Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Arquero_br
Sol
Level 97
God Stats
15W - 8L
1,643 SR
Queue Stats
218W - 216L
1,445 Elo+
Solo
Awilix
Awilix
LeãoDeAço
Awilix
Level 109
God Stats
3W - 0L
1,700 SR
Queue Stats
10W - 8L
1,804 Elo+
Solo
Atlas
Atlas
MattSullivan100
Atlas
Level 92
God Stats
9W - 17L
1,223 SR
Queue Stats
326W - 353L
1,462 Elo+
Solo
Medusa
Medusa
NACHO_FLOW_
Medusa
Level 86
God Stats
8W - 5L
1,604 SR
Queue Stats
327W - 361L
1,457 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,534 Elo+

VS

Team Averages
Level 83
1,387 SR
1,408 Elo+
Charybdis
Charybdis
Adriano__123
Charybdis
Level 95
God Stats
5W - 7L
1,460 SR
Queue Stats
266W - 298L
1,472 Elo+
Solo
Amaterasu
Amaterasu
Bites__the_dust-
Amaterasu
Level 59
God Stats
14W - 17L
1,336 SR
Queue Stats
64W - 93L
1,352 Elo+
Party 1
Merlin
Merlin
HT_Brother
Merlin
Level 61
God Stats
0W - 3L
1,264 SR
Queue Stats
53W - 44L
1,345 Elo+
Party 1
Cerberus
Cerberus
Millogunner
Cerberus
Level 149
God Stats
19W - 24L
1,453 SR
Queue Stats
205W - 171L
1,519 Elo+
Solo
Cliodhna
Cliodhna
lido45678901
Cliodhna
Level 49
God Stats
25W - 23L
1,419 SR
Queue Stats
122W - 115L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 1 / 1
5,810
581
5,831
6,617
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 0 / 0
6,187
619
5,822
5,448
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
10
2 / 0 / 1
5,677
568
3,890
5,637
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 4
5,485
549
3,155
6,611
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
11
2 / 0 / 0
6,085
609
4,005
3,710
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Adriano__123
Charybdis
10
0 / 2 / 0
5,610
561
3,185
4,734
992
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
10
1 / 3 / 0
5,614
561
4,135
7,011
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
HT_Brother
Merlin
8
0 / 2 / 0
4,906
491
2,819
5,014
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Millogunner
Cerberus
8
0 / 0 / 0
5,201
520
2,641
7,293
2,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cliodhna
lido45678901
Cliodhna
8
0 / 4 / 0
4,865
487
3,554
6,951
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
11
Kills
1
1
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
1
3.5
L
Charybdis
Adriano__123
Charybdis
0
2
0
0
W
4
0
0
4
L
Amaterasu
1
3
0
0.33
L
Merlin
HT_Brother
Merlin
0
2
0
0
W
Awilix
2
0
1
2.5
W
0
0
4
2
L
Cerberus
Millogunner
Cerberus
0
0
0
0
W
Medusa
2
0
0
2
L
Cliodhna
lido45678901
Cliodhna
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
16,334
28,023
Taken
31,003
10,867
Mitigated
11,149
15,403
Healing
10,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,831
1,246
0
3,240
6,617
3,288
0
0
6,617
270
28,991
L
Charybdis
Adriano__123
Charybdis
3,185
1,979
214
838
4,734
992
0
490
4,244
0
34,922
W
5,822
1,446
0
3,669
5,448
1,528
0
2,001
3,175
40,144
0
L
Amaterasu
4,135
2,716
0
2,360
7,011
3,503
88
145
6,364
0
27,763
L
Merlin
HT_Brother
Merlin
2,819
88
0
1,400
5,014
1,341
326
2,923
1,871
21,230
0
W
Awilix
3,890
1,485
0
4,144
5,637
1,497
0
444
5,139
0
36,735
W
3,155
1,169
527
1,929
6,611
3,649
0
1,615
4,880
14,842
0
L
Cerberus
Millogunner
Cerberus
2,641
62
1,120
2,715
7,293
2,874
0
3,341
3,912
18,213
0
W
Medusa
4,005
1,931
0
1,894
3,710
905
0
958
2,752
0
40,621
L
Cliodhna
lido45678901
Cliodhna
3,554
511
205
1,361
6,951
2,439
0
1,926
4,919
0
27,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
26,196
319
Minions Killed
279
0
Camps Cleared
0
1,053,949
Distance Traveled
960,024
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,810
581
57
6
0
226,244
4
L
Charybdis
5,610
561
91
9
0
180,880
4
W
Sol
6,187
619
90
9
0
211,868
3
L
Amaterasu
5,614
561
56
6
0
184,820
0
L
Merlin
4,906
491
46
5
0
180,556
2
W
Awilix
5,677
568
74
7
0
224,981
2
W
Atlas
5,485
549
21
2
0
199,743
5
L
Cerberus
5,201
520
32
3
0
204,010
0
W
Medusa
6,085
609
77
8
0
191,113
2
L
Cliodhna
4,865
487
54
5
0
209,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role