Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
SewuhaS
Geb
Level 148
God Stats
1W - 1L
1,760 SR
Queue Stats
13W - 17L
1,430 Elo+
Party 1
Thanatos
Thanatos
XIDROM
Thanatos
Level 146
God Stats
1W - 0L
1,596 SR
Queue Stats
14W - 11L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
ВладиSlаve
Cernunnos
Level 144
God Stats
2W - 2L
1,650 SR
Queue Stats
10W - 15L
1,409 Elo+
Party 1
Team Averages
Level 146
1,626 SR
1,474 Elo+

VS

Team Averages
Level 89
1,517 SR
1,494 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
OziKaptan
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,533 Elo+
Solo
Artemis
Artemis
arsiel
Artemis
Level 69
God Stats
4W - 5L
1,567 SR
Queue Stats
13W - 13L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 1 / 5
8,707
967
5,527
5,046
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
13
1 / 0 / 6
7,957
884
5,444
7,953
6,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
XIDROM
Thanatos
13
5 / 0 / 2
8,265
918
5,923
7,355
6,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
13
2 / 1 / 2
8,027
892
6,551
8,195
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 1 / 1
6,702
745
3,612
7,694
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
 
Nu Wa
12
0 / 0 / 0
6,580
731
7,574
5,553
2,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
OziKaptan
Da Ji
11
0 / 5 / 0
6,598
733
1,233
8,097
3,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artemis
arsiel
Artemis
12
2 / 4 / 0
6,928
770
5,665
7,520
3,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
2
2
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
5
4.5
L
Sylvanus
 
Sylvanus
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Da Ji
OziKaptan
Da Ji
0
5
0
0
W
Geb
1
0
6
4
W
Thanatos
XIDROM
Thanatos
5
0
2
6
L
Artemis
arsiel
Artemis
2
4
0
0.5
W
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,445
Damage
18,084
28,549
Taken
28,864
19,078
Mitigated
15,683
13,261
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,527
358
0
1,915
5,046
2,081
1,878
1,877
3,169
43,358
0
L
Sylvanus
 
Sylvanus
3,612
884
1,530
2,460
7,694
6,954
0
3,602
4,010
11,757
0
L
Nu Wa
 
Nu Wa
7,574
2,210
51
1,419
5,553
2,062
156
2,358
3,122
29,038
0
L
Da Ji
OziKaptan
Da Ji
1,233
59
0
284
8,097
3,447
0
3,316
4,526
0
13,759
W
Geb
5,444
327
655
2,783
7,953
6,833
108
3,999
3,954
14,420
0
W
Thanatos
XIDROM
Thanatos
5,923
831
0
5,480
7,355
6,932
237
3,119
4,236
0
18,166
L
Artemis
arsiel
Artemis
5,665
2,760
0
450
7,520
3,220
0
2,188
5,203
0
15,055
W
Cernunnos
6,551
3,848
0
2,428
8,195
3,232
1,381
2,602
5,593
0
51,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
26,808
215
Minions Killed
109
10
Camps Cleared
8
770,757
Distance Traveled
639,678
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,707
967
82
9
3
179,830
3
L
Sylvanus
6,702
745
12
1
1
148,777
0
L
Nu Wa
6,580
731
42
5
1
191,136
4
L
Da Ji
6,598
733
32
4
5
161,639
2
W
Geb
7,957
884
8
1
0
195,925
2
W
Thanatos
8,265
918
34
4
2
230,640
4
L
Artemis
6,928
770
23
3
1
138,126
2
W
Cernunnos
8,027
892
91
10
5
164,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role