali
shutnek
Kali
Level 77
God Stats
7W - 3L
1,718 SR
Queue Stats
192W - 236L
1,387 Elo+
Party 1
Team Averages
Level 83
1,523 SR
1,437 Elo+

VS

Team Averages
Level 54
1,462 SR
1,328 Elo+
Heimdallr
Heimdallr
FreezeFlow
Heimdallr
Level 66
God Stats
1W - 3L
1,459 SR
Queue Stats
274W - 325L
1,450 Elo+
Party 3
Ares
Ares
Greekiller99
Ares
Level 28
God Stats
0W - 1L
1,670 SR
Queue Stats
2W - 11L
1,134 Elo+
Party 2
Thanatos
Thanatos
ThatProfessorMan
Thanatos
Level 28
God Stats
17W - 33L
1,268 SR
Queue Stats
34W - 70L
1,206 Elo+
Party 2
Nox
Nox
ThatWhisperGuy
Nox
Level 79
God Stats
6W - 14L
1,358 SR
Queue Stats
78W - 96L
1,398 Elo+
Party 2
Mulan
Mulan
СлепойГлаз
Mulan
Level 68
God Stats
5W - 9L
1,553 SR
Queue Stats
154W - 179L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 1 / 5
7,721
552
8,716
10,323
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
 
Horus
10
3 / 1 / 5
7,107
508
5,047
12,205
11,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
PasterPoul
Baron Samedi
14
5 / 0 / 4
8,115
580
10,996
7,058
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ShadowWolf231
Morgan Le Fay
12
4 / 0 / 5
7,497
536
7,310
5,205
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
shutnek
Kali
13
6 / 1 / 4
7,817
558
6,124
9,588
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FreezeFlow
Heimdallr
10
1 / 6 / 1
6,149
439
8,473
12,355
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 3
5,912
422
5,708
9,670
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
6,274
448
1,809
9,082
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 1
6,324
452
1,570
8,691
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 4 / 0
7,570
541
6,375
10,885
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
21
Kills
3
3
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
5
5.5
W
Horus
 
Horus
3
1
5
5.5
L
Heimdallr
FreezeFlow
Heimdallr
1
6
1
0.25
L
0
3
3
0.5
W
Baron Samedi
PasterPoul
Baron Samedi
5
0
4
7
W
Morgan Le Fay
ShadowWolf231
Morgan Le Fay
4
0
5
6.5
L
1
3
0
0.33
L
0
5
1
0.1
W
Kali
shutnek
Kali
6
1
4
8
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,193
Damage
23,935
44,379
Taken
50,683
24,508
Mitigated
23,493
23,612
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,716
4,749
0
6,215
10,323
3,585
2,466
1,905
8,418
0
54,498
W
Horus
 
Horus
5,047
2,203
1,989
5,402
12,205
11,350
0
3,353
8,721
0
12,188
L
Heimdallr
FreezeFlow
Heimdallr
8,473
4,480
0
2,614
12,355
3,707
152
2,273
10,082
0
37,737
L
5,708
229
0
1,640
9,670
6,028
0
2,853
6,817
13,247
0
W
Baron Samedi
PasterPoul
Baron Samedi
10,996
1,765
724
2,533
7,058
3,231
930
2,127
4,639
48,390
0
W
Morgan Le Fay
ShadowWolf231
Morgan Le Fay
7,310
921
229
1,756
5,205
2,301
1,338
479
4,656
36,483
0
L
1,809
190
0
5,001
9,082
2,792
690
1,751
7,331
0
26,546
L
1,570
60
35
1,851
8,691
2,770
768
5,615
3,076
27,079
0
W
Kali
shutnek
Kali
6,124
2,998
0
4,764
9,588
4,041
0
1,233
8,231
0
38,522
L
6,375
944
130
2,589
10,885
8,196
58
5,814
5,071
6,552
34,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,257
Gold Earned
32,229
349
Minions Killed
293
0
Camps Cleared
0
1,368,719
Distance Traveled
1,256,581
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,721
552
89
6
0
283,850
2
W
Horus
7,107
508
15
1
0
276,010
5
L
Heimdallr
6,149
439
52
4
0
246,144
1
L
Ares
5,912
422
13
1
0
276,269
3
W
Baron Samedi
8,115
580
94
7
0
233,010
4
W
Morgan Le Fay
7,497
536
65
5
0
275,336
3
L
Thanatos
6,274
448
67
5
0
254,873
0
L
Nox
6,324
452
64
5
0
241,426
3
W
Kali
7,817
558
86
6
0
300,513
1
L
Mulan
7,570
541
97
7
0
237,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role